Player Matchup

Loki
Loki
 
Loki
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Graceboy08
Neith
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,489 Elo+
Party 2
Guan Yu
Guan Yu
LordKingSlayer7
Guan Yu
Level 141
God Stats
0W - 1L
1,633 SR
Queue Stats
14W - 18L
1,510 Elo+
Party 2
Rama
Rama
WirednBlind
Rama
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 68L
1,429 Elo+
Party 2
Raijin
Raijin
tREXI23
Raijin
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 18L
1,438 Elo+
Party 2
Team Averages
Level 125
1,527 SR
1,473 Elo+

VS

Team Averages
Level 116
1,556 SR
1,559 Elo+
Zhong Kui
Zhong Kui
AoGxSpRaYzZ
Zhong Kui
Level 99
God Stats
3W - 2L
1,494 SR
Queue Stats
299W - 280L
1,471 Elo+
Party 1
Izanami
Izanami
FuttBuckfutter
Izanami
Level 109
God Stats
8W - 5L
1,668 SR
Queue Stats
177W - 88L
1,672 Elo+
Party 3
Sun Wukong
Sun Wukong
Sumthncleverer
Sun Wukong
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 64L
1,692 Elo+
Party 3
Ix Chel
Ix Chel
enochonidas
Ix Chel
Level 126
God Stats
3W - 3L
1,404 SR
Queue Stats
469W - 469L
1,445 Elo+
Party 1
Arachne
Arachne
zeerrox
Arachne
Level 146
God Stats
2W - 0L
1,715 SR
Queue Stats
221W - 224L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
1 / 1 / 1
5,643
1,129
6,466
2,845
1,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Neith
5
0 / 0 / 0
4,304
861
0
0
0
11
1 / 1 / 1
5,749
1,150
1,243
6,895
6,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 1 / 2
5,165
1,033
4,129
4,934
2,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
tREXI23
Raijin
5
0 / 0 / 0
4,304
861
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AoGxSpRaYzZ
Zhong Kui
10
1 / 1 / 2
5,520
1,104
2,778
5,383
8,076
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 0 / 1
6,128
1,226
2,587
4,144
2,478
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Sumthncleverer
Sun Wukong
10
0 / 1 / 3
5,406
1,081
3,198
4,988
4,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
enochonidas
Ix Chel
10
0 / 0 / 2
5,390
1,078
2,009
2,842
1,120
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
zeerrox
Arachne
11
1 / 0 / 2
5,744
1,149
3,360
2,913
1,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
2
Kills
3
3
Deaths
2
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
1
1
1.5
W
Zhong Kui
AoGxSpRaYzZ
Zhong Kui
1
1
2
2
W
1
0
1
1.5
L
Neith
0
0
0
0
L
1
1
1
1.5
W
Sun Wukong
Sumthncleverer
Sun Wukong
0
1
3
1.5
L
0
1
2
1
W
Ix Chel
enochonidas
Ix Chel
0
0
2
1
L
Raijin
tREXI23
Raijin
0
0
0
0
W
Arachne
zeerrox
Arachne
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,838
Damage
13,932
14,674
Taken
20,270
9,723
Mitigated
18,516
6,599
Healing
7,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,466
120
0
823
2,845
1,157
0
961
1,884
0
19,504
W
Zhong Kui
AoGxSpRaYzZ
Zhong Kui
2,778
430
1,556
1,547
5,383
8,076
494
0
5,383
5,237
0
W
2,587
1,779
330
984
4,144
2,478
1,081
0
4,144
0
17,887
L
Neith
0
0
0
0
0
0
0
0
0
0
0
L
1,243
207
1,004
1,947
6,895
6,441
0
1,854
4,915
0
8,550
W
Sun Wukong
Sumthncleverer
Sun Wukong
3,198
249
264
153
4,988
4,890
0
0
4,988
0
6,022
L
4,129
1,539
716
2,109
4,934
2,125
0
1,972
2,962
0
10,406
W
Ix Chel
enochonidas
Ix Chel
2,009
497
1,094
832
2,842
1,120
291
0
2,842
6,890
0
L
Raijin
tREXI23
Raijin
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
zeerrox
Arachne
3,360
2,859
0
270
2,913
1,952
413
0
2,913
0
4,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,165
Gold Earned
28,188
71
Minions Killed
66
0
Camps Cleared
0
300,731
Distance Traveled
470,624
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,643
1,129
21
4
0
112,454
0
W
Zhong Kui
5,520
1,104
10
2
0
92,547
0
W
Izanami
6,128
1,226
40
8
0
86,594
0
L
Neith
4,304
861
0
0
0
0
0
L
Guan Yu
5,749
1,150
23
5
0
95,108
0
W
Sun Wukong
5,406
1,081
8
2
0
85,433
0
L
Rama
5,165
1,033
27
5
0
93,169
0
W
Ix Chel
5,390
1,078
3
1
0
105,101
0
L
Raijin
4,304
861
0
0
0
0
0
W
Arachne
5,744
1,149
5
1
0
100,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role