Player Matchup

Baron Samedi
Baron Samedi
AyyooCuh
Baron Samedi
Level 105
God Stats
8W - 14L
1,524 SR
Queue Stats
466W - 518L
1,373 Elo+
Solo
Mulan
Mulan
ChaosMuse
Mulan
Level 101
God Stats
6W - 4L
1,982 SR
Queue Stats
83W - 56L
1,502 Elo+
Party 1
Baba Yaga
Baba Yaga
PoochiePew
Baba Yaga
Level 89
God Stats
23W - 13L
1,561 SR
Queue Stats
95W - 83L
1,467 Elo+
Party 1
Susano
Susano
salmun
Susano
Level 141
God Stats
74W - 77L
1,593 SR
Queue Stats
249W - 261L
1,486 Elo+
Solo
Ix Chel
Ix Chel
xxNickiMinajx
Ix Chel
Level 121
God Stats
4W - 9L
1,398 SR
Queue Stats
39W - 37L
1,406 Elo+
Solo
Team Averages
Level 111
1,612 SR
1,447 Elo+

VS

Team Averages
Level 107
1,415 SR
1,429 Elo+
Tsukuyomi
Tsukuyomi
CaptnAce
Tsukuyomi
Level 88
God Stats
4W - 3L
1,443 SR
Queue Stats
37W - 25L
1,430 Elo+
Party 2
Discordia
Discordia
FoolHardy
Discordia
Level 66
God Stats
4W - 6L
1,445 SR
Queue Stats
10W - 10L
1,312 Elo+
Party 2
Heimdallr
Heimdallr
RogueLake618359
Heimdallr
Level 109
God Stats
2W - 2L
1,382 SR
Queue Stats
177W - 158L
1,487 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Starbury
Kumbhakarna
Level 120
God Stats
1W - 3L
1,331 SR
Queue Stats
50W - 43L
1,419 Elo+
Party 2
Hades
Hades
VanishedFive
Hades
Level 152
God Stats
1W - 1L
1,476 SR
Queue Stats
258W - 223L
1,498 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AyyooCuh
Baron Samedi
16
2 / 1 / 15
9,681
807
7,761
6,734
3,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
ChaosMuse
Mulan
17
6 / 1 / 13
10,141
845
16,229
15,806
16,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
PoochiePew
Baba Yaga
16
0 / 2 / 12
9,220
768
11,201
8,665
3,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
salmun
Susano
18
7 / 3 / 12
10,715
893
14,780
14,124
6,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ix Chel
17
8 / 3 / 10
10,287
857
12,267
8,923
3,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CaptnAce
Tsukuyomi
16
2 / 4 / 4
9,686
807
10,260
13,915
6,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
FoolHardy
Discordia
15
1 / 3 / 4
8,879
740
10,679
11,334
4,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
RogueLake618359
Heimdallr
14
2 / 6 / 2
8,861
738
6,441
14,077
6,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
Starbury
Kumbhakarna
15
3 / 5 / 5
9,305
775
5,482
17,028
18,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
2 / 6 / 5
9,733
811
10,348
15,834
19,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
30
23
Kills
10
10
Deaths
24
62
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AyyooCuh
Baron Samedi
2
1
15
9.5
L
Tsukuyomi
CaptnAce
Tsukuyomi
2
4
4
1
W
Mulan
ChaosMuse
Mulan
6
1
13
12.5
L
Discordia
FoolHardy
Discordia
1
3
4
1
W
Baba Yaga
PoochiePew
Baba Yaga
0
2
12
3
L
Heimdallr
RogueLake618359
Heimdallr
2
6
2
0.5
L
Kumbhakarna
Starbury
Kumbhakarna
3
5
5
1.1
L
2
6
5
0.75
W
Susano
salmun
Susano
7
3
12
4.33
W
Ix Chel
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,238
Damage
43,210
54,252
Taken
72,188
34,291
Mitigated
55,113
12,808
Healing
6,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AyyooCuh
Baron Samedi
7,761
0
1,769
2,015
6,734
3,953
1,207
2,315
4,289
26,994
0
L
Tsukuyomi
CaptnAce
Tsukuyomi
10,260
2,264
0
1,498
13,915
6,532
0
6,493
7,180
0
39,228
W
Mulan
ChaosMuse
Mulan
16,229
914
0
3,286
15,806
16,594
806
7,463
7,711
0
36,406
L
Discordia
FoolHardy
Discordia
10,679
639
0
730
11,334
4,305
0
4,462
6,573
26,088
0
W
Baba Yaga
PoochiePew
Baba Yaga
11,201
1,007
0
612
8,665
3,838
0
4,890
3,188
33,268
0
L
Heimdallr
RogueLake618359
Heimdallr
6,441
3,135
0
1,059
14,077
6,875
65
6,500
7,310
0
30,482
L
Kumbhakarna
Starbury
Kumbhakarna
5,482
385
0
1,530
17,028
18,277
0
7,037
9,426
10,279
0
L
10,348
391
180
1,612
15,834
19,124
0
6,014
9,400
23,641
0
W
Susano
salmun
Susano
14,780
1,085
0
2,394
14,124
6,215
259
5,251
8,498
0
36,541
W
Ix Chel
12,267
671
1,006
1,726
8,923
3,691
810
4,661
4,057
25,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,044
Gold Earned
46,464
231
Minions Killed
189
0
Camps Cleared
0
1,335,625
Distance Traveled
1,092,547
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,681
807
47
4
0
201,347
0
L
Tsukuyomi
9,686
807
74
6
0
240,789
3
W
Mulan
10,141
845
49
4
0
319,065
0
L
Discordia
8,879
740
40
3
0
230,895
0
W
Baba Yaga
9,220
768
42
4
0
248,599
0
L
Heimdallr
8,861
738
38
3
0
191,470
0
L
Kumbhakarna
9,305
775
10
1
0
215,288
2
L
Hades
9,733
811
27
2
0
214,105
0
W
Susano
10,715
893
52
4
0
323,031
0
W
Ix Chel
10,287
857
41
3
0
243,583
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role