Player Matchup

Set
Set
 
Set
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Black-Trout
Ganesha
Level 69
God Stats
6W - 8L
1,381 SR
Queue Stats
166W - 191L
1,428 Elo+
Party 2
Hera
Hera
RaccMex
Hera
Level 69
God Stats
9W - 7L
1,578 SR
Queue Stats
189W - 174L
1,560 Elo+
Solo
Poseidon
Poseidon
alex143250
Poseidon
Level 104
God Stats
27W - 27L
1,614 SR
Queue Stats
616W - 615L
1,448 Elo+
Solo
Chernobog
Chernobog
dude_nice1136
Chernobog
Level 109
God Stats
16W - 11L
1,792 SR
Queue Stats
380W - 341L
1,499 Elo+
Party 2
Team Averages
Level 83
1,573 SR
1,487 Elo+

VS

Team Averages
Level 81
1,567 SR
1,464 Elo+
Neith
Neith
B_L_E_N_D
Neith
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Herrikaine
Baron Samedi
Level 129
God Stats
3W - 6L
1,422 SR
Queue Stats
18W - 23L
1,420 Elo+
Party 1
Thoth
Thoth
Ninjamek
Thoth
Level 83
God Stats
1W - 1L
1,573 SR
Queue Stats
117W - 109L
1,446 Elo+
Solo
King Arthur
King Arthur
Ray-O-Thunda
King Arthur
Level 85
God Stats
1W - 1L
1,747 SR
Queue Stats
237W - 229L
1,445 Elo+
Solo
Maman Brigitte
Maman Brigitte
THE NlGMAN
Maman Brigitte
Level 98
God Stats
8W - 9L
1,591 SR
Queue Stats
222W - 227L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
6 / 4 / 3
8,414
647
5,134
12,911
5,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ganesha
Black-Trout
Ganesha
10
0 / 1 / 6
6,701
515
2,335
10,299
6,156
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hera
RaccMex
Hera
13
2 / 1 / 2
7,716
594
8,853
9,013
5,493
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
alex143250
Poseidon
13
6 / 3 / 2
8,431
649
6,635
6,771
2,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
dude_nice1136
Chernobog
11
1 / 1 / 7
7,049
542
8,061
7,462
2,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
B_L_E_N_D
Neith
9
1 / 2 / 1
5,957
458
3,578
6,665
2,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Herrikaine
Baron Samedi
9
1 / 4 / 1
6,145
473
5,418
9,938
7,043
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
Ninjamek
Thoth
9
0 / 2 / 1
5,645
434
1,625
5,655
1,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Ray-O-Thunda
King Arthur
12
1 / 3 / 1
6,927
533
4,481
13,220
9,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maman Brigitte
THE NlGMAN
Maman Brigitte
13
7 / 4 / 0
7,997
615
11,679
12,457
4,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
15
Kills
10
10
Deaths
15
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
6
4
3
1.88
L
Neith
B_L_E_N_D
Neith
1
2
1
0.75
W
Ganesha
Black-Trout
Ganesha
0
1
6
3
L
Baron Samedi
Herrikaine
Baron Samedi
1
4
1
0.38
L
Thoth
Ninjamek
Thoth
0
2
1
0.25
W
Hera
RaccMex
Hera
2
1
2
3
L
King Arthur
Ray-O-Thunda
King Arthur
1
3
1
0.5
L
Maman Brigitte
THE NlGMAN
Maman Brigitte
7
4
0
1.75
W
Poseidon
alex143250
Poseidon
6
3
2
2.33
W
Chernobog
dude_nice1136
Chernobog
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,018
Damage
26,781
46,456
Taken
47,935
22,225
Mitigated
24,520
13,062
Healing
7,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
5,134
2,843
0
2,397
12,911
5,998
531
4,504
8,407
0
75,010
L
Neith
B_L_E_N_D
Neith
3,578
1,292
0
573
6,665
2,078
0
1,125
5,540
0
28,213
W
Ganesha
Black-Trout
Ganesha
2,335
553
1,669
3,059
10,299
6,156
126
4,004
6,295
14,752
0
L
Baron Samedi
Herrikaine
Baron Samedi
5,418
1,277
1,004
2,695
9,938
7,043
0
2,573
7,365
27,548
0
L
Thoth
Ninjamek
Thoth
1,625
42
0
420
5,655
1,626
0
2,578
3,077
30,704
0
W
Hera
RaccMex
Hera
8,853
3,531
0
1,978
9,013
5,493
136
2,685
6,328
58,367
211
L
King Arthur
Ray-O-Thunda
King Arthur
4,481
475
0
1,771
13,220
9,209
0
7,765
5,455
1,334
38,759
L
Maman Brigitte
THE NlGMAN
Maman Brigitte
11,679
880
0
552
12,457
4,564
0
3,571
8,886
59,292
0
W
Poseidon
alex143250
Poseidon
6,635
356
0
1,622
6,771
2,039
963
4,556
2,215
55,215
0
W
Chernobog
dude_nice1136
Chernobog
8,061
6,114
0
2,337
7,462
2,539
418
3,705
3,757
0
50,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,311
Gold Earned
32,671
366
Minions Killed
269
0
Camps Cleared
0
1,301,637
Distance Traveled
1,112,233
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,414
647
109
8
0
290,167
0
L
Neith
5,957
458
54
4
0
183,419
0
W
Ganesha
6,701
515
2
0
0
257,822
2
L
Baron Samedi
6,145
473
43
3
0
214,298
3
L
Thoth
5,645
434
40
3
0
213,260
0
W
Hera
7,716
594
75
6
0
230,760
2
L
King Arthur
6,927
533
57
4
0
221,037
0
L
Maman Brigitte
7,997
615
75
6
0
280,219
0
W
Poseidon
8,431
649
92
7
0
253,877
6
W
Chernobog
7,049
542
88
7
0
269,011
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role