Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
 
Sol
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
FadingStorm
Mercury
Level 23
God Stats
0W - 2L
1,852 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Hachiman
Hachiman
TheonlyJJ123677
Hachiman
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
TravisJr
Sylvanus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Team Averages
Level 33
1,570 SR
1,500 Elo+

VS

Team Averages
Level 56
1,432 SR
1,421 Elo+
Danzaburou
Danzaburou
Guns9536
Danzaburou
Level 79
God Stats
8W - 6L
1,368 SR
Queue Stats
108W - 107L
1,276 Elo+
Party 2
Fenrir
Fenrir
TheBeast_N_666
Fenrir
Level 25
God Stats
2W - 4L
1,122 SR
Queue Stats
14W - 24L
1,351 Elo+
Party 1
Ao Kuang
Ao Kuang
Trickee13
Ao Kuang
Level 25
God Stats
14W - 11L
1,396 SR
Queue Stats
121W - 125L
1,301 Elo+
Party 2
Apollo
Apollo
Ttyler2008
Apollo
Level 46
God Stats
5W - 3L
1,709 SR
Queue Stats
83W - 57L
1,608 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
gibanyan2000
Morgan Le Fay
Level 105
God Stats
3W - 2L
1,566 SR
Queue Stats
290W - 318L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
7
3 / 6 / 1
4,662
518
3,060
7,192
2,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
 
Sol
2
0 / 1 / 0
3,496
388
0
1,084
238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
FadingStorm
Mercury
10
3 / 3 / 1
5,947
661
3,785
8,354
2,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
6
0 / 4 / 1
4,031
448
2,329
8,090
2,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
TravisJr
Sylvanus
5
0 / 4 / 2
4,225
469
1,322
5,658
3,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Guns9536
Danzaburou
11
1 / 0 / 2
6,878
764
942
2,258
893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
4 / 3 / 4
5,663
629
6,332
8,013
2,821
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
Trickee13
Ao Kuang
10
3 / 1 / 1
6,371
708
2,634
6,462
2,111
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Ttyler2008
Apollo
11
2 / 1 / 1
6,583
731
5,496
6,839
2,529
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
gibanyan2000
Morgan Le Fay
11
8 / 1 / 3
6,999
778
8,389
6,258
2,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
6
Kills
18
18
Deaths
6
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
3
6
1
0.58
L
Sol
 
Sol
0
1
0
0
L
Mercury
FadingStorm
Mercury
3
3
1
1.17
W
Danzaburou
Guns9536
Danzaburou
1
0
2
2
W
4
3
4
2
L
Hachiman
0
4
1
0.13
L
Sylvanus
TravisJr
Sylvanus
0
4
2
0.25
W
Ao Kuang
Trickee13
Ao Kuang
3
1
1
3.5
W
Apollo
Ttyler2008
Apollo
2
1
1
2.5
W
Morgan Le Fay
gibanyan2000
Morgan Le Fay
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,496
Damage
23,793
30,378
Taken
29,830
10,760
Mitigated
10,850
2,114
Healing
7,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
3,060
559
0
190
7,192
2,419
0
4,831
2,361
20,308
0
L
Sol
 
Sol
0
0
0
186
1,084
238
0
335
749
2,652
0
L
Mercury
FadingStorm
Mercury
3,785
1,609
0
475
8,354
2,805
0
2,487
5,861
0
35,826
W
Danzaburou
Guns9536
Danzaburou
942
436
0
1,667
2,258
893
751
44
2,214
0
46,279
W
6,332
2,201
0
788
8,013
2,821
104
2,080
5,933
0
22,567
L
Hachiman
2,329
1,677
0
239
8,090
2,131
0
0
8,090
0
10,843
L
Sylvanus
TravisJr
Sylvanus
1,322
997
623
401
5,658
3,167
0
3,309
2,349
4,433
0
W
Ao Kuang
Trickee13
Ao Kuang
2,634
767
0
1,332
6,462
2,111
574
116
6,346
40,593
442
W
Apollo
Ttyler2008
Apollo
5,496
3,425
0
3,443
6,839
2,529
380
150
6,689
0
44,159
W
Morgan Le Fay
gibanyan2000
Morgan Le Fay
8,389
1,731
0
752
6,258
2,496
77
1,992
4,266
40,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,361
Gold Earned
32,494
112
Minions Killed
313
0
Camps Cleared
0
755,190
Distance Traveled
946,847
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
4,662
518
20
2
0
148,719
0
L
Sol
3,496
388
7
1
0
25,736
0
L
Mercury
5,947
661
61
7
0
218,886
0
W
Danzaburou
6,878
764
89
10
0
176,148
3
W
Fenrir
5,663
629
32
4
0
221,311
0
L
Hachiman
4,031
448
20
2
0
185,636
0
L
Sylvanus
4,225
469
4
0
0
176,213
0
W
Ao Kuang
6,371
708
63
7
0
195,980
0
W
Apollo
6,583
731
66
7
0
167,121
0
W
Morgan Le Fay
6,999
778
63
7
0
186,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role