Player Matchup

Sobek
Sobek
CaptainBlambo
Sobek
Level 136
God Stats
1W - 2L
1,723 SR
Queue Stats
152W - 139L
1,539 Elo+
Party 1
Kukulkan
Kukulkan
Prawbs
Kukulkan
Level 13
God Stats
4W - 8L
1,365 SR
Queue Stats
5W - 9L
1,365 Elo+
Party 1
Zeus
Zeus
SharlGoldwing
Zeus
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,188 Elo+
Party 1
Poseidon
Poseidon
lauvns
Poseidon
Level 57
God Stats
8W - 9L
1,736 SR
Queue Stats
77W - 77L
1,514 Elo+
Solo
Neith
Neith
mooska93
Neith
Level 84
God Stats
5W - 8L
1,363 SR
Queue Stats
38W - 34L
1,508 Elo+
Party 1
Team Averages
Level 72
1,537 SR
1,423 Elo+

VS

Team Averages
Level 87
1,600 SR
1,455 Elo+
Loki
Loki
ELPIRATA_KILLER
Loki
Level 125
God Stats
37W - 23L
1,679 SR
Queue Stats
156W - 138L
1,523 Elo+
Solo
Scylla
Scylla
EliteMilkman17
Scylla
Level 110
God Stats
1W - 1L
1,599 SR
Queue Stats
24W - 25L
1,514 Elo+
Party 2
Odin
Odin
SpotMeAHoot
Odin
Level 45
God Stats
1W - 0L
1,689 SR
Queue Stats
5W - 5L
1,411 Elo+
Party 2
Chiron
Chiron
SuperStickman87
Chiron
Level 26
God Stats
4W - 6L
1,383 SR
Queue Stats
7W - 12L
1,384 Elo+
Party 2
Zhong Kui
Zhong Kui
TrickyZergin
Zhong Kui
Level 127
God Stats
1W - 0L
1,650 SR
Queue Stats
7W - 7L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 4
7,622
1,089
5,881
14,085
13,600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Prawbs
Kukulkan
13
0 / 2 / 3
7,297
1,042
6,234
6,442
2,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 7 / 4
8,291
1,184
6,854
10,056
3,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
lauvns
Poseidon
14
5 / 0 / 2
9,282
1,326
10,545
5,403
1,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
mooska93
Neith
11
0 / 0 / 0
6,373
910
0
0
0
Team 1 Tickets

262

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 4
7,839
1,120
7,673
6,046
2,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
4 / 2 / 3
8,375
1,196
6,490
5,720
4,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 1 / 6
7,611
1,087
3,998
5,868
8,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
1 / 2 / 4
7,332
1,047
7,954
7,473
2,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
TrickyZergin
Zhong Kui
14
2 / 0 / 6
8,297
1,185
8,110
6,186
5,759
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
7
Kills
11
11
Deaths
7
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
2
4
1
W
3
2
4
2.5
W
4
2
3
2.75
L
Kukulkan
Prawbs
Kukulkan
0
2
3
0.75
L
2
7
4
0.57
W
1
1
6
4
W
1
2
4
1.5
W
Zhong Kui
TrickyZergin
Zhong Kui
2
0
6
5
L
Poseidon
lauvns
Poseidon
5
0
2
6
L
Neith
mooska93
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,514
Damage
34,225
35,986
Taken
31,293
22,095
Mitigated
22,927
2,726
Healing
4,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,881
669
913
1,553
14,085
13,600
0
3,882
9,944
9,848
0
W
7,673
1,592
0
0
6,046
2,251
0
5,694
352
0
15,599
W
6,490
1,511
0
0
5,720
4,072
0
5,513
57
28,418
0
L
Kukulkan
Prawbs
Kukulkan
6,234
680
0
0
6,442
2,840
0
3,908
2,534
16,785
0
L
6,854
1,839
0
260
10,056
3,833
0
4,404
5,514
17,361
0
W
3,998
943
0
253
5,868
8,029
0
5,501
367
0
6,629
W
7,954
3,857
377
1,095
7,473
2,816
0
7,109
214
0
13,385
W
Zhong Kui
TrickyZergin
Zhong Kui
8,110
305
0
2,805
6,186
5,759
0
5,397
789
26,200
0
L
Poseidon
lauvns
Poseidon
10,545
1,291
0
0
5,403
1,822
0
2,256
2,612
41,773
0
L
Neith
mooska93
Neith
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,865
Gold Earned
39,454
156
Minions Killed
164
5
Camps Cleared
3
556,466
Distance Traveled
694,817
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,622
1,089
10
1
3
147,805
0
W
Loki
7,839
1,120
27
4
0
144,863
0
W
Scylla
8,375
1,196
55
8
0
129,695
0
L
Kukulkan
7,297
1,042
34
5
0
136,140
0
L
Zeus
8,291
1,184
34
5
0
105,253
0
W
Odin
7,611
1,087
8
1
0
137,158
0
W
Chiron
7,332
1,047
20
3
2
133,496
0
W
Zhong Kui
8,297
1,185
54
8
1
149,605
0
L
Poseidon
9,282
1,326
78
11
2
167,268
0
L
Neith
6,373
910
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role