Player Matchup

Serqet
Serqet
ArcticW0lfee
Serqet
Level 48
God Stats
2W - 4L
1,336 SR
Queue Stats
131W - 124L
1,415 Elo+
Party 2
Ymir
Ymir
DudithBro
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 31L
1,366 Elo+
Party 2
Anubis
Anubis
ElianSwag27
Anubis
Level 49
God Stats
5W - 4L
1,717 SR
Queue Stats
102W - 123L
1,867 Elo+
Solo
Charon
Charon
RealitiesLame34
Charon
Level 106
God Stats
1W - 2L
1,293 SR
Queue Stats
25W - 25L
1,834 Elo+
Party 1
Izanami
Izanami
aeromagic
Izanami
Level 7
God Stats
1W - 1L
1,776 SR
Queue Stats
2W - 2L
1,602 Elo+
Party 1
Team Averages
Level 45
1,524 SR
1,617 Elo+

VS

Team Averages
Level 33
1,567 SR
1,599 Elo+
Poseidon
Poseidon
EKPürpeeDürr
Poseidon
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,684 Elo+
Party 3
Horus
Horus
ExpletoryShip50
Horus
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 62L
1,482 Elo+
Party 3
Surtr
Surtr
GentlemanJoeby
Surtr
Level 43
God Stats
7W - 2L
1,613 SR
Queue Stats
85W - 72L
1,614 Elo+
Solo
Freya
Freya
TopNikeNA
Freya
Level 28
God Stats
3W - 1L
1,724 SR
Queue Stats
54W - 51L
1,533 Elo+
Party 3
Nu Wa
Nu Wa
xKLUTCHiiNx
Nu Wa
Level 27
God Stats
8W - 6L
1,500 SR
Queue Stats
21W - 32L
1,684 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
14
2 / 2 / 2
8,088
539
4,042
14,032
6,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
9
0 / 5 / 2
6,465
431
3,634
15,825
14,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
13
3 / 7 / 2
8,388
559
7,201
15,814
7,109
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 5 / 2
7,620
508
5,841
12,668
7,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
aeromagic
Izanami
10
0 / 6 / 1
6,408
427
3,430
8,995
3,591
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
16
7 / 0 / 6
9,677
645
11,567
6,198
1,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
2 / 2 / 12
8,544
570
3,158
11,965
10,630
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

14
3 / 1 / 3
8,890
593
8,753
10,522
6,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Freya
TopNikeNA
Freya
16
9 / 1 / 3
9,905
660
12,876
8,567
3,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 2 / 7
8,290
553
9,598
7,240
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
56
6
Kills
25
25
Deaths
6
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Serqet
2
2
2
1.5
L
Ymir
0
5
2
0.2
W
Poseidon
7
0
6
10
L
Anubis
3
7
2
0.57
W
2
2
12
4
W
3
1
3
4.5
L
1
5
2
0.4
W
Freya
TopNikeNA
Freya
9
1
3
10.5
L
Izanami
aeromagic
Izanami
0
6
1
0.08
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,148
Damage
45,952
67,334
Taken
44,492
38,597
Mitigated
25,063
15,049
Healing
18,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
4,042
727
0
4,171
14,032
6,754
0
4,763
9,269
0
71,742
L
Ymir
3,634
1,123
154
918
15,825
14,094
229
9,996
5,829
20,916
0
W
Poseidon
11,567
2,969
0
3,538
6,198
1,965
2,210
1,346
4,672
86,682
0
L
Anubis
7,201
416
0
5,356
15,814
7,109
0
10,832
4,982
69,312
0
W
3,158
1,765
1,251
3,349
11,965
10,630
110
4,940
6,695
0
15,358
W
8,753
2,096
0
2,085
10,522
6,242
785
5,265
5,257
1,279
54,693
L
5,841
1,017
0
3,648
12,668
7,049
0
3,254
9,414
55,025
0
W
Freya
TopNikeNA
Freya
12,876
4,250
0
5,860
8,567
3,923
0
1,784
6,555
74,738
5,999
L
Izanami
aeromagic
Izanami
3,430
2,505
0
802
8,995
3,591
1,042
5,455
3,540
0
40,514
W
9,598
2,654
0
1,980
7,240
2,303
1,088
3,656
3,584
50,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,969
Gold Earned
45,306
421
Minions Killed
420
0
Camps Cleared
0
1,316,920
Distance Traveled
1,451,102
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,088
539
110
7
0
338,024
0
L
Ymir
6,465
431
27
2
0
258,430
0
W
Poseidon
9,677
645
122
8
0
333,326
2
L
Anubis
8,388
559
121
8
0
253,269
2
W
Horus
8,544
570
23
2
0
304,884
0
W
Surtr
8,890
593
89
6
0
264,518
0
L
Charon
7,620
508
84
6
0
226,833
0
W
Freya
9,905
660
118
8
0
283,159
4
L
Izanami
6,408
427
79
5
0
240,364
4
W
Nu Wa
8,290
553
68
5
0
265,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role