Player Matchup

Janus
Janus
 
Janus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Baron Samedi
Baron Samedi
Captainmcgrubin
Baron Samedi
Level 115
God Stats
1W - 0L
1,483 SR
Queue Stats
6W - 6L
1,421 Elo+
Party 3
Ao Kuang
Ao Kuang
JaYxTnO
Ao Kuang
Level 117
God Stats
14W - 11L
1,724 SR
Queue Stats
555W - 525L
1,498 Elo+
Party 4
Hercules
Hercules
MAD WEASEL9346
Hercules
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
capeboy
Anubis
Level 110
God Stats
4W - 1L
1,909 SR
Queue Stats
87W - 90L
1,509 Elo+
Solo
Team Averages
Level 85
1,623 SR
1,486 Elo+

VS

Team Averages
Level 88
1,501 SR
1,462 Elo+
Apollo
Apollo
CobraKing530
Apollo
Level 87
God Stats
15W - 9L
1,510 SR
Queue Stats
89W - 78L
1,496 Elo+
Party 1
Bacchus
Bacchus
Cypher530
Bacchus
Level 99
God Stats
3W - 4L
1,500 SR
Queue Stats
104W - 102L
1,440 Elo+
Party 1
Bastet
Bastet
Hanzo 1trick551
Bastet
Level 45
God Stats
21W - 3L
1,648 SR
Queue Stats
73W - 70L
1,417 Elo+
Party 2
Janus
Janus
kingofsomething0
Janus
Level 48
God Stats
3W - 12L
1,284 SR
Queue Stats
137W - 161L
1,459 Elo+
Party 2
King Arthur
King Arthur
seasaltbottle
King Arthur
Level 159
God Stats
11W - 11L
1,566 SR
Queue Stats
414W - 416L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
2 / 0 / 3
7,752
596
3,590
3,857
1,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Captainmcgrubin
Baron Samedi
9
0 / 6 / 1
6,276
483
6,392
10,693
7,413
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
JaYxTnO
Ao Kuang
13
9 / 1 / 3
8,463
651
9,699
9,977
3,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
8
0 / 4 / 2
5,521
425
3,643
10,859
6,269
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
capeboy
Anubis
15
9 / 1 / 1
9,717
747
9,886
10,417
5,290
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
4 / 2 / 6
6,770
521
10,176
9,770
3,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Cypher530
Bacchus
9
3 / 4 / 7
6,876
529
7,589
11,806
11,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
5 / 7 / 0
7,209
555
6,516
14,535
4,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 4 / 1
6,051
465
1,485
6,616
1,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
seasaltbottle
King Arthur
9
0 / 4 / 0
5,609
431
2,421
14,722
8,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
26
20
Kills
12
12
Deaths
21
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
3
3.5
W
Baron Samedi
Captainmcgrubin
Baron Samedi
0
6
1
0.08
L
Apollo
4
2
6
3.5
L
Bacchus
Cypher530
Bacchus
3
4
7
1.63
L
5
7
0
0.71
W
Ao Kuang
JaYxTnO
Ao Kuang
9
1
3
10.5
W
Hercules
0
4
2
0.25
W
Anubis
capeboy
Anubis
9
1
1
9.5
L
0
4
1
0.13
L
King Arthur
seasaltbottle
King Arthur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,210
Damage
28,187
45,803
Taken
57,449
23,637
Mitigated
30,660
12,469
Healing
7,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,590
152
0
885
3,857
1,327
855
906
2,813
58,842
0
W
Baron Samedi
Captainmcgrubin
Baron Samedi
6,392
472
135
2,388
10,693
7,413
0
4,767
5,926
40,073
0
L
Apollo
10,176
7,516
0
2,039
9,770
3,964
0
6,766
3,004
0
44,587
L
Bacchus
Cypher530
Bacchus
7,589
2,427
0
1,766
11,806
11,706
0
4,419
7,387
18,855
0
L
6,516
3,039
0
2,313
14,535
4,832
0
8,673
5,700
0
39,900
W
Ao Kuang
JaYxTnO
Ao Kuang
9,699
2,631
0
2,826
9,977
3,338
1,243
672
9,215
52,783
730
W
Hercules
3,643
1,936
0
1,387
10,859
6,269
115
1,842
9,017
0
15,987
W
Anubis
capeboy
Anubis
9,886
947
0
4,848
10,417
5,290
231
659
9,758
81,289
0
L
1,485
44
0
250
6,616
1,868
0
4,587
1,939
28,427
0
L
King Arthur
seasaltbottle
King Arthur
2,421
53
0
1,034
14,722
8,290
0
4,668
10,054
0
36,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,729
Gold Earned
32,515
392
Minions Killed
232
0
Camps Cleared
0
1,296,901
Distance Traveled
1,287,264
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,752
596
119
9
0
280,219
5
W
Baron Samedi
6,276
483
58
4
0
228,781
0
L
Apollo
6,770
521
66
5
0
240,535
0
L
Bacchus
6,876
529
21
2
0
280,587
0
L
Bastet
7,209
555
46
4
0
290,920
0
W
Ao Kuang
8,463
651
65
5
0
301,557
0
W
Hercules
5,521
425
18
1
0
262,420
0
W
Anubis
9,717
747
132
10
0
223,924
0
L
Janus
6,051
465
55
4
0
203,134
0
L
King Arthur
5,609
431
44
3
0
272,088
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role