Player Matchup

Artemis
Artemis
ATG Hellfire
Artemis
Level 108
God Stats
5W - 8L
1,471 SR
Queue Stats
147W - 134L
1,469 Elo+
Solo
Chronos
Chronos
DeadliestSteak
Chronos
Level 104
God Stats
57W - 40L
1,562 SR
Queue Stats
212W - 182L
1,476 Elo+
Solo
Tiamat
Tiamat
NIckBosh
Tiamat
Level 150
God Stats
1W - 1L
1,815 SR
Queue Stats
72W - 45L
1,564 Elo+
Party 2
Gilgamesh
Gilgamesh
PY3tti
Gilgamesh
Level 157
God Stats
13W - 11L
1,606 SR
Queue Stats
624W - 619L
1,500 Elo+
Solo
Bacchus
Bacchus
kpd10
Bacchus
Level 147
God Stats
2W - 2L
1,714 SR
Queue Stats
75W - 47L
1,561 Elo+
Party 2
Team Averages
Level 133
1,634 SR
1,514 Elo+

VS

Team Averages
Level 119
1,510 SR
1,479 Elo+
Maman Brigitte
Maman Brigitte
ApexShenanigans
Maman Brigitte
Level 123
God Stats
6W - 4L
1,644 SR
Queue Stats
36W - 46L
1,454 Elo+
Party 1
Ares
Ares
Bloodman2344
Ares
Level 67
God Stats
3W - 2L
1,493 SR
Queue Stats
136W - 138L
1,510 Elo+
Party 1
Anubis
Anubis
SpeedNova
Anubis
Level 99
God Stats
145W - 75L
1,701 SR
Queue Stats
232W - 202L
1,463 Elo+
Solo
Nike
Nike
SterMiester
Nike
Level 147
God Stats
2W - 4L
1,159 SR
Queue Stats
142W - 146L
1,478 Elo+
Party 1
Anhur
Anhur
YouKnowImHim
Anhur
Level 159
God Stats
1W - 1L
1,554 SR
Queue Stats
132W - 162L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ATG Hellfire
Artemis
10
1 / 4 / 3
6,113
509
8,669
9,598
3,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
5 / 4 / 2
7,886
657
5,651
10,520
3,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
NIckBosh
Tiamat
11
1 / 4 / 0
6,444
537
5,414
9,123
5,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gilgamesh
PY3tti
Gilgamesh
10
1 / 7 / 3
5,800
483
5,056
13,614
6,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bacchus
kpd10
Bacchus
9
2 / 3 / 3
6,671
556
6,809
11,345
9,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
ApexShenanigans
Maman Brigitte
12
5 / 3 / 8
7,686
641
7,723
9,639
4,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 4 / 10
7,672
639
7,127
12,520
11,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
SpeedNova
Anubis
14
7 / 1 / 4
8,647
721
9,754
9,535
5,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
2 / 0 / 2
8,548
712
5,518
8,618
7,337
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 2 / 3
7,425
619
7,891
11,814
4,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
10
Kills
22
22
Deaths
10
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Artemis
ATG Hellfire
Artemis
1
4
3
0.63
W
Maman Brigitte
ApexShenanigans
Maman Brigitte
5
3
8
3
W
4
4
10
2.25
L
5
4
2
1.5
L
Tiamat
NIckBosh
Tiamat
1
4
0
0.25
L
Gilgamesh
PY3tti
Gilgamesh
1
7
3
0.36
W
Anubis
SpeedNova
Anubis
7
1
4
9
W
2
0
2
3
W
4
2
3
2.75
L
Bacchus
kpd10
Bacchus
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,599
Damage
38,013
54,200
Taken
52,126
27,941
Mitigated
32,360
7,711
Healing
15,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ATG Hellfire
Artemis
8,669
3,105
0
1,119
9,598
3,206
0
2,167
7,431
0
46,918
W
Maman Brigitte
ApexShenanigans
Maman Brigitte
7,723
850
0
3,348
9,639
4,043
0
2,376
7,182
47,086
0
W
7,127
2,065
0
2,049
12,520
11,061
0
4,755
7,765
16,907
0
L
5,651
1,907
0
988
10,520
3,195
161
6,728
3,792
57,084
0
L
Tiamat
NIckBosh
Tiamat
5,414
424
0
1,569
9,123
5,637
0
1,905
7,218
37,106
0
L
Gilgamesh
PY3tti
Gilgamesh
5,056
2,136
0
2,141
13,614
6,641
0
6,419
7,195
0
38,643
W
Anubis
SpeedNova
Anubis
9,754
755
0
4,518
9,535
5,344
736
3,943
5,592
70,530
0
W
5,518
802
0
1,641
8,618
7,337
0
3,984
4,005
1,645
58,882
W
7,891
4,968
0
4,430
11,814
4,575
0
3,245
8,569
0
45,631
L
Bacchus
kpd10
Bacchus
6,809
816
0
1,894
11,345
9,262
0
7,774
3,571
19,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,914
Gold Earned
39,978
333
Minions Killed
355
0
Camps Cleared
0
1,167,287
Distance Traveled
1,210,460
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,113
509
72
6
0
210,105
2
W
Maman Brigitte
7,686
641
66
6
0
271,450
0
W
Ares
7,672
639
15
1
0
235,061
3
L
Chronos
7,886
657
105
9
0
239,440
0
L
Tiamat
6,444
537
79
7
0
208,607
0
L
Gilgamesh
5,800
483
62
5
0
243,778
0
W
Anubis
8,647
721
102
9
0
233,938
1
W
Nike
8,548
712
107
9
0
222,478
1
W
Anhur
7,425
619
65
5
0
247,533
2
L
Bacchus
6,671
556
15
1
0
265,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role