Player Matchup

Mulan
Mulan
Ari14ojeda
Mulan
Level 47
God Stats
0W - 2L
1,311 SR
Queue Stats
15W - 42L
1,261 Elo+
Party 3
Hera
Hera
Nachix3
Hera
Level 63
God Stats
1W - 2L
1,629 SR
Queue Stats
14W - 33L
1,321 Elo+
Party 3
Neith
Neith
iJocyy
Neith
Level 15
God Stats
1W - 15L
1,094 SR
Queue Stats
8W - 27L
1,151 Elo+
Party 3
Ymir
Ymir
oscarsucr1
Ymir
Level 75
God Stats
8W - 10L
1,650 SR
Queue Stats
47W - 72L
1,354 Elo+
Party 3
Thanatos
Thanatos
xLafosse
Thanatos
Level 49
God Stats
2W - 9L
1,385 SR
Queue Stats
34W - 59L
1,349 Elo+
Party 3
Team Averages
Level 50
1,414 SR
1,287 Elo+

VS

Team Averages
Level 56
1,498 SR
1,359 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
AccursedRoxas
Cerberus
Level 18
God Stats
7W - 6L
1,189 SR
Queue Stats
47W - 79L
1,229 Elo+
Party 1
Surtr
Surtr
BraveDrewBear
Surtr
Level 24
God Stats
7W - 9L
1,189 SR
Queue Stats
128W - 172L
1,214 Elo+
Party 1
Neith
Neith
Callmenutbutter
Neith
Level 109
God Stats
5W - 3L
1,899 SR
Queue Stats
50W - 41L
1,429 Elo+
Party 2
Thor
Thor
Grat11
Thor
Level 40
God Stats
2W - 0L
1,716 SR
Queue Stats
23W - 21L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
10
0 / 7 / 1
6,580
470
7,575
14,729
6,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hera
Nachix3
Hera
11
0 / 7 / 0
6,534
467
2,657
8,548
3,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
iJocyy
Neith
11
1 / 2 / 0
6,267
448
4,166
6,868
3,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 2 / 1
6,727
481
4,160
12,864
10,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
xLafosse
Thanatos
12
1 / 4 / 0
7,085
506
4,858
13,273
5,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
4 / 0 / 5
8,656
618
5,667
6,458
2,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
AccursedRoxas
Cerberus
12
2 / 1 / 3
7,327
523
3,516
8,328
6,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
7 / 1 / 1
9,196
657
11,273
12,998
6,421
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
3 / 0 / 2
7,776
555
9,939
7,787
2,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thor
Grat11
Thor
14
6 / 0 / 6
8,826
630
9,064
10,505
3,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
2
Kills
22
22
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
0
5
6.5
W
Cerberus
AccursedRoxas
Cerberus
2
1
3
3.5
L
Mulan
0
7
1
0.07
W
7
1
1
7.5
W
3
0
2
4
W
Thor
Grat11
Thor
6
0
6
9
L
Hera
Nachix3
Hera
0
7
0
0
L
Neith
iJocyy
Neith
1
2
0
0.5
L
0
2
1
0.25
L
Thanatos
xLafosse
Thanatos
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,416
Damage
39,459
56,282
Taken
46,076
29,230
Mitigated
22,922
10,972
Healing
19,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,667
337
330
3,246
6,458
2,703
450
2,612
3,846
54,744
0
W
Cerberus
AccursedRoxas
Cerberus
3,516
194
186
3,489
8,328
6,951
0
2,119
6,209
20,756
0
L
Mulan
7,575
532
0
2,113
14,729
6,944
0
245
14,484
0
45,432
W
11,273
5,290
0
6,846
12,998
6,421
340
0
12,998
596
64,995
W
9,939
3,430
0
3,032
7,787
2,927
956
1,641
6,146
0
58,960
W
Thor
Grat11
Thor
9,064
3,001
0
2,847
10,505
3,920
0
445
10,060
0
59,150
L
Hera
Nachix3
Hera
2,657
308
0
0
8,548
3,413
0
4,071
4,477
40,895
0
L
Neith
iJocyy
Neith
4,166
1,107
0
690
6,868
3,004
882
767
6,101
0
36,310
L
4,160
338
0
3,218
12,864
10,567
374
2,849
10,015
30,738
0
L
Thanatos
xLafosse
Thanatos
4,858
1,001
0
4,951
13,273
5,302
0
1,496
11,777
0
59,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,193
Gold Earned
41,781
323
Minions Killed
415
0
Camps Cleared
0
1,305,499
Distance Traveled
1,428,095
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,656
618
102
7
0
291,248
0
W
Cerberus
7,327
523
26
2
0
269,752
6
L
Mulan
6,580
470
70
5
0
234,975
0
W
Surtr
9,196
657
110
8
0
288,042
10
W
Neith
7,776
555
93
7
0
258,795
2
W
Thor
8,826
630
84
6
0
320,258
0
L
Hera
6,534
467
65
5
0
247,287
0
L
Neith
6,267
448
64
5
0
245,441
0
L
Ymir
6,727
481
33
2
0
269,165
5
L
Thanatos
7,085
506
91
7
0
308,631
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role