Player Matchup

Artio
Artio
 
Artio
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
ImmahXlone
Athena
Level 151
God Stats
6W - 7L
1,542 SR
Queue Stats
193W - 216L
1,427 Elo+
Party 3
Kukulkan
Kukulkan
JDoTTDE
Kukulkan
Level 156
God Stats
0W - 4L
1,610 SR
Queue Stats
50W - 49L
1,493 Elo+
Party 1
Serqet
Serqet
aTypicalSloth69
Serqet
Level 155
God Stats
1W - 3L
1,724 SR
Queue Stats
94W - 100L
1,510 Elo+
Solo
Scylla
Scylla
grocerybags1112
Scylla
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,554 Elo+
Party 1
Team Averages
Level 143
1,575 SR
1,497 Elo+

VS

Team Averages
Level 140
1,541 SR
1,547 Elo+
Cupid
Cupid
AngelKurumu
Cupid
Level 162
God Stats
1W - 3L
1,438 SR
Queue Stats
106W - 102L
1,533 Elo+
Party 2
Fenrir
Fenrir
KIlla213
Fenrir
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 71L
1,655 Elo+
Solo
Chronos
Chronos
SpearheadPaladin
Chronos
Level 143
God Stats
1W - 0L
1,735 SR
Queue Stats
16W - 11L
1,479 Elo+
Party 2
Charybdis
Charybdis
thegood1
Charybdis
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 25L
1,552 Elo+
Party 2
Ah Puch
Ah Puch
wizardhawk657
Ah Puch
Level 150
God Stats
2W - 1L
1,534 SR
Queue Stats
72W - 68L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
0 / 14 / 1
6,656
555
2,190
23,970
13,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Athena
ImmahXlone
Athena
12
0 / 3 / 1
7,101
592
1,246
5,409
4,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
JDoTTDE
Kukulkan
18
3 / 1 / 1
9,744
812
10,249
3,513
2,048
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 4 / 3
8,612
718
4,085
10,103
14,363
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 4 / 2
7,892
658
10,324
6,078
2,499
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 15
9,888
824
6,640
5,279
2,043
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
KIlla213
Fenrir
15
9 / 3 / 10
9,801
817
11,111
11,127
9,972
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 1 / 12
9,953
829
8,170
8,191
3,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charybdis
thegood1
Charybdis
16
4 / 1 / 15
9,483
790
10,867
9,306
3,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
16
2 / 1 / 16
9,164
764
8,287
6,516
2,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
94
6
Kills
26
26
Deaths
6
8
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
14
1
0.04
W
6
0
15
13.5
L
Athena
ImmahXlone
Athena
0
3
1
0.17
L
Kukulkan
JDoTTDE
Kukulkan
3
1
1
3.5
W
Fenrir
KIlla213
Fenrir
9
3
10
4.67
W
5
1
12
11
L
2
4
3
0.88
L
1
4
2
0.5
W
Charybdis
thegood1
Charybdis
4
1
15
11.5
W
Ah Puch
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,094
Damage
45,075
49,073
Taken
40,419
36,744
Mitigated
21,719
2,952
Healing
22,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
2,190
110
460
359
23,970
13,428
0
6,601
17,369
4,630
0
W
6,640
3,809
5,868
3,993
5,279
2,043
847
3,810
1,325
0
19,559
L
Athena
ImmahXlone
Athena
1,246
319
0
79
5,409
4,406
0
1,791
3,618
2,025
0
L
Kukulkan
JDoTTDE
Kukulkan
10,249
233
0
480
3,513
2,048
0
1,442
2,071
38,657
0
W
Fenrir
KIlla213
Fenrir
11,111
2,997
644
1,892
11,127
9,972
0
5,288
5,304
0
11,397
W
8,170
4,348
554
2,285
8,191
3,448
2,549
5,351
2,840
20,888
0
L
4,085
517
70
1,464
10,103
14,363
0
3,432
6,671
354
4,423
L
10,324
564
0
40
6,078
2,499
0
3,191
2,887
20,983
0
W
Charybdis
thegood1
Charybdis
10,867
5,921
1,278
2,525
9,306
3,879
1,782
6,428
2,839
0
24,482
W
Ah Puch
8,287
797
962
2,064
6,516
2,377
368
3,322
3,002
28,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,005
Gold Earned
48,289
109
Minions Killed
137
0
Camps Cleared
0
912,358
Distance Traveled
1,094,093
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,656
555
0
0
0
172,409
0
W
Cupid
9,888
824
35
3
0
236,320
0
L
Athena
7,101
592
4
0
0
173,184
0
L
Kukulkan
9,744
812
73
6
0
188,128
0
W
Fenrir
9,801
817
2
0
0
205,157
0
W
Chronos
9,953
829
35
3
0
217,962
0
L
Serqet
8,612
718
8
1
0
216,421
0
L
Scylla
7,892
658
24
2
0
162,216
0
W
Charybdis
9,483
790
35
3
0
180,803
0
W
Ah Puch
9,164
764
30
3
0
253,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role