Player Matchup

Hel
Hel
ProfessorMilkman
Hel
Level 130
God Stats
2W - 1L
1,692 SR
Queue Stats
63W - 73L
1,510 Elo+
Party 2
Susano
Susano
TheOvenThatCan
Susano
Level 101
God Stats
1W - 2L
1,322 SR
Queue Stats
48W - 60L
1,495 Elo+
Party 2
Ah Puch
Ah Puch
WeebExecutioner
Ah Puch
Level 119
God Stats
7W - 2L
1,902 SR
Queue Stats
156W - 170L
1,538 Elo+
Party 2
Cthulhu
Cthulhu
hoaxter
Cthulhu
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 59L
1,518 Elo+
Party 2
Chiron
Chiron
selorad
Chiron
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 172L
1,492 Elo+
Solo
Team Averages
Level 112
1,583 SR
1,511 Elo+

VS

Team Averages
Level 119
1,507 SR
1,518 Elo+
Bakasura
Bakasura
BigCountry5132
Bakasura
Level 119
God Stats
2W - 1L
1,537 SR
Queue Stats
258W - 291L
1,489 Elo+
Solo
Hel
Hel
KallyTheGreat
Hel
Level 96
God Stats
2W - 1L
1,754 SR
Queue Stats
37W - 30L
1,531 Elo+
Party 1
Merlin
Merlin
Koarje
Merlin
Level 118
God Stats
6W - 4L
1,438 SR
Queue Stats
277W - 290L
1,533 Elo+
Party 3
Loki
Loki
SnaekTheGreat
Loki
Level 122
God Stats
3W - 6L
1,328 SR
Queue Stats
270W - 272L
1,535 Elo+
Party 1
Apollo
Apollo
Wide Putin
Apollo
Level 141
God Stats
6W - 8L
1,479 SR
Queue Stats
330W - 341L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 24
17,604
607
21,086
37,927
22,707
20
1 / 9 / 17
14,934
515
21,613
41,415
20,193
20
13 / 8 / 15
19,986
689
42,690
39,607
19,641
Cthulhu
hoaxter
Cthulhu
20
7 / 10 / 18
18,378
634
25,550
64,688
104,931
Chiron
selorad
Chiron
20
10 / 5 / 12
18,525
639
42,498
38,309
19,227
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
9 / 12 / 20
18,136
625
30,316
38,385
35,526
Axe of Animosity

Axe of Animosity

+30
Physical Protection
+30
Magical Protection
+300
Health
+30%
Crowd Control Reduction

PASSIVE - Your Basic Attacks deal bonus damage equal to 2.5% of your Maximum Health as Magical Damage to enemies and structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
1 / 6 / 22
16,522
570
16,274
35,989
27,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Merlin
Koarje
Merlin
20
4 / 7 / 18
18,705
645
56,818
29,856
13,073
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
13 / 7 / 16
19,287
665
46,304
30,461
14,120
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Apollo
Wide Putin
Apollo
20
10 / 5 / 13
19,912
687
45,066
32,630
16,327
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
126
37
Kills
37
38
Deaths
37
86
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Bakasura
9
12
20
1.58
W
1
6
22
2
W
Merlin
Koarje
Merlin
4
7
18
1.86
L
6
6
24
3
W
13
7
16
3
L
1
9
17
1.06
L
13
8
15
2.56
W
Apollo
Wide Putin
Apollo
10
5
13
3.3
L
Cthulhu
hoaxter
Cthulhu
7
10
18
1.6
L
Chiron
selorad
Chiron
10
5
12
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

153,437
Damage
194,778
221,946
Taken
167,321
186,699
Mitigated
106,601
105,861
Healing
79,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
30,316
15,211
2,981
7,449
38,385
35,526
321
19,931
18,454
2,561
26,266
W
16,274
1,101
32,729
20,064
35,989
27,555
828
18,441
17,548
39,840
0
W
Merlin
Koarje
Merlin
56,818
2,431
1,021
4,439
29,856
13,073
2,373
16,721
13,135
120,371
0
L
21,086
1,192
38,242
17,885
37,927
22,707
811
11,393
24,324
40,179
0
W
46,304
3,312
988
1,369
30,461
14,120
2,330
16,241
14,220
0
81,296
L
21,613
2,762
2,647
6,996
41,415
20,193
2,988
14,004
26,512
0
52,303
L
42,690
1,615
2,430
9,592
39,607
19,641
2,216
10,948
26,438
85,400
0
W
Apollo
Wide Putin
Apollo
45,066
30,863
2,190
6,504
32,630
16,327
5,021
15,141
17,489
0
81,179
L
Cthulhu
hoaxter
Cthulhu
25,550
877
2,488
8,760
64,688
104,931
475
24,041
39,300
46,162
2,851
L
Chiron
selorad
Chiron
42,498
14,985
4,861
11,960
38,309
19,227
2,660
14,240
22,969
0
93,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,427
Gold Earned
92,562
344
Minions Killed
339
0
Camps Cleared
0
2,439,116
Distance Traveled
2,478,221
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
18,136
625
29
1
0
508,193
0
W
Hel
16,522
570
51
2
0
513,197
0
W
Merlin
18,705
645
130
4
0
474,911
0
L
Hel
17,604
607
50
2
0
514,286
0
W
Loki
19,287
665
47
2
0
482,924
0
L
Susano
14,934
515
53
2
0
560,775
0
L
Ah Puch
19,986
689
78
3
0
416,013
0
W
Apollo
19,912
687
82
3
0
498,996
0
L
Cthulhu
18,378
634
60
2
0
483,583
0
L
Chiron
18,525
639
103
4
0
464,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role