Player Matchup

Thor
Thor
 
Thor
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BS-Andrei
Janus
Level 144
God Stats
16W - 22L
1,510 SR
Queue Stats
567W - 540L
1,561 Elo+
Party 1
King Arthur
King Arthur
IsabellaHK4078
King Arthur
Level 28
God Stats
1W - 1L
1,704 SR
Queue Stats
31W - 35L
1,517 Elo+
Party 1
Heimdallr
Heimdallr
JaimeloXDD
Heimdallr
Level 118
God Stats
27W - 27L
1,515 SR
Queue Stats
50W - 62L
1,412 Elo+
Solo
Serqet
Serqet
samukaka1212
Serqet
Level 134
God Stats
12W - 9L
1,723 SR
Queue Stats
492W - 476L
1,560 Elo+
Party 1
Team Averages
Level 114
1,590 SR
1,510 Elo+

VS

Team Averages
Level 110
1,630 SR
1,587 Elo+
Thanatos
Thanatos
 
Thanatos
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Black man1970
Cerberus
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Izanami
Izanami
InDeexs
Izanami
Level 138
God Stats
2W - 0L
1,761 SR
Queue Stats
26W - 5L
1,839 Elo+
Party 2
Agni
Agni
guerrero22
Agni
Level 118
God Stats
2W - 2L
1,651 SR
Queue Stats
91W - 55L
1,573 Elo+
Party 2
Sun Wukong
Sun Wukong
iScryy
Sun Wukong
Level 105
God Stats
6W - 1L
1,736 SR
Queue Stats
82W - 63L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
0 / 1 / 0
7,678
548
6,961
13,788
11,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
BS-Andrei
Janus
14
1 / 4 / 1
7,639
546
5,005
7,563
2,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
IsabellaHK4078
King Arthur
12
0 / 1 / 3
6,558
468
7,247
10,220
8,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
JaimeloXDD
Heimdallr
12
2 / 3 / 1
7,192
514
7,357
13,348
4,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
12
3 / 0 / 0
7,267
519
7,148
9,781
3,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
5 / 1 / 2
9,109
651
8,475
16,004
6,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
Black man1970
Cerberus
13
1 / 2 / 3
7,280
520
2,023
9,169
7,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
InDeexs
Izanami
13
1 / 2 / 2
7,612
544
11,130
10,428
3,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 1 / 2
8,951
639
7,591
9,512
3,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
iScryy
Sun Wukong
14
0 / 0 / 1
8,540
610
8,940
13,394
9,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
6
Kills
9
9
Deaths
6
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
1
0
0
W
Thanatos
 
Thanatos
5
1
2
6
L
Janus
BS-Andrei
Janus
1
4
1
0.38
W
Cerberus
Black man1970
Cerberus
1
2
3
1.25
W
Izanami
InDeexs
Izanami
1
2
2
1
L
King Arthur
IsabellaHK4078
King Arthur
0
1
3
1.5
L
Heimdallr
JaimeloXDD
Heimdallr
2
3
1
0.83
W
2
1
2
3
W
Sun Wukong
iScryy
Sun Wukong
0
0
1
0.5
L
Serqet
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,718
Damage
38,159
54,700
Taken
58,507
32,105
Mitigated
31,238
10,235
Healing
27,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,961
1,202
0
3,026
13,788
11,863
0
0
13,788
0
63,397
W
Thanatos
 
Thanatos
8,475
2,264
0
13,731
16,004
6,831
0
1,256
14,391
0
81,518
L
Janus
BS-Andrei
Janus
5,005
143
0
870
7,563
2,580
0
2,896
4,667
58,832
0
W
Cerberus
Black man1970
Cerberus
2,023
213
0
1,828
9,169
7,266
190
221
8,701
21,684
0
W
Izanami
InDeexs
Izanami
11,130
8,586
0
2,447
10,428
3,820
892
285
9,969
0
72,411
L
King Arthur
IsabellaHK4078
King Arthur
7,247
941
0
1,093
10,220
8,954
0
2,089
8,131
0
42,751
L
Heimdallr
JaimeloXDD
Heimdallr
7,357
3,324
0
4,750
13,348
4,894
377
1,424
11,924
0
65,472
W
7,591
340
0
4,629
9,512
3,393
585
2,812
6,168
82,791
0
W
Sun Wukong
iScryy
Sun Wukong
8,940
2,002
0
5,314
13,394
9,928
0
0
13,394
0
67,346
L
Serqet
7,148
874
0
496
9,781
3,814
0
3,205
6,576
0
46,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,334
Gold Earned
41,492
463
Minions Killed
525
0
Camps Cleared
0
1,418,358
Distance Traveled
1,482,717
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,678
548
120
9
0
293,646
0
W
Thanatos
9,109
651
117
8
0
325,322
2
L
Janus
7,639
546
112
8
0
273,087
2
W
Cerberus
7,280
520
37
3
0
320,681
0
W
Izanami
7,612
544
121
9
0
302,875
0
L
King Arthur
6,558
468
58
4
0
306,694
0
L
Heimdallr
7,192
514
104
7
0
255,832
0
W
Agni
8,951
639
128
9
0
275,090
0
W
Sun Wukong
8,540
610
122
9
0
258,749
0
L
Serqet
7,267
519
69
5
0
289,099
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role