Player Matchup

Hades
Hades
LeoProStalker
Hades
Level 80
God Stats
247W - 172L
1,587 SR
Queue Stats
414W - 359L
1,566 Elo+
Solo
Sun Wukong
Sun Wukong
Pitbullbabyeater
Sun Wukong
Level 45
God Stats
10W - 2L
1,768 SR
Queue Stats
270W - 225L
1,656 Elo+
Solo
Mercury
Mercury
ReformedGuy
Mercury
Level 85
God Stats
5W - 1L
1,640 SR
Queue Stats
70W - 17L
1,720 Elo+
Party 1
Izanami
Izanami
ethanator130
Izanami
Level 83
God Stats
3W - 1L
1,500 SR
Queue Stats
93W - 70L
1,594 Elo+
Solo
Yu Huang
Yu Huang
yodajedimaster2
Yu Huang
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 15L
1,786 Elo+
Party 1
Team Averages
Level 63
1,599 SR
1,664 Elo+

VS

Team Averages
Level 63
1,470 SR
1,665 Elo+
Hel
Hel
InjectTheReject
Hel
Level 40
God Stats
2W - 3L
1,597 SR
Queue Stats
76W - 59L
1,582 Elo+
Party 2
Raijin
Raijin
J03s
Raijin
Level 129
God Stats
1W - 4L
1,339 SR
Queue Stats
257W - 207L
1,649 Elo+
Party 2
Fenrir
Fenrir
Rimeeee
Fenrir
Level 34
God Stats
2W - 3L
1,509 SR
Queue Stats
57W - 36L
1,722 Elo+
Solo
Thoth
Thoth
xhushx
Thoth
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 103L
1,625 Elo+
Solo
Ullr
Ullr
āzzynyx
Ullr
Level 69
God Stats
20W - 6L
1,404 SR
Queue Stats
63W - 21L
1,745 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 5
6,545
545
6,709
11,208
5,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
Pitbullbabyeater
Sun Wukong
14
2 / 0 / 0
8,111
676
6,975
12,334
8,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mercury
ReformedGuy
Mercury
14
7 / 3 / 2
8,161
680
8,960
10,222
3,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
ethanator130
Izanami
9
0 / 5 / 0
5,819
485
3,250
8,896
3,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
13
5 / 1 / 4
8,376
698
9,372
5,923
1,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
6,321
527
3,662
11,380
8,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
J03s
Raijin
12
1 / 2 / 0
6,625
552
6,947
10,657
7,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Rimeeee
Fenrir
12
6 / 4 / 2
7,422
619
6,047
12,235
5,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thoth
xhushx
Thoth
8
1 / 3 / 2
5,715
476
3,056
6,051
1,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
12
4 / 2 / 6
7,615
635
10,331
10,574
3,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
25
16
Kills
13
13
Deaths
16
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
Raijin
J03s
Raijin
1
2
0
0.5
W
2
4
5
1.13
W
Sun Wukong
Pitbullbabyeater
Sun Wukong
2
0
0
2
W
Mercury
ReformedGuy
Mercury
7
3
2
2.67
L
Fenrir
Rimeeee
Fenrir
6
4
2
1.75
W
Izanami
ethanator130
Izanami
0
5
0
0
L
Thoth
xhushx
Thoth
1
3
2
0.67
W
Yu Huang
5
1
4
7
L
Ullr
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,266
Damage
30,043
48,583
Taken
50,897
21,517
Mitigated
26,519
16,847
Healing
13,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,662
828
2,197
3,502
11,380
8,336
0
6,946
4,434
27,940
0
L
Raijin
J03s
Raijin
6,947
1,492
0
3,651
10,657
7,077
0
85
10,572
51,953
238
W
6,709
962
287
3,038
11,208
5,061
273
1,567
9,629
29,315
0
W
Sun Wukong
Pitbullbabyeater
Sun Wukong
6,975
1,478
0
5,813
12,334
8,111
0
4,937
6,426
85
72,046
W
Mercury
ReformedGuy
Mercury
8,960
5,221
0
3,462
10,222
3,451
0
2,210
7,846
0
57,557
L
Fenrir
Rimeeee
Fenrir
6,047
2,427
0
2,405
12,235
5,327
0
2,224
10,011
0
50,334
W
Izanami
ethanator130
Izanami
3,250
2,295
0
1,240
8,896
3,023
0
996
7,900
0
39,536
L
Thoth
xhushx
Thoth
3,056
350
0
250
6,051
1,998
0
3,212
2,839
23,554
0
W
Yu Huang
9,372
1,536
0
3,007
5,923
1,871
67
2,390
3,355
69,159
0
L
Ullr
10,331
4,183
0
1,680
10,574
3,781
0
3,699
6,875
0
62,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,012
Gold Earned
33,698
428
Minions Killed
358
0
Camps Cleared
0
1,266,135
Distance Traveled
1,115,260
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,321
527
49
4
0
215,194
0
L
Raijin
6,625
552
80
7
0
229,482
0
W
Hades
6,545
545
42
4
0
242,400
0
W
Sun Wukong
8,111
676
122
10
0
245,741
3
W
Mercury
8,161
680
86
7
0
308,618
0
L
Fenrir
7,422
619
78
7
0
273,362
0
W
Izanami
5,819
485
64
5
0
223,907
3
L
Thoth
5,715
476
51
4
0
162,680
1
W
Yu Huang
8,376
698
114
10
0
245,469
0
L
Ullr
7,615
635
100
8
0
234,542
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role