Player Matchup

Ratatoskr
Ratatoskr
DC-579-
Ratatoskr
Level 144
God Stats
10W - 3L
1,824 SR
Queue Stats
128W - 121L
1,532 Elo+
Party 3
Artio
Artio
GreatValueTalent
Artio
Level 141
God Stats
0W - 2L
1,322 SR
Queue Stats
37W - 40L
1,498 Elo+
Party 3
Ao Kuang
Ao Kuang
Moonlight_Evee
Ao Kuang
Level 28
God Stats
0W - 2L
1,291 SR
Queue Stats
60W - 44L
1,551 Elo+
Party 2
Charybdis
Charybdis
OnlyBurzum
Charybdis
Level 211
God Stats
152W - 115L
1,571 SR
Queue Stats
199W - 183L
1,495 Elo+
Party 2
Medusa
Medusa
aidan9261999
Medusa
Level 129
God Stats
1W - 1L
1,374 SR
Queue Stats
93W - 93L
1,529 Elo+
Party 3
Team Averages
Level 131
1,476 SR
1,521 Elo+

VS

Team Averages
Level 143
1,606 SR
1,508 Elo+
Apollo
Apollo
I Daeda I
Apollo
Level 141
God Stats
4W - 2L
1,741 SR
Queue Stats
152W - 121L
1,491 Elo+
Party 1
Aphrodite
Aphrodite
I THEBIGD I
Aphrodite
Level 128
God Stats
12W - 13L
1,814 SR
Queue Stats
56W - 73L
1,430 Elo+
Party 1
Nu Wa
Nu Wa
I TheUgalda I
Nu Wa
Level 158
God Stats
4W - 4L
1,518 SR
Queue Stats
263W - 220L
1,523 Elo+
Party 1
Fenrir
Fenrir
I WarmPockets I
Fenrir
Level 142
God Stats
6W - 6L
1,602 SR
Queue Stats
135W - 126L
1,529 Elo+
Party 1
Charon
Charon
Yiggs
Charon
Level 148
God Stats
2W - 0L
1,355 SR
Queue Stats
72W - 60L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DC-579-
Ratatoskr
11
0 / 3 / 2
6,908
493
3,362
12,044
8,776
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 2 / 0
6,649
475
5,356
15,882
10,229
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
13
3 / 2 / 0
7,217
516
5,385
12,702
5,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
OnlyBurzum
Charybdis
13
1 / 2 / 1
7,681
549
7,554
9,514
3,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
14
0 / 1 / 2
7,793
557
5,493
8,475
3,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
I Daeda I
Apollo
12
0 / 2 / 3
7,167
512
5,649
9,693
3,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
I THEBIGD I
Aphrodite
13
3 / 1 / 1
8,304
593
10,623
11,119
4,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 0 / 2
8,445
603
7,920
2,772
951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 2 / 4
7,909
565
6,832
11,496
5,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charon
Yiggs
Charon
12
0 / 0 / 5
7,336
524
6,609
8,048
6,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
5
Kills
10
10
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
DC-579-
Ratatoskr
0
3
2
0.33
L
1
2
0
0.5
W
Apollo
I Daeda I
Apollo
0
2
3
0.75
W
Aphrodite
I THEBIGD I
Aphrodite
3
1
1
3.5
W
3
0
2
4
W
4
2
4
3
L
Ao Kuang
3
2
0
1.5
L
Charybdis
OnlyBurzum
Charybdis
1
2
1
0.75
W
Charon
Yiggs
Charon
0
0
5
2.5
L
Medusa
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,150
Damage
37,633
58,617
Taken
43,128
31,352
Mitigated
20,439
19,302
Healing
18,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
DC-579-
Ratatoskr
3,362
559
0
2,235
12,044
8,776
0
5,205
6,661
0
29,654
L
5,356
663
0
4,813
15,882
10,229
0
10,566
5,202
34,383
0
W
Apollo
I Daeda I
Apollo
5,649
2,881
0
2,812
9,693
3,647
0
1,500
8,193
0
61,075
W
Aphrodite
I THEBIGD I
Aphrodite
10,623
1,655
1,067
8,122
11,119
4,506
504
4,674
6,328
59,622
0
W
7,920
1,954
0
1,299
2,772
951
474
130
2,642
69,644
0
W
6,832
1,534
0
2,631
11,496
5,325
758
3,183
8,313
0
58,762
L
Ao Kuang
5,385
1,450
0
6,485
12,702
5,035
0
3,522
9,034
57,936
0
L
Charybdis
OnlyBurzum
Charybdis
7,554
3,279
0
3,828
9,514
3,918
48
1,645
7,839
0
65,067
W
Charon
Yiggs
Charon
6,609
1,046
0
2,374
8,048
6,010
189
1,114
6,911
22,297
0
L
Medusa
5,493
1,759
0
1,941
8,475
3,394
0
3,590
4,729
0
83,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,248
Gold Earned
39,161
467
Minions Killed
441
0
Camps Cleared
0
1,353,055
Distance Traveled
1,411,873
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
6,908
493
30
2
0
287,269
0
L
Artio
6,649
475
60
4
0
268,112
0
W
Apollo
7,167
512
109
8
0
267,939
0
W
Aphrodite
8,304
593
88
6
0
234,580
0
W
Nu Wa
8,445
603
143
10
0
276,428
0
W
Fenrir
7,909
565
80
6
0
336,380
0
L
Ao Kuang
7,217
516
91
7
0
298,420
0
L
Charybdis
7,681
549
131
9
0
253,985
0
W
Charon
7,336
524
21
2
0
296,546
0
L
Medusa
7,793
557
155
11
0
245,269
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role