Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
AngelofOmen
Mulan
Level 158
God Stats
2W - 2L
1,702 SR
Queue Stats
302W - 245L
1,570 Elo+
Party 1
Mercury
Mercury
ManmadeSole
Mercury
Level 125
God Stats
2W - 4L
1,468 SR
Queue Stats
255W - 245L
1,484 Elo+
Solo
Jormungandr
Jormungandr
Sirensnake
Jormungandr
Level 159
God Stats
0W - 3L
1,283 SR
Queue Stats
315W - 267L
1,486 Elo+
Party 1
Atlas
Atlas
TheWizWolf
Atlas
Level 158
God Stats
4W - 5L
1,543 SR
Queue Stats
218W - 168L
1,601 Elo+
Party 1
Team Averages
Level 160
1,499 SR
1,528 Elo+

VS

Team Averages
Level 120
1,459 SR
1,535 Elo+
Geb
Geb
 
Geb
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
DrMrSirIII
Lancelot
Level 151
God Stats
5W - 3L
1,516 SR
Queue Stats
167W - 140L
1,596 Elo+
Solo
Cthulhu
Cthulhu
LOLcasto191000
Cthulhu
Level 102
God Stats
3W - 2L
1,649 SR
Queue Stats
204W - 197L
1,568 Elo+
Solo
Merlin
Merlin
Take-A-Liking
Merlin
Level 147
God Stats
8W - 9L
1,472 SR
Queue Stats
375W - 389L
1,465 Elo+
Solo
Loki
Loki
lAppleChickenl
Loki
Level 121
God Stats
4W - 8L
1,160 SR
Queue Stats
291W - 279L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
0 / 4 / 2
6,684
668
3,490
8,714
4,257
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 3 / 3
7,029
703
4,197
8,792
6,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
ManmadeSole
Mercury
12
2 / 4 / 1
7,486
749
4,570
8,366
4,310
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
Sirensnake
Jormungandr
12
0 / 3 / 2
6,902
690
8,328
10,611
11,477
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Atlas
14
2 / 1 / 3
7,927
793
6,466
11,633
12,951
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
0 / 1 / 13
8,511
851
7,420
10,991
11,451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
DrMrSirIII
Lancelot
15
7 / 1 / 6
9,198
920
7,156
7,524
4,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 2 / 10
9,413
941
9,003
9,730
10,492
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 1 / 13
8,335
834
11,387
4,984
2,885
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
5 / 1 / 8
8,869
887
9,763
6,955
3,935
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
65
5
Kills
15
15
Deaths
6
11
Assists
50
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
4
2
0.25
W
Geb
 
Geb
0
1
13
6.5
L
1
3
3
0.83
W
Lancelot
DrMrSirIII
Lancelot
7
1
6
10
W
3
2
10
4
L
Mercury
ManmadeSole
Mercury
2
4
1
0.63
L
Jormungandr
Sirensnake
Jormungandr
0
3
2
0.33
W
0
1
13
6.5
L
Atlas
2
1
3
3.5
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,051
Damage
44,729
48,116
Taken
40,184
39,255
Mitigated
32,835
12,939
Healing
15,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
3,490
614
724
1,519
8,714
4,257
0
5,273
3,441
12,747
252
W
Geb
 
Geb
7,420
267
2,276
2,931
10,991
11,451
595
3,575
7,245
9,730
0
L
4,197
703
1,734
841
8,792
6,260
0
5,081
3,711
0
6,834
W
Lancelot
DrMrSirIII
Lancelot
7,156
668
2,899
2,022
7,524
4,072
1,709
3,133
4,173
0
13,575
W
9,003
140
1,397
1,373
9,730
10,492
264
3,849
5,588
26,142
0
L
Mercury
ManmadeSole
Mercury
4,570
944
1,319
421
8,366
4,310
0
4,162
4,204
0
9,915
L
Jormungandr
Sirensnake
Jormungandr
8,328
1,207
1,029
2,143
10,611
11,477
0
6,236
4,375
14,658
0
W
11,387
484
42
288
4,984
2,885
1,543
3,125
1,610
31,725
0
L
Atlas
6,466
1,782
1,213
1,996
11,633
12,951
0
7,058
4,575
18,470
0
W
9,763
961
1,352
735
6,955
3,935
1,776
3,254
3,536
0
18,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,028
Gold Earned
44,326
85
Minions Killed
128
0
Camps Cleared
0
925,913
Distance Traveled
1,064,907
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,684
668
20
2
0
191,056
0
W
Geb
8,511
851
3
0
0
223,237
0
L
Mulan
7,029
703
14
1
0
175,499
0
W
Lancelot
9,198
920
18
2
0
177,054
0
W
Cthulhu
9,413
941
37
4
0
216,317
0
L
Mercury
7,486
749
18
2
0
194,900
0
L
Jormungandr
6,902
690
18
2
0
169,906
0
W
Merlin
8,335
834
45
5
0
205,057
0
L
Atlas
7,927
793
15
2
0
194,552
0
W
Loki
8,869
887
25
3
0
243,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role