Player Matchup

Ares
Ares
EvitaΝ
Ares
Level 197
God Stats
1W - 3L
1,683 SR
Queue Stats
424W - 362L
1,619 Elo+
Party 1
Ravana
Ravana
HERΩ
Ravana
Level 204
God Stats
10W - 4L
1,757 SR
Queue Stats
858W - 792L
1,645 Elo+
Party 1
Geb
Geb
ROEFER1234567
Geb
Level 7
God Stats
3W - 3L
1,891 SR
Queue Stats
43W - 24L
1,682 Elo+
Party 1
Skadi
Skadi
TheoreticallyX
Skadi
Level 142
God Stats
6W - 11L
1,406 SR
Queue Stats
102W - 102L
1,592 Elo+
Party 1
Raijin
Raijin
iiiALI
Raijin
Level 167
God Stats
5W - 4L
1,612 SR
Queue Stats
237W - 254L
1,538 Elo+
Party 1
Team Averages
Level 143
1,670 SR
1,615 Elo+

VS

Team Averages
Level 163
1,641 SR
1,608 Elo+
Olorun
Olorun
TheAlmightyPILE
Olorun
Level 159
God Stats
8W - 11L
1,502 SR
Queue Stats
260W - 233L
1,603 Elo+
Party 2
Ra
Ra
VisionlessLad3
Ra
Level 127
God Stats
4W - 2L
1,868 SR
Queue Stats
109W - 123L
1,564 Elo+
Party 2
Pele
Pele
WierdJello
Pele
Level 127
God Stats
6W - 5L
1,677 SR
Queue Stats
252W - 248L
1,561 Elo+
Party 2
Athena
Athena
Yotsuyu
Athena
Level 244
God Stats
1W - 1L
1,500 SR
Queue Stats
254W - 115L
1,736 Elo+
Solo
Ne Zha
Ne Zha
saturn514
Ne Zha
Level 158
God Stats
8W - 5L
1,658 SR
Queue Stats
699W - 628L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
EvitaΝ
Ares
11
0 / 2 / 0
6,203
517
6,117
12,574
14,696
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ravana
HERΩ
Ravana
12
4 / 3 / 1
7,245
604
7,376
8,070
3,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 4 / 4
6,131
511
4,149
13,014
8,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 4 / 1
6,334
528
5,877
11,221
4,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Raijin
iiiALI
Raijin
12
1 / 1 / 1
7,140
595
5,394
7,016
2,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 4
8,146
679
14,359
9,316
4,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
3 / 2 / 3
7,241
603
4,576
8,249
3,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
4 / 1 / 4
7,142
595
9,711
9,964
3,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Athena
Yotsuyu
Athena
12
2 / 0 / 9
7,432
619
5,276
10,760
8,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
saturn514
Ne Zha
13
1 / 0 / 2
7,636
636
6,040
9,485
5,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
6
Kills
14
14
Deaths
6
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ares
EvitaΝ
Ares
0
2
0
0
L
Ravana
HERΩ
Ravana
4
3
1
1.5
L
0
4
4
0.5
W
4
3
4
2
L
1
4
1
0.38
W
3
2
3
2.25
W
4
1
4
6
W
Athena
Yotsuyu
Athena
2
0
9
6.5
L
Raijin
iiiALI
Raijin
1
1
1
1.5
W
Ne Zha
saturn514
Ne Zha
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,913
Damage
39,962
51,895
Taken
47,774
33,390
Mitigated
26,140
11,746
Healing
17,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
EvitaΝ
Ares
6,117
1,128
0
3,302
12,574
14,696
0
1,310
11,264
44,150
0
L
Ravana
HERΩ
Ravana
7,376
2,583
0
2,500
8,070
3,734
0
4,532
3,538
0
53,580
L
4,149
878
1,536
2,361
13,014
8,404
0
8,304
4,710
12,206
0
W
14,359
7,050
328
3,471
9,316
4,583
1,309
1,585
7,723
67,631
9,782
L
5,877
2,781
0
1,082
11,221
4,180
0
7,653
3,558
0
44,935
W
4,576
643
1,259
2,839
8,249
3,564
0
3,380
4,579
62,298
0
W
9,711
2,093
0
1,421
9,964
3,877
0
2,420
7,454
0
64,249
W
Athena
Yotsuyu
Athena
5,276
2,042
611
3,067
10,760
8,698
9
3,076
7,572
18,108
0
L
Raijin
iiiALI
Raijin
5,394
403
0
965
7,016
2,376
0
2,049
4,967
61,077
0
W
Ne Zha
saturn514
Ne Zha
6,040
2,003
0
4,029
9,485
5,418
0
4,699
4,786
2,385
45,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,053
Gold Earned
37,597
362
Minions Killed
438
0
Camps Cleared
0
1,255,001
Distance Traveled
1,314,820
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,203
517
45
4
0
232,203
0
L
Ravana
7,245
604
89
7
0
289,752
1
L
Geb
6,131
511
8
1
0
264,609
2
W
Olorun
8,146
679
120
10
0
227,645
1
L
Skadi
6,334
528
84
7
0
230,721
5
W
Ra
7,241
603
121
10
0
252,050
2
W
Pele
7,142
595
88
7
0
295,046
0
W
Athena
7,432
619
15
1
0
275,184
2
L
Raijin
7,140
595
136
11
0
237,716
0
W
Ne Zha
7,636
636
94
8
0
264,895
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role