Player Matchup

Ravana
Ravana
GarfieldLagnasa
Ravana
Level 77
God Stats
9W - 6L
1,539 SR
Queue Stats
104W - 86L
1,579 Elo+
Party 2
Neith
Neith
KawkMouth
Neith
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,411 Elo+
Party 2
Sylvanus
Sylvanus
Priceiswrong
Sylvanus
Level 42
God Stats
1W - 2L
1,356 SR
Queue Stats
9W - 10L
1,516 Elo+
Party 2
Scylla
Scylla
itsdustyy
Scylla
Level 28
God Stats
0W - 1L
1,557 SR
Queue Stats
4W - 6L
1,516 Elo+
Party 2
Fenrir
Fenrir
lnsanedreams
Fenrir
Level 143
God Stats
6W - 9L
1,474 SR
Queue Stats
13W - 16L
1,460 Elo+
Party 2
Team Averages
Level 76
1,485 SR
1,496 Elo+

VS

Team Averages
Level 52
1,506 SR
1,571 Elo+
Hades
Hades
BacchusToePics
Hades
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 41L
1,679 Elo+
Party 1
Agni
Agni
HostileLemur915
Agni
Level 28
God Stats
7W - 5L
1,571 SR
Queue Stats
125W - 108L
1,547 Elo+
Party 3
Osiris
Osiris
NuWaOnlyFans
Osiris
Level 91
God Stats
2W - 0L
1,421 SR
Queue Stats
138W - 101L
1,605 Elo+
Party 1
Olorun
Olorun
TexasLife6234
Olorun
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
370W - 334L
1,480 Elo+
Party 3
Horus
Horus
UnboundChart
Horus
Level 57
God Stats
8W - 8L
1,540 SR
Queue Stats
74W - 72L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 3
6,316
486
6,108
10,998
7,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Neith
KawkMouth
Neith
11
5 / 4 / 2
7,088
545
9,512
9,293
3,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
Priceiswrong
Sylvanus
9
0 / 2 / 1
5,989
461
2,872
6,177
4,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
itsdustyy
Scylla
9
0 / 4 / 0
5,701
439
2,376
7,750
2,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
12
4 / 3 / 4
7,191
553
4,575
10,919
4,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 4
8,940
688
8,841
12,997
7,180
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 2 / 6
7,767
597
4,402
5,908
2,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
15
7 / 1 / 2
9,078
698
6,962
9,893
6,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 2 / 2
8,454
650
8,489
11,245
5,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 2 / 7
7,624
586
3,182
12,913
9,488
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
9
Kills
18
18
Deaths
9
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
2
4
3
L
0
5
3
0.3
W
2
2
6
2.5
L
Neith
KawkMouth
Neith
5
4
2
1.5
W
Osiris
7
1
2
8
L
Sylvanus
Priceiswrong
Sylvanus
0
2
1
0.25
W
4
2
2
2.5
W
1
2
7
2.25
L
Scylla
itsdustyy
Scylla
0
4
0
0
L
Fenrir
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,443
Damage
31,876
45,137
Taken
52,956
22,458
Mitigated
30,264
10,193
Healing
24,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,841
1,606
880
7,326
12,997
7,180
831
631
12,364
65,540
0
L
6,108
818
0
1,948
10,998
7,861
0
5,572
5,426
0
45,520
W
4,402
825
0
773
5,908
2,035
1,309
622
5,162
51,433
0
L
Neith
KawkMouth
Neith
9,512
3,628
0
1,183
9,293
3,340
0
6,393
2,900
0
35,367
W
Osiris
6,962
2,828
0
1,797
9,893
6,272
0
560
9,286
0
78,173
L
Sylvanus
Priceiswrong
Sylvanus
2,872
1,117
312
1,735
6,177
4,610
0
2,930
3,247
21,710
0
W
8,489
5,471
70
4,280
11,245
5,289
1,641
1,410
9,835
63,639
4,312
W
3,182
1,843
4,177
5,518
12,913
9,488
516
2,579
10,214
0
25,238
L
Scylla
itsdustyy
Scylla
2,376
129
0
1,280
7,750
2,166
57
3,277
4,473
29,647
0
L
Fenrir
4,575
749
0
3,735
10,919
4,481
0
3,533
7,386
0
32,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,285
Gold Earned
41,863
271
Minions Killed
457
0
Camps Cleared
0
1,263,099
Distance Traveled
1,294,692
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,940
688
118
9
0
225,550
0
L
Ravana
6,316
486
59
5
0
251,665
0
W
Agni
7,767
597
89
7
0
261,348
0
L
Neith
7,088
545
60
5
0
244,423
1
W
Osiris
9,078
698
115
9
0
303,270
0
L
Sylvanus
5,989
461
35
3
0
247,940
0
W
Olorun
8,454
650
96
7
0
261,144
0
W
Horus
7,624
586
39
3
0
243,380
0
L
Scylla
5,701
439
71
5
0
226,631
0
L
Fenrir
7,191
553
46
4
0
292,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role