Player Matchup

Medusa
Medusa
Gh0st_Haz3_420
Medusa
Level 89
God Stats
42W - 46L
1,416 SR
Queue Stats
133W - 159L
1,390 Elo+
Party 2
Thanatos
Thanatos
GrandTitan10
Thanatos
Level 78
God Stats
84W - 89L
1,408 SR
Queue Stats
200W - 192L
1,392 Elo+
Solo
Nike
Nike
KAU_KAU_808
Nike
Level 46
God Stats
12W - 7L
1,731 SR
Queue Stats
56W - 66L
1,456 Elo+
Party 2
Baron Samedi
Baron Samedi
Timothy_Vacation
Baron Samedi
Level 89
God Stats
24W - 15L
1,473 SR
Queue Stats
128W - 136L
1,435 Elo+
Party 2
Hades
Hades
noah_RoD_0806
Hades
Level 90
God Stats
21W - 16L
1,553 SR
Queue Stats
146W - 146L
1,480 Elo+
Party 2
Team Averages
Level 78
1,516 SR
1,431 Elo+

VS

Team Averages
Level 82
1,442 SR
1,431 Elo+
Chang'e
Chang'e
SampleTextExe
Chang'e
Level 83
God Stats
0W - 2L
1,285 SR
Queue Stats
118W - 146L
1,397 Elo+
Party 1
Bastet
Bastet
Senpa1_p1z
Bastet
Level 66
God Stats
52W - 30L
1,667 SR
Queue Stats
258W - 261L
1,463 Elo+
Solo
Charon
Charon
Trusty0418
Charon
Level 89
God Stats
0W - 2L
1,266 SR
Queue Stats
189W - 224L
1,380 Elo+
Party 1
Medusa
Medusa
Volcanic Wraith
Medusa
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,500 Elo+
Solo
Vamana
Vamana
zmankiller1
Vamana
Level 106
God Stats
0W - 3L
1,490 SR
Queue Stats
358W - 379L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
5,612
510
2,910
6,060
1,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Thanatos
GrandTitan10
Thanatos
12
4 / 3 / 1
6,846
622
5,116
12,604
6,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 3 / 0
5,840
531
2,980
7,625
6,674
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
Timothy_Vacation
Baron Samedi
10
1 / 1 / 6
6,503
591
4,426
7,869
6,578
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
5 / 2 / 2
6,959
633
6,112
9,285
4,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
10
1 / 7 / 5
5,901
536
6,319
10,138
3,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
Senpa1_p1z
Bastet
11
4 / 2 / 0
6,631
603
4,898
9,702
3,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charon
Trusty0418
Charon
10
1 / 1 / 3
6,163
560
5,125
6,953
4,364
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

1
0 / 0 / 0
2,146
195
0
0
0
Vamana
12
3 / 1 / 1
7,558
687
7,428
9,547
8,651
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
18
10
Kills
9
10
Deaths
11
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
W
Thanatos
GrandTitan10
Thanatos
4
3
1
1.5
W
0
3
0
0
L
Chang'e
1
7
5
0.5
L
Bastet
Senpa1_p1z
Bastet
4
2
0
2
W
Baron Samedi
Timothy_Vacation
Baron Samedi
1
1
6
4
L
Charon
Trusty0418
Charon
1
1
3
2.5
L
0
0
0
0
W
5
2
2
3
L
Vamana
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,544
Damage
23,770
43,443
Taken
36,340
26,112
Mitigated
19,660
20,456
Healing
8,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,910
854
0
1,759
6,060
1,804
2,332
830
5,230
0
34,992
W
Thanatos
GrandTitan10
Thanatos
5,116
2,500
0
9,074
12,604
6,116
340
3,807
8,797
0
55,273
W
2,980
365
0
295
7,625
6,674
0
0
7,625
80
33,791
L
Chang'e
6,319
1,331
440
1,080
10,138
3,381
0
5,439
4,699
31,797
0
L
Bastet
Senpa1_p1z
Bastet
4,898
1,446
0
3,179
9,702
3,264
0
1,260
8,442
0
43,513
W
Baron Samedi
Timothy_Vacation
Baron Samedi
4,426
457
1,033
3,453
7,869
6,578
196
2,949
4,920
18,754
0
L
Charon
Trusty0418
Charon
5,125
1,187
0
1,866
6,953
4,364
0
3,054
3,899
21,829
0
L
0
0
0
0
0
0
0
0
0
0
0
W
6,112
192
200
4,642
9,285
4,940
0
3,858
5,427
38,579
0
L
Vamana
7,428
3,223
0
1,579
9,547
8,651
0
865
8,682
0
54,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,760
Gold Earned
28,399
290
Minions Killed
208
0
Camps Cleared
0
1,041,690
Distance Traveled
892,604
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,612
510
56
5
0
180,142
2
W
Thanatos
6,846
622
81
7
0
226,775
0
W
Nike
5,840
531
60
5
0
208,270
0
L
Chang'e
5,901
536
45
4
0
196,293
0
L
Bastet
6,631
603
65
6
0
260,563
2
W
Baron Samedi
6,503
591
24
2
0
225,748
2
L
Charon
6,163
560
8
1
0
194,761
0
L
Medusa
2,146
195
0
0
0
0
0
W
Hades
6,959
633
69
6
0
200,755
0
L
Vamana
7,558
687
90
8
0
240,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role