Player Matchup

Skadi
Skadi
AlrightAngIe
Skadi
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,355 Elo+
Solo
Rama
Rama
DukeofHearts4902
Rama
Level 132
God Stats
6W - 2L
1,830 SR
Queue Stats
219W - 221L
1,476 Elo+
Party 1
Fafnir
Fafnir
MommyKerro
Fafnir
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 44L
1,493 Elo+
Party 1
Poseidon
Poseidon
Scarecrow3131
Poseidon
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,619 Elo+
Party 1
Tiamat
Tiamat
aerilious
Tiamat
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
224W - 218L
1,527 Elo+
Party 1
Team Averages
Level 124
1,566 SR
1,494 Elo+

VS

Team Averages
Level 130
1,529 SR
1,481 Elo+
Neith
Neith
AA Azrael 777
Neith
Level 125
God Stats
5W - 7L
1,153 SR
Queue Stats
425W - 407L
1,513 Elo+
Party 2
Ratatoskr
Ratatoskr
BionicMarmoset
Ratatoskr
Level 147
God Stats
8W - 10L
1,430 SR
Queue Stats
574W - 617L
1,443 Elo+
Solo
Apollo
Apollo
CoopKush21
Apollo
Level 168
God Stats
7W - 7L
1,533 SR
Queue Stats
690W - 717L
1,480 Elo+
Solo
Discordia
Discordia
Nut Quacka
Discordia
Level 105
God Stats
9W - 0L
1,938 SR
Queue Stats
395W - 357L
1,494 Elo+
Party 2
Bakasura
Bakasura
TunaNoKrusty
Bakasura
Level 107
God Stats
9W - 3L
1,591 SR
Queue Stats
407W - 383L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 5
9,858
616
8,689
20,494
13,529
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
6 / 5 / 8
10,831
677
17,882
15,523
6,526
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fafnir
MommyKerro
Fafnir
17
2 / 4 / 13
10,894
681
8,399
24,124
30,874
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
Scarecrow3131
Poseidon
17
1 / 5 / 11
10,084
630
12,406
14,584
5,533
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
aerilious
Tiamat
19
6 / 7 / 8
11,011
688
14,371
17,190
12,888
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 17
11,668
729
18,185
12,834
6,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
BionicMarmoset
Ratatoskr
20
11 / 3 / 11
13,012
813
16,663
18,913
14,543
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
CoopKush21
Apollo
15
0 / 7 / 10
9,907
619
9,568
15,501
7,581
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Nut Quacka
Discordia
20
7 / 1 / 12
12,196
762
23,733
7,311
3,607
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
TunaNoKrusty
Bakasura
18
5 / 7 / 10
12,058
754
17,466
22,116
25,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
87
19
Kills
27
27
Deaths
20
45
Assists
60
Player
Kills
Deaths
Assists
KDA
W
4
2
17
6.25
L
4
6
5
1.08
W
Ratatoskr
BionicMarmoset
Ratatoskr
11
3
11
5.5
W
Apollo
CoopKush21
Apollo
0
7
10
0.71
L
6
5
8
2
L
Fafnir
MommyKerro
Fafnir
2
4
13
2.13
W
Discordia
Nut Quacka
Discordia
7
1
12
13
L
Poseidon
Scarecrow3131
Poseidon
1
5
11
1.3
W
Bakasura
TunaNoKrusty
Bakasura
5
7
10
1.43
L
Tiamat
aerilious
Tiamat
6
7
8
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,747
Damage
85,615
91,915
Taken
76,675
69,350
Mitigated
57,947
21,392
Healing
24,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,185
2,640
1,723
3,608
12,834
6,692
2,442
6,900
5,934
0
36,141
L
8,689
3,726
2,039
2,515
20,494
13,529
0
7,565
11,020
0
20,710
W
Ratatoskr
BionicMarmoset
Ratatoskr
16,663
1,135
1,981
5,470
18,913
14,543
612
8,583
10,330
0
30,925
W
Apollo
CoopKush21
Apollo
9,568
4,552
1,460
3,146
15,501
7,581
0
7,005
8,496
0
17,360
L
17,882
13,262
415
1,876
15,523
6,526
165
1,980
12,761
0
34,590
L
Fafnir
MommyKerro
Fafnir
8,399
1,938
3,502
6,471
24,124
30,874
0
8,125
13,788
14,284
0
W
Discordia
Nut Quacka
Discordia
23,733
1,389
639
1,138
7,311
3,607
1,324
3,779
3,532
55,820
0
L
Poseidon
Scarecrow3131
Poseidon
12,406
2,083
1,328
1,307
14,584
5,533
0
2,496
11,387
34,663
0
W
Bakasura
TunaNoKrusty
Bakasura
17,466
8,934
707
4,164
22,116
25,524
3,455
8,909
12,777
0
15,483
L
Tiamat
aerilious
Tiamat
14,371
1,351
288
1,651
17,190
12,888
0
3,567
12,388
30,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,678
Gold Earned
58,841
165
Minions Killed
170
0
Camps Cleared
0
1,305,410
Distance Traveled
1,508,594
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,668
729
31
2
0
311,138
0
L
Skadi
9,858
616
28
2
0
232,305
0
W
Ratatoskr
13,012
813
34
2
0
355,476
0
W
Apollo
9,907
619
12
1
0
249,830
0
L
Rama
10,831
677
43
3
0
272,524
0
L
Fafnir
10,894
681
14
1
0
251,354
0
W
Discordia
12,196
762
58
4
0
294,256
0
L
Poseidon
10,084
630
44
3
0
270,489
0
W
Bakasura
12,058
754
35
2
0
297,894
0
L
Tiamat
11,011
688
36
2
0
278,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role