Player Matchup

Kumbhakarna
Kumbhakarna
Basqueroni
Kumbhakarna
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,541 Elo+
Solo
Danzaburou
Danzaburou
THE_fReAk_too
Danzaburou
Level 123
God Stats
1W - 1L
1,300 SR
Queue Stats
172W - 176L
1,518 Elo+
Solo
Nemesis
Nemesis
WTFAMWS
Nemesis
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
251W - 229L
1,567 Elo+
Solo
Chronos
Chronos
xVKxChorijoto
Chronos
Level 69
God Stats
1W - 1L
1,296 SR
Queue Stats
72W - 58L
1,482 Elo+
Solo
Bastet
Bastet
xXDyingxBreedXx
Bastet
Level 142
God Stats
2W - 3L
1,244 SR
Queue Stats
194W - 234L
1,429 Elo+
Solo
Team Averages
Level 109
1,368 SR
1,507 Elo+

VS

Team Averages
Level 152
1,470 SR
1,473 Elo+
Loki
Loki
KickingYou
Loki
Level 193
God Stats
2W - 4L
1,428 SR
Queue Stats
699W - 742L
1,548 Elo+
Solo
Bellona
Bellona
Marley436
Bellona
Level 149
God Stats
5W - 3L
1,576 SR
Queue Stats
280W - 272L
1,411 Elo+
Solo
Thor
Thor
Stark5169
Thor
Level 147
God Stats
1W - 4L
1,262 SR
Queue Stats
95W - 116L
1,499 Elo+
Solo
Tiamat
Tiamat
Tragedy671
Tiamat
Level 161
God Stats
5W - 14L
1,294 SR
Queue Stats
546W - 551L
1,505 Elo+
Solo
Hun Batz
Hun Batz
pokeyhorse
Hun Batz
Level 108
God Stats
1W - 3L
1,788 SR
Queue Stats
161W - 179L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Basqueroni
Kumbhakarna
18
3 / 2 / 11
10,493
874
6,524
18,881
10,945
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
THE_fReAk_too
Danzaburou
16
1 / 2 / 10
8,802
734
13,134
11,615
4,537
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
WTFAMWS
Nemesis
18
4 / 2 / 9
9,959
830
18,119
18,921
14,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
15
3 / 5 / 6
9,061
755
5,675
10,443
3,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
3 / 5 / 5
9,149
762
15,698
14,257
5,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 5
9,331
778
10,296
11,713
5,928
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Marley436
Bellona
13
0 / 3 / 10
7,682
640
7,252
17,682
15,038
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
16
6 / 4 / 7
9,713
809
15,974
11,803
5,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Tragedy671
Tiamat
17
3 / 1 / 9
9,512
793
12,581
11,933
10,494
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
pokeyhorse
Hun Batz
16
3 / 3 / 10
8,694
725
17,907
11,255
6,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
56
14
Kills
15
16
Deaths
14
41
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Basqueroni
Kumbhakarna
3
2
11
4.25
L
3
3
5
1.83
L
Bellona
Marley436
Bellona
0
3
10
1.67
L
Thor
6
4
7
2.38
W
Danzaburou
THE_fReAk_too
Danzaburou
1
2
10
3
L
Tiamat
Tragedy671
Tiamat
3
1
9
7.5
W
Nemesis
WTFAMWS
Nemesis
4
2
9
4.25
L
Hun Batz
pokeyhorse
Hun Batz
3
3
10
2.67
W
Chronos
3
5
6
1.2
W
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,150
Damage
64,010
74,117
Taken
64,386
38,844
Mitigated
43,494
31,921
Healing
24,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Basqueroni
Kumbhakarna
6,524
240
3,010
7,879
18,881
10,945
303
3,398
15,343
20,596
0
L
10,296
643
1,329
5,075
11,713
5,928
0
2,098
9,438
0
20,662
L
Bellona
Marley436
Bellona
7,252
1,076
963
5,466
17,682
15,038
0
3,176
13,908
0
11,294
L
Thor
15,974
1,341
422
1,322
11,803
5,159
0
2,380
9,093
0
32,093
W
Danzaburou
THE_fReAk_too
Danzaburou
13,134
6,553
1,753
5,268
11,615
4,537
0
959
10,525
0
28,340
L
Tiamat
Tragedy671
Tiamat
12,581
1,432
1,648
3,880
11,933
10,494
43
1,959
9,667
30,436
0
W
Nemesis
WTFAMWS
Nemesis
18,119
3,632
458
8,158
18,921
14,512
634
3,923
14,683
0
31,744
L
Hun Batz
pokeyhorse
Hun Batz
17,907
1,794
1,387
2,880
11,255
6,875
0
2,586
8,460
0
26,216
W
Chronos
5,675
1,761
676
1,384
10,443
3,249
620
1,851
8,592
12,907
0
W
15,698
2,949
590
2,745
14,257
5,601
0
2,450
11,679
0
25,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,464
Gold Earned
44,932
147
Minions Killed
159
0
Camps Cleared
0
1,225,328
Distance Traveled
1,086,959
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,493
874
14
1
0
251,315
0
L
Loki
9,331
778
23
2
0
228,728
0
L
Bellona
7,682
640
13
1
0
220,813
0
L
Thor
9,713
809
42
4
0
201,251
0
W
Danzaburou
8,802
734
49
4
0
222,443
0
L
Tiamat
9,512
793
55
5
0
226,440
0
W
Nemesis
9,959
830
37
3
0
271,770
0
L
Hun Batz
8,694
725
26
2
0
209,727
0
W
Chronos
9,061
755
26
2
0
218,160
0
W
Bastet
9,149
762
21
2
0
261,640
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role