Player Matchup

Ymir
Ymir
INSALUBRE 84
Ymir
Level 87
God Stats
7W - 5L
1,590 SR
Queue Stats
96W - 87L
1,494 Elo+
Party 3
Pele
Pele
ProAnteater
Pele
Level 105
God Stats
7W - 8L
1,500 SR
Queue Stats
166W - 147L
1,563 Elo+
Party 1
Anubis
Anubis
RetroGladiator
Anubis
Level 106
God Stats
8W - 2L
1,873 SR
Queue Stats
87W - 68L
1,575 Elo+
Party 1
Ullr
Ullr
TacoDGuisao
Ullr
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 80L
1,479 Elo+
Party 3
Thoth
Thoth
reillk
Thoth
Level 89
God Stats
23W - 21L
1,547 SR
Queue Stats
44W - 35L
1,462 Elo+
Party 1
Team Averages
Level 102
1,602 SR
1,515 Elo+

VS

Team Averages
Level 104
1,507 SR
1,526 Elo+
Anubis
Anubis
Gurantula
Anubis
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 24L
1,566 Elo+
Solo
Anhur
Anhur
NobleMason117
Anhur
Level 141
God Stats
2W - 3L
1,474 SR
Queue Stats
15W - 12L
1,524 Elo+
Party 2
Da Ji
Da Ji
poomint
Da Ji
Level 39
God Stats
3W - 2L
1,596 SR
Queue Stats
3W - 3L
1,552 Elo+
Party 2
Ne Zha
Ne Zha
thejexxbvb
Ne Zha
Level 155
God Stats
5W - 5L
1,456 SR
Queue Stats
19W - 21L
1,559 Elo+
Solo
Charon
Charon
xXDJT3KN0Xx
Charon
Level 68
God Stats
4W - 5L
1,508 SR
Queue Stats
18W - 23L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 6
8,268
517
5,065
11,655
9,342
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

17
9 / 0 / 3
10,356
647
12,398
12,308
4,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
7 / 6 / 1
10,232
640
12,002
15,946
6,371
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
3 / 3 / 2
7,817
489
9,969
12,231
4,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
reillk
Thoth
15
1 / 1 / 1
8,398
525
5,612
5,305
962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Gurantula
Anubis
14
1 / 5 / 0
8,275
517
7,638
12,454
5,621
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 4 / 1
7,232
452
9,915
13,032
5,024
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
poomint
Da Ji
11
1 / 3 / 0
6,819
426
3,880
13,312
5,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
thejexxbvb
Ne Zha
15
5 / 7 / 1
9,077
567
12,033
20,463
11,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charon
10
1 / 3 / 2
7,099
444
5,587
13,841
11,431
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
21
Kills
10
10
Deaths
22
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
Gurantula
Anubis
1
5
0
0.2
W
1
0
6
4
L
2
4
1
0.63
W
9
0
3
10.5
W
7
6
1
1.25
W
3
3
2
1.33
L
Da Ji
poomint
Da Ji
1
3
0
0.33
W
Thoth
reillk
Thoth
1
1
1
1.5
L
Ne Zha
thejexxbvb
Ne Zha
5
7
1
0.79
L
Charon
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,046
Damage
39,053
57,445
Taken
73,102
25,875
Mitigated
38,223
16,986
Healing
18,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Gurantula
Anubis
7,638
600
0
3,360
12,454
5,621
0
3,563
8,891
76,630
0
W
5,065
598
1,992
2,473
11,655
9,342
62
3,461
8,194
22,626
0
L
9,915
6,648
0
3,476
13,032
5,024
0
2,992
10,040
0
51,367
W
12,398
3,034
0
1,284
12,308
4,806
892
2,374
9,934
0
95,968
W
12,002
870
0
7,740
15,946
6,371
0
0
15,946
77,483
0
W
9,969
5,402
0
1,788
12,231
4,394
832
3,452
8,779
0
62,584
L
Da Ji
poomint
Da Ji
3,880
1,148
0
1,330
13,312
5,003
0
2,015
11,297
0
61,801
W
Thoth
reillk
Thoth
5,612
100
0
1,709
5,305
962
429
3,938
1,367
64,601
0
L
Ne Zha
thejexxbvb
Ne Zha
12,033
4,595
0
6,520
20,463
11,144
0
11,369
9,094
0
65,677
L
Charon
5,587
1,275
0
3,738
13,841
11,431
0
2,740
11,101
23,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,071
Gold Earned
38,502
490
Minions Killed
418
0
Camps Cleared
0
1,553,497
Distance Traveled
1,428,162
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,275
517
127
8
0
260,929
0
W
Ymir
8,268
517
34
2
0
313,553
0
L
Anhur
7,232
452
85
5
0
277,396
0
W
Pele
10,356
647
126
8
0
388,183
0
W
Anubis
10,232
640
129
8
0
243,625
0
W
Ullr
7,817
489
84
5
0
300,526
0
L
Da Ji
6,819
426
82
5
0
342,668
0
W
Thoth
8,398
525
117
7
0
307,610
0
L
Ne Zha
9,077
567
88
6
0
289,938
4
L
Charon
7,099
444
36
2
0
257,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role