Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Platinum V
CanadianArmyMan
Ah Muzen Cab
Platinum V
Level 156
God Stats
15W - 18L
1,629 SR
Queue Stats
605W - 620L
1,666 MMR
Solo
Thor
Thor
Gold II
ChuckDiLo
Thor
Gold II
Level 127
God Stats
9W - 11L
1,541 SR
Queue Stats
160W - 147L
1,667 MMR
Solo
Ne Zha
Ne Zha
Platinum III
ELMORA6
Ne Zha
Platinum III
Level 157
God Stats
12W - 20L
1,598 SR
Queue Stats
162W - 156L
1,582 MMR
Party 1
Ra
Ra
Diamond V
TheKingMonkeyxD
Ra
Diamond V
Level 157
God Stats
0W - 1L
1,071 SR
Queue Stats
133W - 117L
2,097 MMR
Party 1
Ares
Ares
Gold II
puckmonster23
Ares
Gold II
Level 146
God Stats
3W - 5L
1,586 SR
Queue Stats
287W - 292L
1,655 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 149
1,485 SR
1,733 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 127
1,516 SR
1,664 MMR
Merlin
Merlin
Gold I
Etherochromia
Merlin
Gold I
Level 87
God Stats
5W - 4L
1,487 SR
Queue Stats
290W - 292L
1,676 MMR
Solo
Rama
Rama
Gold I
JonDastarb_ofGRu
Rama
Gold I
Level 125
God Stats
1W - 5L
1,210 SR
Queue Stats
442W - 441L
1,668 MMR
Solo
Athena
Athena
Platinum IV
N0TAdapting
Athena
Platinum IV
Level 87
God Stats
2W - 1L
1,367 SR
Queue Stats
120W - 110L
1,742 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold V
aprinceali
Cu Chulainn
Gold V
Level 156
God Stats
2W - 0L
1,849 SR
Queue Stats
32W - 9L
1,670 MMR
Solo
Ravana
Ravana
Platinum V
diepropheten
Ravana
Platinum V
Level 179
God Stats
15W - 11L
1,668 SR
Queue Stats
489W - 472L
1,562 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CanadianArmyMan
Ah Muzen Cab
10
0 / 4 / 0
5,759
524
3,754
9,208
2,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thor
11
0 / 3 / 0
5,701
518
2,067
8,205
6,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
ELMORA6
Ne Zha
11
0 / 3 / 1
5,779
525
4,435
11,550
4,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 0 / 0
6,677
607
4,687
3,856
1,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 2 / 1
5,726
521
2,886
10,095
7,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
ArachneAnubisPeleSet

VS

Bans
SusanoChronosThanatosBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 0
6,787
617
2,489
2,456
852
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
3 / 0 / 2
7,721
702
7,772
7,583
2,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
10
1 / 0 / 3
6,642
604
3,737
8,613
6,390
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
aprinceali
Cu Chulainn
14
5 / 0 / 1
8,801
800
9,153
7,054
7,809
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
12
2 / 1 / 4
6,999
636
4,078
5,510
3,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
12
12
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
CanadianArmyMan
Ah Muzen Cab
0
4
0
0
L
Thor
0
3
0
0
L
Ne Zha
ELMORA6
Ne Zha
0
3
1
0.17
W
1
0
0
1
W
3
0
2
4
W
Athena
1
0
3
2.5
L
1
0
0
1
W
Cu Chulainn
aprinceali
Cu Chulainn
5
0
1
5.5
W
Ravana
2
1
4
4
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,829
Damage
27,229
42,914
Taken
31,216
23,711
Mitigated
21,157
7,855
Healing
9,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
CanadianArmyMan
Ah Muzen Cab
3,754
1,422
0
852
9,208
2,941
793
1,114
8,094
0
49,023
L
Thor
2,067
181
0
1,012
8,205
6,416
0
779
7,426
0
39,449
L
Ne Zha
ELMORA6
Ne Zha
4,435
1,081
0
1,228
11,550
4,900
0
1,177
10,373
0
49,875
W
2,489
45
0
620
2,456
852
0
1,034
1,422
55,132
0
W
7,772
6,410
0
3,247
7,583
2,904
608
1,955
5,628
0
65,431
W
Athena
3,737
900
0
1,712
8,613
6,390
0
2,991
5,517
15,126
0
L
4,687
562
769
1,798
3,856
1,457
258
1,600
2,256
61,674
0
W
Cu Chulainn
aprinceali
Cu Chulainn
9,153
911
0
2,251
7,054
7,809
0
778
6,276
1,579
68,640
W
Ravana
4,078
1,358
0
2,084
5,510
3,202
0
1,251
4,259
0
47,527
L
2,886
203
0
2,196
10,095
7,997
0
2,497
7,598
18,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,642
Gold Earned
36,950
377
Minions Killed
464
0
Camps Cleared
0
1,122,714
Distance Traveled
1,237,240
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,759
524
89
8
0
207,529
1
L
Thor
5,701
518
69
6
0
202,692
1
L
Ne Zha
5,779
525
76
7
0
227,511
1
W
Merlin
6,787
617
111
10
0
248,627
2
W
Rama
7,721
702
118
11
0
219,693
2
W
Athena
6,642
604
27
2
0
284,418
6
L
Ra
6,677
607
119
11
0
261,012
4
W
Cu Chulainn
8,801
800
115
10
0
227,235
1
W
Ravana
6,999
636
93
8
0
257,267
0
L
Ares
5,726
521
24
2
0
223,970
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role