Player Matchup

Lancelot
Lancelot
Gold II
 
Lancelot
Gold II
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Bronze III
Checho3312
Ah Puch
Bronze III
Level 107
God Stats
1W - 2L
1,698 SR
Queue Stats
16W - 24L
1,482 MMR
Party 1
Tyr
Tyr
Silver II
xtujfa
Tyr
Silver II
Level 65
God Stats
5W - 8L
1,505 SR
Queue Stats
29W - 34L
1,506 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 76
1,568 SR
1,496 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 97
1,700 SR
1,481 MMR
Discordia
Discordia
Gold V
GucciTurntle
Discordia
Gold V
Level 100
God Stats
15W - 6L
1,835 SR
Queue Stats
51W - 51L
1,402 MMR
Party 2
Arachne
Arachne
Gold IV
ItzSkiller-19
Arachne
Gold IV
Level 107
God Stats
29W - 13L
1,643 SR
Queue Stats
51W - 49L
1,514 MMR
Party 2
Ne Zha
Ne Zha
Gold IV
itz_Ish-_-
Ne Zha
Gold IV
Level 85
God Stats
17W - 13L
1,623 SR
Queue Stats
51W - 48L
1,529 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
3 / 8 / 3
10,221
730
9,134
18,275
8,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Puch
Checho3312
Ah Puch
5
0 / 1 / 1
8,015
573
510
3,138
653
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
xtujfa
Tyr
15
4 / 3 / 3
10,917
780
11,280
21,689
20,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
AnubisAchillesKuzenboHou YiAthena

VS

Bans
AphroditeSobekNoxGaneshaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GucciTurntle
Discordia
14
4 / 4 / 7
11,431
817
18,025
7,786
3,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
15
6 / 3 / 6
11,717
837
12,285
16,185
8,242
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ne Zha
itz_Ish-_-
Ne Zha
13
2 / 0 / 10
10,565
755
7,612
10,639
11,785
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
7
Kills
12
12
Deaths
7
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
3
8
3
0.56
L
Ah Puch
Checho3312
Ah Puch
0
1
1
0.5
W
Discordia
GucciTurntle
Discordia
4
4
7
1.88
W
Arachne
6
3
6
3
W
Ne Zha
itz_Ish-_-
Ne Zha
2
0
10
7
L
Tyr
xtujfa
Tyr
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,924
Damage
37,922
43,102
Taken
34,610
29,132
Mitigated
23,075
5,090
Healing
10,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
9,134
1,545
0
1,844
18,275
8,247
0
7,278
10,997
0
51,498
L
Ah Puch
Checho3312
Ah Puch
510
0
0
411
3,138
653
0
1,648
1,490
4,614
0
W
Discordia
GucciTurntle
Discordia
18,025
1,150
0
0
7,786
3,048
1,113
216
7,570
50,947
0
W
Arachne
12,285
9,844
0
7,108
16,185
8,242
228
497
14,431
0
44,504
W
Ne Zha
itz_Ish-_-
Ne Zha
7,612
1,310
0
3,544
10,639
11,785
1,039
725
9,914
0
33,310
L
Tyr
xtujfa
Tyr
11,280
916
0
2,835
21,689
20,232
0
9,183
12,506
0
43,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,153
Gold Earned
33,713
135
Minions Killed
145
0
Camps Cleared
0
571,035
Distance Traveled
743,269
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
10,221
730
74
5
0
264,753
2
L
Ah Puch
8,015
573
7
1
0
30,540
0
W
Discordia
11,431
817
54
4
0
221,594
0
W
Arachne
11,717
837
64
5
0
251,749
0
W
Ne Zha
10,565
755
27
2
0
269,926
0
L
Tyr
10,917
780
54
4
0
275,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role