Player Matchup

King Arthur
King Arthur
C0D3R3D916
King Arthur
Level 95
God Stats
57W - 53L
1,481 SR
Queue Stats
316W - 290L
1,454 Elo+
Solo
Artemis
Artemis
LimeSalty
Artemis
Level 49
God Stats
11W - 10L
1,477 SR
Queue Stats
48W - 49L
1,336 Elo+
Solo
Anubis
Anubis
MajinKami
Anubis
Level 49
God Stats
67W - 53L
1,595 SR
Queue Stats
254W - 248L
1,456 Elo+
Party 2
Geb
Geb
StrictTree1
Geb
Level 59
God Stats
18W - 8L
1,693 SR
Queue Stats
58W - 46L
1,476 Elo+
Solo
Loki
Loki
sheluvsluck
Loki
Level 70
God Stats
6W - 2L
1,698 SR
Queue Stats
105W - 97L
1,443 Elo+
Party 2
Team Averages
Level 64
1,589 SR
1,433 Elo+

VS

Team Averages
Level 69
1,437 SR
1,453 Elo+
Xbalanque
Xbalanque
Baron Samedi365
Xbalanque
Level 106
God Stats
178W - 141L
1,551 SR
Queue Stats
590W - 576L
1,467 Elo+
Solo
Artemis
Artemis
Jado2628
Artemis
Level 59
God Stats
11W - 17L
1,333 SR
Queue Stats
105W - 111L
1,421 Elo+
Solo
Chaac
Chaac
MysticFS9447
Chaac
Level 65
God Stats
0W - 2L
1,301 SR
Queue Stats
51W - 58L
1,475 Elo+
Solo
Charon
Charon
RelentlessHavoc1
Charon
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 38L
1,392 Elo+
Party 1
Vulcan
Vulcan
Senpa1_King
Vulcan
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
C0D3R3D916
King Arthur
15
4 / 0 / 6
9,072
605
9,507
13,003
13,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
LimeSalty
Artemis
14
2 / 1 / 0
8,407
560
7,687
6,817
2,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
MajinKami
Anubis
15
5 / 0 / 1
9,053
604
8,455
5,392
2,756
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 0 / 8
7,257
484
6,376
14,553
8,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

14
7 / 1 / 5
8,951
597
7,141
10,019
3,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Baron Samedi365
Xbalanque
12
0 / 4 / 0
6,482
432
4,236
9,493
3,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Artemis
Jado2628
Artemis
11
0 / 2 / 1
6,181
412
7,697
8,235
2,771
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 6 / 0
6,147
410
4,497
13,411
7,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
1 / 2 / 0
5,935
396
2,467
11,537
9,608
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vulcan
11
0 / 5 / 0
6,801
453
5,075
11,144
3,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
19
Kills
2
2
Deaths
19
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Baron Samedi365
Xbalanque
0
4
0
0
W
King Arthur
C0D3R3D916
King Arthur
4
0
6
7
L
Artemis
Jado2628
Artemis
0
2
1
0.25
W
Artemis
LimeSalty
Artemis
2
1
0
2
W
Anubis
MajinKami
Anubis
5
0
1
5.5
L
1
6
0
0.17
L
1
2
0
0.5
L
Vulcan
0
5
0
0
W
1
0
8
5
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,166
Damage
23,972
49,784
Taken
53,820
30,653
Mitigated
26,275
17,765
Healing
7,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Baron Samedi365
Xbalanque
4,236
2,363
176
2,196
9,493
3,272
0
835
8,550
0
52,263
W
King Arthur
C0D3R3D916
King Arthur
9,507
459
0
2,379
13,003
13,378
195
501
12,502
85
70,909
L
Artemis
Jado2628
Artemis
7,697
2,750
0
387
8,235
2,771
0
1,785
6,146
0
47,169
W
Artemis
LimeSalty
Artemis
7,687
3,348
0
2,520
6,817
2,608
1,615
1,584
5,233
0
60,291
W
Anubis
MajinKami
Anubis
8,455
293
0
2,879
5,392
2,756
1,346
2,671
2,721
81,481
0
L
4,497
815
0
1,486
13,411
7,542
0
2,528
10,775
0
28,270
L
2,467
444
0
820
11,537
9,608
0
1,074
10,309
17,732
0
L
Vulcan
5,075
1,099
0
1,940
11,144
3,082
0
7,892
3,124
44,201
0
W
6,376
390
149
5,214
14,553
8,109
187
2,428
12,125
29,373
0
W
7,141
2,584
0
4,624
10,019
3,802
0
358
9,661
0
53,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,740
Gold Earned
31,546
488
Minions Killed
302
0
Camps Cleared
0
1,549,896
Distance Traveled
1,314,523
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,482
432
83
6
0
254,064
0
W
King Arthur
9,072
605
108
7
0
298,395
2
L
Artemis
6,181
412
76
5
0
255,821
0
W
Artemis
8,407
560
113
8
0
262,129
0
W
Anubis
9,053
604
141
9
0
302,191
0
L
Chaac
6,147
410
43
3
0
247,361
0
L
Charon
5,935
396
25
2
0
284,320
7
L
Vulcan
6,801
453
75
5
0
272,957
0
W
Geb
7,257
484
42
3
0
326,302
1
W
Loki
8,951
597
84
6
0
360,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role