Player Matchup

Khepri
Khepri
Pollitogamin
Khepri
Level 62
God Stats
7W - 9L
1,606 SR
Queue Stats
68W - 67L
1,483 Elo+
Party 3
Surtr
Surtr
Vlliainz
Surtr
Level 29
God Stats
1W - 1L
1,737 SR
Queue Stats
14W - 20L
1,446 Elo+
Party 2
Ra
Ra
juanllc02
Ra
Level 38
God Stats
4W - 6L
1,309 SR
Queue Stats
45W - 58L
1,365 Elo+
Solo
Awilix
Awilix
wesbandz
Awilix
Level 89
God Stats
22W - 13L
1,666 SR
Queue Stats
85W - 78L
1,441 Elo+
Party 3
Hou Yi
Hou Yi
zackattack177
Hou Yi
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,389 Elo+
Party 2
Team Averages
Level 56
1,563 SR
1,425 Elo+

VS

Team Averages
Level 77
1,482 SR
1,450 Elo+
Xbalanque
Xbalanque
BOBNARLEYBOYZ
Xbalanque
Level 69
God Stats
131W - 122L
1,548 SR
Queue Stats
144W - 143L
1,466 Elo+
Solo
Chang'e
Chang'e
CoxInhibitor
Chang'e
Level 98
God Stats
72W - 57L
1,544 SR
Queue Stats
347W - 330L
1,467 Elo+
Party 1
Kuzenbo
Kuzenbo
Minimumwage1
Kuzenbo
Level 46
God Stats
2W - 3L
1,331 SR
Queue Stats
140W - 132L
1,458 Elo+
Party 4
Erlang Shen
Erlang Shen
PotatoePapi
Erlang Shen
Level 64
God Stats
163W - 129L
1,544 SR
Queue Stats
221W - 209L
1,457 Elo+
Party 1
Nemesis
Nemesis
ShadierFkey
Nemesis
Level 110
God Stats
95W - 72L
1,443 SR
Queue Stats
293W - 301L
1,403 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
2 / 5 / 8
8,946
471
6,331
19,831
21,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Surtr
Vlliainz
Surtr
15
1 / 3 / 0
8,906
469
8,630
18,145
17,565
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
1 / 5 / 1
6,626
349
1,798
7,099
1,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
wesbandz
Awilix
14
6 / 5 / 4
9,197
484
16,581
17,611
8,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
6 / 3 / 3
9,203
484
14,973
13,490
5,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BOBNARLEYBOYZ
Xbalanque
15
5 / 4 / 6
10,246
539
12,264
11,698
4,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
CoxInhibitor
Chang'e
14
4 / 5 / 5
9,747
513
12,518
16,663
5,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Minimumwage1
Kuzenbo
13
0 / 3 / 9
7,919
417
7,988
18,676
13,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Erlang Shen
PotatoePapi
Erlang Shen
16
5 / 0 / 6
10,280
541
14,997
15,995
13,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
ShadierFkey
Nemesis
16
6 / 4 / 8
10,035
528
10,904
18,335
7,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
54
16
Kills
20
21
Deaths
16
16
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
BOBNARLEYBOYZ
Xbalanque
5
4
6
2
W
Chang'e
CoxInhibitor
Chang'e
4
5
5
1.3
W
Kuzenbo
Minimumwage1
Kuzenbo
0
3
9
1.5
L
Khepri
2
5
8
1.2
W
Erlang Shen
PotatoePapi
Erlang Shen
5
0
6
8
W
Nemesis
ShadierFkey
Nemesis
6
4
8
2.5
L
Surtr
Vlliainz
Surtr
1
3
0
0.33
L
1
5
1
0.3
L
Awilix
wesbandz
Awilix
6
5
4
1.6
L
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,313
Damage
58,671
76,176
Taken
81,367
55,181
Mitigated
44,718
17,151
Healing
29,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
BOBNARLEYBOYZ
Xbalanque
12,264
7,454
68
1,190
11,698
4,489
1,796
1,609
10,023
0
82,311
W
Chang'e
CoxInhibitor
Chang'e
12,518
1,071
4,146
7,971
16,663
5,842
708
2,176
14,487
68,558
0
W
Kuzenbo
Minimumwage1
Kuzenbo
7,988
2,880
0
4,105
18,676
13,408
543
2,576
16,100
17,957
0
L
Khepri
6,331
1,448
2,743
2,871
19,831
21,288
41
7,158
12,163
31,193
0
W
Erlang Shen
PotatoePapi
Erlang Shen
14,997
8,256
122
4,934
15,995
13,290
782
1,091
14,904
42
70,698
W
Nemesis
ShadierFkey
Nemesis
10,904
5,550
0
6,468
18,335
7,689
0
1,335
17,000
0
85,276
L
Surtr
Vlliainz
Surtr
8,630
2,386
0
6,483
18,145
17,565
0
2,252
15,815
182
61,919
L
1,798
324
170
756
7,099
1,961
342
650
6,409
20,402
0
L
Awilix
wesbandz
Awilix
16,581
5,908
0
1,618
17,611
8,403
0
7,000
10,293
0
55,778
L
14,973
8,951
0
2,510
13,490
5,964
450
2,438
10,948
0
55,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,878
Gold Earned
48,227
321
Minions Killed
428
0
Camps Cleared
0
1,609,736
Distance Traveled
1,870,996
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,246
539
104
5
0
364,347
6
W
Chang'e
9,747
513
100
5
0
345,528
0
W
Kuzenbo
7,919
417
26
1
0
371,162
0
L
Khepri
8,946
471
32
2
0
368,907
5
W
Erlang Shen
10,280
541
108
6
0
394,089
0
W
Nemesis
10,035
528
90
5
0
395,870
0
L
Surtr
8,906
469
85
4
0
351,389
0
L
Ra
6,626
349
42
2
0
188,861
0
L
Awilix
9,197
484
74
4
0
382,728
0
L
Hou Yi
9,203
484
88
5
0
317,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role