Player Matchup

King Arthur
King Arthur
Trizzy-_-High
King Arthur
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 50L
1,518 Elo+
Solo
Artemis
Artemis
WeedJunkiegay
Artemis
Level 63
God Stats
14W - 12L
1,609 SR
Queue Stats
341W - 347L
1,562 Elo+
Solo
Eset
Eset
kesnir2
Eset
Level 50
God Stats
69W - 48L
1,647 SR
Queue Stats
226W - 190L
1,593 Elo+
Solo
Team Averages
Level 50
1,585 SR
1,557 Elo+

VS

Team Averages
Level 53
1,406 SR
1,409 Elo+
Mulan
Mulan
CuhmGutters
Mulan
Level 17
God Stats
1W - 0L
1,308 SR
Queue Stats
1W - 1L
1,346 Elo+
Party 1
Janus
Janus
LZYbutTALENTED
Janus
Level 76
God Stats
1W - 0L
1,501 SR
Queue Stats
3W - 2L
1,346 Elo+
Party 1
Loki
Loki
USillyAfricans
Loki
Level 66
God Stats
2W - 0L
1,409 SR
Queue Stats
25W - 29L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Trizzy-_-High
King Arthur
13
1 / 5 / 9
10,479
749
10,545
20,455
17,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
14
2 / 5 / 8
10,803
772
12,802
13,747
4,471
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Eset
kesnir2
Eset
12
8 / 1 / 2
11,075
791
11,313
4,413
1,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 10
10,533
752
6,840
17,298
13,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
8 / 5 / 2
13,065
933
17,913
12,997
4,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 4 / 6
11,493
821
8,316
10,924
5,484
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
29
11
Kills
11
11
Deaths
11
19
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
2
10
2.5
W
8
5
2
1.8
L
King Arthur
Trizzy-_-High
King Arthur
1
5
9
1.1
W
3
4
6
1.5
L
Artemis
2
5
8
1.2
L
Eset
kesnir2
Eset
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,660
Damage
33,069
38,615
Taken
41,219
23,248
Mitigated
24,241
5,050
Healing
8,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,840
736
0
3,527
17,298
13,782
761
4,486
12,580
0
26,237
W
17,913
2,072
0
1,538
12,997
4,975
1,114
4,272
8,526
69,724
0
L
King Arthur
Trizzy-_-High
King Arthur
10,545
750
0
2,752
20,455
17,242
70
7,306
12,756
0
38,302
W
8,316
2,155
0
3,747
10,924
5,484
1,111
3,035
7,751
53
43,643
L
Artemis
12,802
4,513
0
1,147
13,747
4,471
938
8,576
4,893
0
45,636
L
Eset
kesnir2
Eset
11,313
969
91
1,060
4,413
1,535
407
1,659
2,693
25,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,357
Gold Earned
35,091
129
Minions Killed
181
0
Camps Cleared
0
658,965
Distance Traveled
810,962
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,533
752
24
2
0
265,865
0
W
Janus
13,065
933
100
7
0
272,005
0
L
King Arthur
10,479
749
37
3
0
270,319
0
W
Loki
11,493
821
57
4
0
273,092
0
L
Artemis
10,803
772
54
4
0
213,747
2
L
Eset
11,075
791
38
3
0
174,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role