Player Matchup

Baron Samedi
Baron Samedi
GrandpasDrawers
Baron Samedi
Level 179
God Stats
11W - 6L
1,629 SR
Queue Stats
420W - 457L
1,447 Elo+
Party 2
Pele
Pele
eQ Prefix
Pele
Level 11
God Stats
8W - 16L
1,256 SR
Queue Stats
50W - 57L
1,389 Elo+
Party 2
Danzaburou
Danzaburou
igetcudi
Danzaburou
Level 124
God Stats
5W - 3L
1,575 SR
Queue Stats
39W - 45L
1,436 Elo+
Party 2
Team Averages
Level 105
1,487 SR
1,424 Elo+

VS

Team Averages
Level 125
1,607 SR
1,491 Elo+
Medusa
Medusa
 
Medusa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
UnstoppableC
Ra
Level 121
God Stats
30W - 18L
1,612 SR
Queue Stats
112W - 119L
1,441 Elo+
Solo
Jormungandr
Jormungandr
freix0
Jormungandr
Level 108
God Stats
55W - 26L
1,708 SR
Queue Stats
83W - 48L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GrandpasDrawers
Baron Samedi
11
3 / 0 / 3
7,778
778
8,426
5,732
3,914
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
10
2 / 0 / 5
7,279
728
3,026
6,694
2,494
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
igetcudi
Danzaburou
11
2 / 1 / 5
7,397
740
6,266
7,211
3,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
1 / 2 / 0
7,307
731
6,089
5,950
2,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 4 / 0
6,914
691
2,717
8,535
3,436
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
freix0
Jormungandr
9
0 / 1 / 0
6,806
681
5,318
8,019
3,613
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
7
Kills
1
1
Deaths
7
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
2
0
0.5
W
Baron Samedi
GrandpasDrawers
Baron Samedi
3
0
3
4.5
L
0
4
0
0
W
Pele
2
0
5
4.5
L
Jormungandr
freix0
Jormungandr
0
1
0
0
W
Danzaburou
igetcudi
Danzaburou
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,718
Damage
14,124
19,637
Taken
22,504
9,417
Mitigated
9,809
4,888
Healing
5,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,089
2,060
0
650
5,950
2,760
57
1,440
4,510
0
27,676
W
Baron Samedi
GrandpasDrawers
Baron Samedi
8,426
540
546
1,313
5,732
3,914
0
3,261
2,471
23,398
0
L
2,717
81
1,295
1,924
8,535
3,436
93
4,168
4,367
30,987
0
W
Pele
3,026
557
0
1,020
6,694
2,494
0
2,150
4,544
0
19,266
L
Jormungandr
freix0
Jormungandr
5,318
1,548
157
1,332
8,019
3,613
0
3,298
4,721
18,862
0
W
Danzaburou
igetcudi
Danzaburou
6,266
1,229
0
2,009
7,211
3,009
0
3,085
4,073
0
27,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,454
Gold Earned
21,027
90
Minions Killed
114
0
Camps Cleared
0
515,214
Distance Traveled
526,704
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,307
731
35
4
0
174,576
4
W
Baron Samedi
7,778
778
26
3
0
164,173
4
L
Ra
6,914
691
51
5
0
157,816
1
W
Pele
7,279
728
23
2
0
181,715
0
L
Jormungandr
6,806
681
28
3
0
194,312
5
W
Danzaburou
7,397
740
41
4
0
169,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role