Player Matchup

Xbalanque
Xbalanque
Platinum I
T7 MrChampion
Xbalanque
Platinum I
Level 156
God Stats
23W - 10L
1,552 SR
Queue Stats
168W - 121L
1,872 MMR
Party 2
Khepri
Khepri
Platinum IV
T7MrWhite Jr310
Khepri
Platinum IV
Level 129
God Stats
0W - 1L
1,258 SR
Queue Stats
98W - 86L
1,585 MMR
Party 2
Poseidon
Poseidon
Gold II
TurdBurgalurr
Poseidon
Gold II
Level 124
God Stats
1W - 2L
1,532 SR
Queue Stats
86W - 81L
1,673 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 136
1,447 SR
1,710 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 111
1,558 SR
2,055 MMR
Raijin
Raijin
Diamond I
DomInMiD
Raijin
Diamond I
Level 183
God Stats
4W - 9L
1,460 SR
Queue Stats
448W - 451L
2,443 MMR
Party 1
Bastet
Bastet
Diamond V
Hitori Kure
Bastet
Diamond V
Level 45
God Stats
18W - 7L
1,742 SR
Queue Stats
208W - 200L
2,116 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold I
ghandilatisha
Kumbhakarna
Gold I
Level 105
God Stats
22W - 29L
1,473 SR
Queue Stats
239W - 292L
1,607 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
T7 MrChampion
Xbalanque
16
3 / 6 / 4
13,043
725
23,523
25,180
11,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 4 / 6
13,235
735
9,151
20,651
24,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Poseidon
TurdBurgalurr
Poseidon
15
2 / 8 / 4
13,138
730
13,963
17,858
6,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
AchillesThothKuzenboNe ZhaAgni

VS

Bans
PersephoneBacchusAthenaGebCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DomInMiD
Raijin
18
8 / 4 / 7
15,342
852
21,362
18,381
9,703
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
18
9 / 4 / 7
15,421
857
28,768
23,012
13,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
ghandilatisha
Kumbhakarna
15
1 / 0 / 14
13,214
734
6,893
19,369
28,376
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
46
7
Kills
18
18
Deaths
8
14
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Raijin
DomInMiD
Raijin
8
4
7
2.88
W
Bastet
9
4
7
3.13
L
Xbalanque
T7 MrChampion
Xbalanque
3
6
4
0.83
L
2
4
6
1.25
L
Poseidon
TurdBurgalurr
Poseidon
2
8
4
0.5
W
Kumbhakarna
ghandilatisha
Kumbhakarna
1
0
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,637
Damage
57,023
63,689
Taken
60,762
41,495
Mitigated
51,702
8,866
Healing
15,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
DomInMiD
Raijin
21,362
967
0
4,515
18,381
9,703
1,229
7,471
10,344
100,884
0
W
Bastet
28,768
6,040
0
8,602
23,012
13,623
1,509
8,459
14,082
0
58,830
L
Xbalanque
T7 MrChampion
Xbalanque
23,523
12,642
0
6,837
25,180
11,024
371
8,527
15,460
0
58,404
L
9,151
848
0
1,351
20,651
24,190
0
10,229
9,556
18,946
0
L
Poseidon
TurdBurgalurr
Poseidon
13,963
1,157
0
678
17,858
6,281
0
8,957
8,304
66,999
0
W
Kumbhakarna
ghandilatisha
Kumbhakarna
6,893
962
0
2,502
19,369
28,376
694
5,534
13,023
30,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,416
Gold Earned
43,977
205
Minions Killed
210
0
Camps Cleared
0
934,851
Distance Traveled
968,237
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
15,342
852
134
7
0
273,903
3
W
Bastet
15,421
857
52
3
0
360,555
0
L
Xbalanque
13,043
725
75
4
0
295,988
3
L
Khepri
13,235
735
16
1
0
318,809
1
L
Poseidon
13,138
730
114
6
0
320,054
4
W
Kumbhakarna
13,214
734
24
1
0
333,779
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role