Player Matchup

Osiris
Osiris
KazeSerpent
Osiris
Level 151
God Stats
4W - 3L
1,572 SR
Queue Stats
210W - 198L
1,514 Elo+
Party 1
Bacchus
Bacchus
THSPLR
Bacchus
Level 48
God Stats
21W - 9L
1,729 SR
Queue Stats
367W - 363L
1,442 Elo+
Solo
Izanami
Izanami
gunnySGTadam
Izanami
Level 155
God Stats
3W - 3L
1,552 SR
Queue Stats
215W - 203L
1,503 Elo+
Party 1
Baba Yaga
Baba Yaga
jimhollow
Baba Yaga
Level 21
God Stats
6W - 5L
1,869 SR
Queue Stats
22W - 23L
1,454 Elo+
Party 3
Awilix
Awilix
jjscr98
Awilix
Level 68
God Stats
14W - 6L
1,706 SR
Queue Stats
114W - 90L
1,449 Elo+
Party 3
Team Averages
Level 89
1,686 SR
1,472 Elo+

VS

Team Averages
Level 127
1,434 SR
1,404 Elo+
Artemis
Artemis
BrickTheSiren8u
Artemis
Level 119
God Stats
7W - 5L
1,555 SR
Queue Stats
195W - 168L
1,435 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Darkval123
Maman Brigitte
Level 141
God Stats
1W - 0L
1,288 SR
Queue Stats
79W - 60L
1,476 Elo+
Solo
Sol
Sol
EvG Rogue
Sol
Level 140
God Stats
22W - 11L
1,624 SR
Queue Stats
244W - 237L
1,442 Elo+
Party 2
Ra
Ra
Infamou547
Ra
Level 127
God Stats
1W - 2L
1,227 SR
Queue Stats
20W - 56L
1,287 Elo+
Party 2
King Arthur
King Arthur
Thinks
King Arthur
Level 107
God Stats
2W - 1L
1,476 SR
Queue Stats
228W - 246L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
4 / 4 / 1
8,407
560
11,492
14,195
13,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
THSPLR
Bacchus
10
0 / 1 / 0
6,236
416
3,185
11,798
12,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
gunnySGTadam
Izanami
13
0 / 5 / 2
7,624
508
1,992
9,945
3,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Baba Yaga
jimhollow
Baba Yaga
14
2 / 3 / 0
7,839
523
3,216
9,358
4,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Awilix
jjscr98
Awilix
12
1 / 5 / 2
7,338
489
9,698
16,259
6,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 4
8,321
555
8,620
6,459
2,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Maman Brigitte
Darkval123
Maman Brigitte
15
8 / 0 / 5
9,185
612
13,178
12,005
4,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 0 / 4
8,505
567
9,870
7,409
3,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 2 / 1
8,734
582
7,390
9,887
4,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
Thinks
King Arthur
13
0 / 4 / 1
7,777
518
4,680
16,146
14,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
7
Kills
18
18
Deaths
7
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
W
Maman Brigitte
Darkval123
Maman Brigitte
8
0
5
10.5
W
3
0
4
5
W
3
2
1
1.75
L
Osiris
4
4
1
1.13
L
Bacchus
THSPLR
Bacchus
0
1
0
0
W
King Arthur
Thinks
King Arthur
0
4
1
0.13
L
Izanami
gunnySGTadam
Izanami
0
5
2
0.2
L
Baba Yaga
jimhollow
Baba Yaga
2
3
0
0.67
L
Awilix
jjscr98
Awilix
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,583
Damage
43,738
61,555
Taken
51,906
39,513
Mitigated
29,661
12,503
Healing
15,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,620
2,166
0
1,309
6,459
2,776
277
820
5,626
0
44,744
W
Maman Brigitte
Darkval123
Maman Brigitte
13,178
935
0
5,784
12,005
4,691
54
1,051
10,723
52,412
0
W
9,870
5,064
0
4,475
7,409
3,196
582
1,400
6,009
64,264
17,305
W
7,390
794
284
2,757
9,887
4,062
87
2,617
7,174
73,681
0
L
Osiris
11,492
4,327
0
2,835
14,195
13,336
0
4,779
9,416
0
56,847
L
Bacchus
THSPLR
Bacchus
3,185
108
0
3,981
11,798
12,099
0
6,353
5,373
7,550
0
W
King Arthur
Thinks
King Arthur
4,680
464
0
840
16,146
14,936
58
455
14,858
0
50,667
L
Izanami
gunnySGTadam
Izanami
1,992
964
0
1,968
9,945
3,675
2,333
3,899
6,046
0
67,521
L
Baba Yaga
jimhollow
Baba Yaga
3,216
92
0
1,742
9,358
4,201
0
5,177
4,181
52,445
0
L
Awilix
jjscr98
Awilix
9,698
3,316
0
1,977
16,259
6,202
0
9,313
6,946
0
53,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,444
Gold Earned
42,522
388
Minions Killed
453
0
Camps Cleared
0
1,487,744
Distance Traveled
1,612,013
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,321
555
64
4
0
316,832
0
W
Maman Brigitte
9,185
612
70
5
0
403,779
0
W
Sol
8,505
567
117
8
0
281,545
0
W
Ra
8,734
582
136
9
0
312,934
0
L
Osiris
8,407
560
92
6
0
272,697
0
L
Bacchus
6,236
416
6
0
0
324,635
2
W
King Arthur
7,777
518
66
4
0
296,923
1
L
Izanami
7,624
508
121
8
0
270,717
0
L
Baba Yaga
7,839
523
107
7
0
277,245
0
L
Awilix
7,338
489
62
4
0
342,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role