Player Matchup

Cerberus
Cerberus
CuckooSoup
Cerberus
Level 155
God Stats
3W - 1L
1,506 SR
Queue Stats
244W - 241L
1,616 Elo+
Party 2
Pele
Pele
PhantasmaRue
Pele
Level 147
God Stats
17W - 10L
1,598 SR
Queue Stats
118W - 105L
1,472 Elo+
Party 3
Shiva
Shiva
Senyor-SmokeyUno
Shiva
Level 117
God Stats
3W - 3L
1,500 SR
Queue Stats
31W - 37L
1,500 Elo+
Party 2
Nox
Nox
Zombie_KittyN
Nox
Level 141
God Stats
3W - 2L
1,545 SR
Queue Stats
153W - 132L
1,484 Elo+
Party 3
Olorun
Olorun
forthesteves
Olorun
Level 79
God Stats
6W - 5L
1,450 SR
Queue Stats
111W - 99L
1,506 Elo+
Solo
Team Averages
Level 128
1,520 SR
1,516 Elo+

VS

Team Averages
Level 130
1,490 SR
1,506 Elo+
Yemoja
Yemoja
 
Yemoja
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
Papusec
Susano
Level 54
God Stats
7W - 6L
1,645 SR
Queue Stats
69W - 57L
1,551 Elo+
Party 1
Raijin
Raijin
jozeedaniel
Raijin
Level 168
God Stats
1W - 2L
1,567 SR
Queue Stats
75W - 65L
1,520 Elo+
Party 1
Chernobog
Chernobog
wBaki-
Chernobog
Level 124
God Stats
1W - 3L
1,238 SR
Queue Stats
524W - 498L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CuckooSoup
Cerberus
10
2 / 1 / 0
5,988
665
4,126
7,193
3,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 0 / 1
5,508
612
1,847
7,084
2,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 1 / 0
5,208
579
1,769
5,581
3,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 0 / 0
5,864
652
411
2,634
983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
9
0 / 1 / 1
5,303
589
3,723
3,600
1,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
8
1 / 0 / 1
5,132
570
1,927
4,099
2,671
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
 
Neith
8
0 / 1 / 1
4,620
513
3,203
4,105
1,453
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Susano
Papusec
Susano
9
2 / 1 / 0
5,432
604
2,566
6,897
2,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
9
0 / 0 / 1
5,231
581
3,442
2,981
910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
wBaki-
Chernobog
4
0 / 1 / 0
3,713
413
740
3,215
758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
3
Kills
3
3
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
0
1
1.5
L
Neith
 
Neith
0
1
1
0.5
W
Cerberus
CuckooSoup
Cerberus
2
1
0
2
L
Susano
Papusec
Susano
2
1
0
2
W
1
0
1
1.5
W
0
1
0
0
W
0
0
0
0
W
Olorun
0
1
1
0.5
L
Raijin
0
0
1
0.5
L
Chernobog
wBaki-
Chernobog
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,876
Damage
11,878
26,092
Taken
21,297
10,727
Mitigated
8,249
10,648
Healing
9,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
1,927
658
993
2,092
4,099
2,671
0
1,641
2,458
12,034
0
L
Neith
 
Neith
3,203
1,431
0
1,412
4,105
1,453
0
2,244
1,861
0
31,047
W
Cerberus
CuckooSoup
Cerberus
4,126
179
0
3,535
7,193
3,035
0
1,298
5,895
35,303
0
L
Susano
Papusec
Susano
2,566
677
0
2,922
6,897
2,457
0
2,275
4,565
0
30,623
W
1,847
500
0
2,102
7,084
2,433
0
860
6,224
0
43,318
W
1,769
312
110
2,239
5,581
3,094
0
1,590
3,991
0
14,418
W
411
131
0
1,136
2,634
983
901
982
1,652
45,430
0
W
Olorun
3,723
1,364
0
1,526
3,600
1,182
1,004
639
2,961
41,136
0
L
Raijin
3,442
186
0
621
2,981
910
0
660
2,321
39,519
0
L
Chernobog
wBaki-
Chernobog
740
500
0
1,332
3,215
758
0
1,440
1,775
0
9,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,871
Gold Earned
24,128
346
Minions Killed
237
0
Camps Cleared
0
926,688
Distance Traveled
765,937
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,132
570
17
2
0
177,696
1
L
Neith
4,620
513
60
7
0
169,690
1
W
Cerberus
5,988
665
86
10
0
175,529
2
L
Susano
5,432
604
69
8
0
200,634
0
W
Pele
5,508
612
74
8
0
213,892
2
W
Shiva
5,208
579
25
3
0
190,796
0
W
Nox
5,864
652
87
10
0
173,576
2
W
Olorun
5,303
589
74
8
0
172,895
2
L
Raijin
5,231
581
74
8
0
169,970
2
L
Chernobog
3,713
413
17
2
0
47,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role