Player Matchup

Mercury
Mercury
BoogieWitHoodie
Mercury
Level 8
God Stats
1W - 2L
1,752 SR
Queue Stats
25W - 15L
1,745 Elo+
Party 4
Surtr
Surtr
Cookedbreads
Surtr
Level 125
God Stats
15W - 11L
1,626 SR
Queue Stats
251W - 225L
1,545 Elo+
Party 4
Athena
Athena
DaddysNotNyce
Athena
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,759 Elo+
Party 1
Janus
Janus
Littletyke1
Janus
Level 49
God Stats
2W - 3L
1,454 SR
Queue Stats
92W - 79L
1,560 Elo+
Solo
Sol
Sol
TRIGENFTW
Sol
Level 121
God Stats
4W - 2L
1,824 SR
Queue Stats
115W - 90L
1,607 Elo+
Party 1
Team Averages
Level 64
1,631 SR
1,643 Elo+

VS

Team Averages
Level 66
1,544 SR
1,574 Elo+
Mulan
Mulan
Brunfried
Mulan
Level 25
God Stats
5W - 1L
1,645 SR
Queue Stats
28W - 9L
1,814 Elo+
Party 3
Aphrodite
Aphrodite
FATandFIT2
Aphrodite
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 108L
1,407 Elo+
Solo
Ao Kuang
Ao Kuang
FlyGuyLui
Ao Kuang
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
191W - 205L
1,424 Elo+
Party 2
Set
Set
Gharbin1616
Set
Level 106
God Stats
11W - 9L
1,711 SR
Queue Stats
283W - 185L
1,687 Elo+
Party 3
Chernobog
Chernobog
iTzKaii
Chernobog
Level 140
God Stats
2W - 4L
1,366 SR
Queue Stats
190W - 188L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
6,243
568
5,465
10,196
3,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 1 / 0
6,682
607
8,432
9,878
6,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 2 / 3
6,288
572
4,046
9,902
8,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
1 / 5 / 1
5,946
541
3,879
8,792
2,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 0 / 1
7,357
669
11,634
7,166
2,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Brunfried
Mulan
11
2 / 1 / 0
6,612
601
6,664
11,031
6,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
FATandFIT2
Aphrodite
10
1 / 1 / 6
6,528
593
2,934
9,501
6,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ao Kuang
FlyGuyLui
Ao Kuang
11
2 / 2 / 3
6,445
586
4,989
8,346
3,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
6 / 2 / 4
7,665
697
12,201
11,266
7,865
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
iTzKaii
Chernobog
10
0 / 4 / 1
5,982
544
5,795
10,510
4,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
10
Kills
11
11
Deaths
10
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Mulan
Brunfried
Mulan
2
1
0
2
L
1
1
0
1
L
2
2
3
1.75
W
Aphrodite
FATandFIT2
Aphrodite
1
1
6
4
W
Ao Kuang
FlyGuyLui
Ao Kuang
2
2
3
1.75
W
6
2
4
4
L
1
5
1
0.3
L
5
0
1
5.5
W
Chernobog
iTzKaii
Chernobog
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,456
Damage
32,583
45,934
Taken
50,654
23,807
Mitigated
29,372
8,792
Healing
21,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,465
2,307
0
780
10,196
3,569
0
2,512
7,684
0
51,203
W
Mulan
Brunfried
Mulan
6,664
1,040
0
4,265
11,031
6,991
0
797
10,234
0
50,015
L
8,432
2,831
0
2,250
9,878
6,245
0
646
9,232
743
50,340
L
4,046
1,295
0
1,068
9,902
8,810
0
1,840
8,062
18,775
0
W
Aphrodite
FATandFIT2
Aphrodite
2,934
432
1,764
6,391
9,501
6,763
302
5,429
3,992
20,843
0
W
Ao Kuang
FlyGuyLui
Ao Kuang
4,989
1,120
0
1,757
8,346
3,165
0
2,129
6,213
46,683
0
W
12,201
5,962
0
3,209
11,266
7,865
0
2,807
8,343
0
60,215
L
3,879
417
0
1,550
8,792
2,704
0
905
7,887
43,869
0
L
11,634
6,999
0
3,144
7,166
2,479
0
2,020
5,146
59,224
5,410
W
Chernobog
iTzKaii
Chernobog
5,795
4,032
0
4,067
10,510
4,588
0
8,594
1,916
0
47,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,516
Gold Earned
33,232
387
Minions Killed
370
0
Camps Cleared
0
1,162,589
Distance Traveled
1,120,483
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,243
568
69
6
0
256,061
0
W
Mulan
6,612
601
88
8
0
215,211
0
L
Surtr
6,682
607
86
8
0
226,700
0
L
Athena
6,288
572
39
4
0
241,991
0
W
Aphrodite
6,528
593
28
3
0
206,365
2
W
Ao Kuang
6,445
586
68
6
0
279,916
1
W
Set
7,665
697
102
9
0
223,967
0
L
Janus
5,946
541
80
7
0
209,744
2
L
Sol
7,357
669
113
10
0
228,093
1
W
Chernobog
5,982
544
84
8
0
195,024
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role