Player Matchup

Osiris
Osiris
GrampsWasTaken
Osiris
Level 158
God Stats
1W - 1L
1,297 SR
Queue Stats
47W - 40L
1,544 Elo+
Party 2
Chronos
Chronos
IUseFlexSeal
Chronos
Level 179
God Stats
3W - 1L
1,500 SR
Queue Stats
174W - 124L
1,624 Elo+
Party 1
Gilgamesh
Gilgamesh
Sundered21
Gilgamesh
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 31L
1,569 Elo+
Party 2
Chang'e
Chang'e
Zoro5034
Chang'e
Level 132
God Stats
37W - 30L
1,571 SR
Queue Stats
69W - 58L
1,514 Elo+
Party 2
Achilles
Achilles
bathtubchan
Achilles
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
215W - 184L
1,579 Elo+
Party 1
Team Averages
Level 153
1,473 SR
1,566 Elo+

VS

Team Averages
Level 127
1,615 SR
1,527 Elo+
Bacchus
Bacchus
MaxSpooks
Bacchus
Level 146
God Stats
2W - 4L
1,445 SR
Queue Stats
102W - 102L
1,485 Elo+
Solo
Poseidon
Poseidon
Nirari
Poseidon
Level 129
God Stats
0W - 1L
1,809 SR
Queue Stats
26W - 22L
1,536 Elo+
Party 3
Izanami
Izanami
TitaniaAbuser
Izanami
Level 206
God Stats
7W - 13L
1,393 SR
Queue Stats
1,113W - 1,059L
1,532 Elo+
Solo
Susano
Susano
countryboy22135
Susano
Level 85
God Stats
2W - 4L
1,656 SR
Queue Stats
145W - 138L
1,548 Elo+
Solo
Surtr
Surtr
vElastic
Surtr
Level 70
God Stats
3W - 3L
1,773 SR
Queue Stats
51W - 52L
1,536 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 2
7,425
530
4,778
9,747
6,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
IUseFlexSeal
Chronos
13
2 / 1 / 5
7,624
545
8,222
10,647
3,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Sundered21
Gilgamesh
12
0 / 2 / 0
6,807
486
6,821
15,394
14,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chang'e
Zoro5034
Chang'e
13
1 / 0 / 0
7,520
537
6,631
5,723
2,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
bathtubchan
Achilles
12
2 / 1 / 3
7,303
522
4,005
9,307
8,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MaxSpooks
Bacchus
9
0 / 1 / 1
6,256
447
5,445
8,898
8,897
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
Nirari
Poseidon
13
0 / 1 / 0
7,449
532
3,572
7,784
2,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
12
1 / 4 / 1
6,876
491
7,665
11,435
4,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 1 / 2
7,106
508
3,900
9,604
3,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Surtr
vElastic
Surtr
13
2 / 0 / 0
7,866
562
8,744
12,798
8,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
7
Kills
4
4
Deaths
7
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
W
Chronos
IUseFlexSeal
Chronos
2
1
5
4.5
L
Bacchus
MaxSpooks
Bacchus
0
1
1
0.5
L
Poseidon
Nirari
Poseidon
0
1
0
0
W
Gilgamesh
Sundered21
Gilgamesh
0
2
0
0
L
Izanami
1
4
1
0.38
W
Chang'e
Zoro5034
Chang'e
1
0
0
1
W
Achilles
bathtubchan
Achilles
2
1
3
3.5
L
1
1
2
2
L
Surtr
vElastic
Surtr
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,457
Damage
29,326
50,818
Taken
50,519
34,486
Mitigated
29,354
14,009
Healing
13,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,778
2,101
0
1,395
9,747
6,108
0
1,065
8,682
0
58,296
W
Chronos
IUseFlexSeal
Chronos
8,222
3,361
0
4,980
10,647
3,873
0
2,753
7,894
66,187
2,580
L
Bacchus
MaxSpooks
Bacchus
5,445
1,427
0
2,592
8,898
8,897
0
2,831
5,935
16,242
0
L
Poseidon
Nirari
Poseidon
3,572
1,033
0
2,327
7,784
2,588
0
4,515
2,979
73,751
0
W
Gilgamesh
Sundered21
Gilgamesh
6,821
1,781
0
1,256
15,394
14,004
0
463
14,931
0
51,835
L
Izanami
7,665
4,405
0
2,599
11,435
4,969
0
6,702
4,729
0
58,363
W
Chang'e
Zoro5034
Chang'e
6,631
202
243
2,847
5,723
2,193
240
3,149
2,574
55,605
0
W
Achilles
bathtubchan
Achilles
4,005
910
0
3,288
9,307
8,308
0
2,050
7,257
0
16,380
L
3,900
1,639
0
1,000
9,604
3,972
0
256
9,312
0
63,093
L
Surtr
vElastic
Surtr
8,744
3,952
0
5,407
12,798
8,928
0
0
12,798
1,428
59,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,679
Gold Earned
35,553
424
Minions Killed
423
0
Camps Cleared
0
1,374,388
Distance Traveled
1,413,368
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,425
530
84
6
0
355,984
0
W
Chronos
7,624
545
117
8
0
238,206
0
L
Bacchus
6,256
447
17
1
0
285,930
2
L
Poseidon
7,449
532
134
10
0
262,435
2
W
Gilgamesh
6,807
486
99
7
0
268,471
0
L
Izanami
6,876
491
92
7
0
251,390
0
W
Chang'e
7,520
537
112
8
0
231,888
1
W
Achilles
7,303
522
12
1
0
279,839
0
L
Susano
7,106
508
91
7
0
348,306
0
L
Surtr
7,866
562
89
6
0
265,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role