Player Matchup

Poseidon
Poseidon
Kasmk
Poseidon
Level 38
God Stats
1W - 1L
1,756 SR
Queue Stats
18W - 25L
1,414 Elo+
Party 3
Sun Wukong
Sun Wukong
MasterJJ22
Sun Wukong
Level 14
God Stats
1W - 1L
1,733 SR
Queue Stats
2W - 7L
1,229 Elo+
Party 3
Hou Yi
Hou Yi
Saybry
Hou Yi
Level 85
God Stats
4W - 5L
1,381 SR
Queue Stats
133W - 104L
1,563 Elo+
Party 1
Surtr
Surtr
cjack227
Surtr
Level 13
God Stats
2W - 5L
1,318 SR
Queue Stats
2W - 7L
1,229 Elo+
Party 3
Zeus
Zeus
fragndragn
Zeus
Level 126
God Stats
6W - 1L
1,896 SR
Queue Stats
115W - 96L
1,570 Elo+
Party 1
Team Averages
Level 55
1,617 SR
1,401 Elo+

VS

Team Averages
Level 117
1,592 SR
1,481 Elo+
Sylvanus
Sylvanus
Joontang
Sylvanus
Level 90
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 18L
1,347 Elo+
Party 2
Thanatos
Thanatos
LetMeBack
Thanatos
Level 106
God Stats
21W - 24L
1,598 SR
Queue Stats
184W - 225L
1,498 Elo+
Party 2
Anubis
Anubis
tupapu999
Anubis
Level 89
God Stats
31W - 23L
1,598 SR
Queue Stats
251W - 242L
1,479 Elo+
Solo
Danzaburou
Danzaburou
wyd_stepbro699
Danzaburou
Level 139
God Stats
103W - 101L
1,427 SR
Queue Stats
1,455W - 1,416L
1,478 Elo+
Party 2
Janus
Janus
ºJuiceWRLDº
Janus
Level 159
God Stats
2W - 2L
1,837 SR
Queue Stats
68W - 52L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Kasmk
Poseidon
11
0 / 1 / 4
6,216
518
3,976
6,128
1,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
MasterJJ22
Sun Wukong
9
0 / 5 / 1
5,566
464
4,214
12,212
6,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
Saybry
Hou Yi
10
1 / 1 / 1
5,569
464
2,603
4,673
1,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Surtr
cjack227
Surtr
8
0 / 6 / 2
4,721
393
3,274
10,133
5,666
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
5 / 4 / 0
7,375
615
11,078
9,039
2,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Joontang
Sylvanus
12
4 / 2 / 6
6,658
555
4,530
8,280
6,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Thanatos
LetMeBack
Thanatos
13
5 / 3 / 2
7,410
618
5,209
11,047
4,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
tupapu999
Anubis
11
0 / 2 / 3
6,760
563
4,056
7,223
3,549
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
wyd_stepbro699
Danzaburou
12
5 / 0 / 4
7,501
625
6,945
6,498
2,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 0 / 3
7,342
612
7,189
5,069
1,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
6
Kills
17
17
Deaths
7
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Joontang
Sylvanus
4
2
6
3.5
L
Poseidon
Kasmk
Poseidon
0
1
4
2
W
Thanatos
LetMeBack
Thanatos
5
3
2
2
L
Sun Wukong
MasterJJ22
Sun Wukong
0
5
1
0.1
L
Hou Yi
Saybry
Hou Yi
1
1
1
1.5
L
Surtr
cjack227
Surtr
0
6
2
0.17
L
5
4
0
1.25
W
Anubis
tupapu999
Anubis
0
2
3
0.75
W
Danzaburou
wyd_stepbro699
Danzaburou
5
0
4
7
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,145
Damage
27,929
42,185
Taken
38,117
17,353
Mitigated
19,133
9,476
Healing
18,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Joontang
Sylvanus
4,530
1,424
910
1,953
8,280
6,750
168
2,811
5,447
22,473
6,781
L
Poseidon
Kasmk
Poseidon
3,976
1,089
0
2,171
6,128
1,463
0
3,198
2,930
37,745
0
W
Thanatos
LetMeBack
Thanatos
5,209
1,168
0
6,891
11,047
4,824
0
5,043
5,858
0
49,018
L
Sun Wukong
MasterJJ22
Sun Wukong
4,214
358
0
2,821
12,212
6,250
0
7,188
4,569
0
32,330
L
Hou Yi
Saybry
Hou Yi
2,603
1,672
0
1,605
4,673
1,315
0
1,004
3,669
0
28,924
L
Surtr
cjack227
Surtr
3,274
1,238
0
2,190
10,133
5,666
0
1,770
8,363
50
16,967
L
11,078
1,569
0
689
9,039
2,659
0
1,862
7,161
76,376
0
W
Anubis
tupapu999
Anubis
4,056
161
0
3,654
7,223
3,549
0
4,606
2,375
55,867
0
W
Danzaburou
wyd_stepbro699
Danzaburou
6,945
3,323
0
3,183
6,498
2,429
129
1,559
4,939
0
49,434
W
7,189
503
0
1,750
5,069
1,581
343
675
4,394
51,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,447
Gold Earned
35,671
319
Minions Killed
403
0
Camps Cleared
0
1,144,369
Distance Traveled
1,173,036
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,658
555
43
4
0
221,035
1
L
Poseidon
6,216
518
74
6
0
246,244
0
W
Thanatos
7,410
618
74
6
0
276,631
0
L
Sun Wukong
5,566
464
52
4
0
230,661
0
L
Hou Yi
5,569
464
55
5
0
218,101
0
L
Surtr
4,721
393
31
3
0
208,608
0
L
Zeus
7,375
615
107
9
0
240,755
0
W
Anubis
6,760
563
94
8
0
226,759
3
W
Danzaburou
7,501
625
99
8
0
234,945
4
W
Janus
7,342
612
93
8
0
213,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role