Player Matchup

Heimdallr
Heimdallr
Kazishine
Heimdallr
Level 23
God Stats
5W - 9L
1,291 SR
Queue Stats
18W - 25L
1,376 Elo+
Party 2
Cthulhu
Cthulhu
Postofficekid
Cthulhu
Level 18
God Stats
4W - 0L
1,862 SR
Queue Stats
14W - 14L
1,427 Elo+
Party 2
Awilix
Awilix
Rona Bottle
Awilix
Level 84
God Stats
7W - 7L
1,488 SR
Queue Stats
33W - 49L
1,376 Elo+
Party 2
Bakasura
Bakasura
kingarthur928
Bakasura
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Eset
Eset
krampus_bratEatr
Eset
Level 30
God Stats
1W - 2L
1,186 SR
Queue Stats
26W - 38L
1,250 Elo+
Party 3
Team Averages
Level 33
1,465 SR
1,386 Elo+

VS

Team Averages
Level 63
1,503 SR
1,378 Elo+
Sol
Sol
B3N1T3Z0210
Sol
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,174 Elo+
Solo
Osiris
Osiris
FallenLord81
Osiris
Level 129
God Stats
3W - 6L
1,361 SR
Queue Stats
392W - 370L
1,442 Elo+
Party 1
Kali
Kali
Senju_Jason
Kali
Level 48
God Stats
1W - 2L
1,269 SR
Queue Stats
157W - 184L
1,409 Elo+
Party 1
Chernobog
Chernobog
hawkeye1842
Chernobog
Level 36
God Stats
2W - 3L
1,703 SR
Queue Stats
84W - 106L
1,417 Elo+
Solo
Bacchus
Bacchus
sunnybunzz517
Bacchus
Level 52
God Stats
3W - 6L
1,682 SR
Queue Stats
177W - 180L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Kazishine
Heimdallr
14
2 / 0 / 1
8,133
508
5,696
11,124
4,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
11
1 / 0 / 0
7,724
483
2,190
9,023
5,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
16
4 / 2 / 4
9,561
598
12,516
14,563
6,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
kingarthur928
Bakasura
11
0 / 9 / 0
6,650
416
809
10,300
3,724
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 1 / 3
8,902
556
6,901
8,330
3,425
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
6,563
410
3,469
7,525
1,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
15
5 / 1 / 3
9,218
576
10,338
10,992
14,872
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
4 / 3 / 3
8,509
532
6,758
13,994
5,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chernobog
hawkeye1842
Chernobog
1
0 / 0 / 0
3,159
197
0
0
0
Bacchus
13
1 / 3 / 1
8,037
502
6,134
16,914
18,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
9
Kills
11
12
Deaths
9
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Osiris
5
1
3
6.5
W
Heimdallr
Kazishine
Heimdallr
2
0
1
2.5
W
Cthulhu
1
0
0
1
W
Awilix
4
2
4
3
L
4
3
3
1.83
L
Chernobog
hawkeye1842
Chernobog
0
0
0
0
W
Bakasura
kingarthur928
Bakasura
0
9
0
0
W
2
1
3
3.5
L
Bacchus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,112
Damage
26,699
53,340
Taken
49,425
24,602
Mitigated
40,915
15,277
Healing
9,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,469
943
0
2,803
7,525
1,976
482
2,542
4,983
32,110
0
L
Osiris
10,338
3,468
0
1,344
10,992
14,872
1,146
1,862
9,110
0
72,055
W
Heimdallr
Kazishine
Heimdallr
5,696
3,572
0
3,077
11,124
4,885
280
3,515
7,609
0
60,665
W
Cthulhu
2,190
541
1,364
3,047
9,023
5,883
0
1,384
7,639
27,093
0
W
Awilix
12,516
5,191
0
5,238
14,563
6,685
0
2,346
12,217
0
94,478
L
6,758
3,177
0
2,154
13,994
5,903
0
2,338
11,650
0
61,940
L
Chernobog
hawkeye1842
Chernobog
0
0
0
0
0
0
0
0
0
0
0
W
Bakasura
kingarthur928
Bakasura
809
281
0
613
10,300
3,724
0
591
9,709
0
14,481
W
6,901
434
76
1,862
8,330
3,425
2,033
2,051
6,279
64,957
0
L
Bacchus
6,134
736
0
3,506
16,914
18,164
102
2,349
14,565
42,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,970
Gold Earned
35,486
393
Minions Killed
276
0
Camps Cleared
0
1,611,474
Distance Traveled
1,180,926
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,563
410
43
3
0
244,149
0
L
Osiris
9,218
576
88
6
0
253,226
0
W
Heimdallr
8,133
508
90
6
0
307,387
4
W
Cthulhu
7,724
483
35
2
0
320,164
3
W
Awilix
9,561
598
125
8
0
378,987
0
L
Kali
8,509
532
94
6
0
362,679
2
L
Chernobog
3,159
197
0
0
0
0
0
W
Bakasura
6,650
416
32
2
0
294,002
0
W
Eset
8,902
556
111
7
0
310,934
0
L
Bacchus
8,037
502
51
3
0
320,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role