Player Matchup

Ravana
Ravana
 
Ravana
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Balarios
Zeus
Level 159
God Stats
4W - 5L
1,483 SR
Queue Stats
374W - 360L
1,525 Elo+
Solo
Bellona
Bellona
DomiSakura
Bellona
Level 157
God Stats
20W - 11L
1,490 SR
Queue Stats
334W - 351L
1,475 Elo+
Party 2
Ah Puch
Ah Puch
ImyourW0lf
Ah Puch
Level 159
God Stats
1W - 2L
1,495 SR
Queue Stats
27W - 30L
1,524 Elo+
Solo
Ra
Ra
Solowswan
Ra
Level 103
God Stats
4W - 2L
1,650 SR
Queue Stats
24W - 21L
1,536 Elo+
Solo
Team Averages
Level 147
1,524 SR
1,512 Elo+

VS

Team Averages
Level 127
1,592 SR
1,557 Elo+
Horus
Horus
 
Horus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Otomemes
Chang'e
Level 156
God Stats
68W - 44L
1,638 SR
Queue Stats
728W - 697L
1,600 Elo+
Solo
Hades
Hades
Pizelton
Hades
Level 155
God Stats
15W - 11L
1,650 SR
Queue Stats
430W - 371L
1,527 Elo+
Party 1
Loki
Loki
Stratsfoe
Loki
Level 111
God Stats
3W - 2L
1,639 SR
Queue Stats
29W - 15L
1,668 Elo+
Solo
Thor
Thor
YabidReborn
Thor
Level 65
God Stats
17W - 17L
1,533 SR
Queue Stats
228W - 179L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
4 / 1 / 4
8,322
1,189
9,179
7,601
4,589
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zeus
13
3 / 2 / 5
8,176
1,168
13,303
3,810
1,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
DomiSakura
Bellona
13
0 / 2 / 6
7,154
1,022
7,871
9,407
8,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Puch
ImyourW0lf
Ah Puch
13
1 / 0 / 7
7,653
1,093
8,170
4,927
1,663
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 3 / 5
7,531
1,076
4,495
5,143
1,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

325

VS

Team 2 Tickets

308

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
2 / 2 / 5
8,686
1,241
5,379
15,948
14,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
Otomemes
Chang'e
13
5 / 3 / 2
8,747
1,250
9,989
11,311
5,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
Pizelton
Hades
12
1 / 3 / 4
7,205
1,029
6,863
12,314
5,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
11
0 / 0 / 0
6,131
876
0
0
0
12
0 / 1 / 5
7,092
1,013
6,054
6,439
2,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
24
9
Kills
8
8
Deaths
9
27
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
4
1
4
6
L
Horus
 
Horus
2
2
5
2.25
W
Zeus
3
2
5
2.75
W
Bellona
DomiSakura
Bellona
0
2
6
1.5
W
Ah Puch
ImyourW0lf
Ah Puch
1
0
7
4.5
L
Chang'e
Otomemes
Chang'e
5
3
2
2
L
Hades
Pizelton
Hades
1
3
4
1
W
1
3
5
1.17
L
Loki
0
0
0
0
L
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,018
Damage
28,285
30,888
Taken
46,012
17,232
Mitigated
28,701
3,717
Healing
12,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
9,179
2,847
0
877
7,601
4,589
0
2,665
4,837
0
12,012
L
Horus
 
Horus
5,379
2,133
720
4,065
15,948
14,588
0
8,723
5,905
0
9,971
W
Zeus
13,303
1,315
0
250
3,810
1,269
0
1,808
2,002
28,539
0
W
Bellona
DomiSakura
Bellona
7,871
825
0
478
9,407
8,015
0
6,110
3,297
769
13,174
W
Ah Puch
ImyourW0lf
Ah Puch
8,170
912
0
1,256
4,927
1,663
0
2,806
1,821
23,061
0
L
Chang'e
Otomemes
Chang'e
9,989
591
2,597
3,310
11,311
5,760
0
5,219
5,586
43,350
0
L
Hades
Pizelton
Hades
6,863
0
220
1,763
12,314
5,590
0
7,374
4,164
13,289
0
W
4,495
37
204
652
5,143
1,696
0
3,214
1,929
16,409
0
L
Loki
0
0
0
0
0
0
0
0
0
0
0
L
6,054
239
0
185
6,439
2,763
0
3,595
2,515
0
8,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,836
Gold Earned
37,861
145
Minions Killed
134
9
Camps Cleared
3
649,884
Distance Traveled
542,429
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,322
1,189
7
1
0
151,889
0
L
Horus
8,686
1,241
20
3
0
145,671
0
W
Zeus
8,176
1,168
55
8
2
115,467
0
W
Bellona
7,154
1,022
20
3
1
145,214
0
W
Ah Puch
7,653
1,093
33
5
2
138,483
0
L
Chang'e
8,747
1,250
87
12
2
149,823
0
L
Hades
7,205
1,029
14
2
0
127,293
0
W
Ra
7,531
1,076
30
4
4
98,831
0
L
Loki
6,131
876
0
0
0
0
0
L
Thor
7,092
1,013
13
2
1
119,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role