Player Matchup

Sun Wukong
Sun Wukong
Clewis55
Sun Wukong
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,512 Elo+
Party 2
Nemesis
Nemesis
DaeNatt
Nemesis
Level 118
God Stats
3W - 1L
1,705 SR
Queue Stats
21W - 18L
1,499 Elo+
Party 2
Bacchus
Bacchus
MasterSedz
Bacchus
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,511 Elo+
Party 2
Sol
Sol
MeatyPrince22
Sol
Level 48
God Stats
10W - 2L
1,804 SR
Queue Stats
229W - 208L
1,479 Elo+
Solo
Ullr
Ullr
thugzy54
Ullr
Level 76
God Stats
3W - 5L
1,314 SR
Queue Stats
315W - 311L
1,477 Elo+
Solo
Team Averages
Level 97
1,565 SR
1,495 Elo+

VS

Team Averages
Level 137
1,440 SR
1,502 Elo+
Tsukuyomi
Tsukuyomi
DankUSir
Tsukuyomi
Level 126
God Stats
8W - 11L
1,254 SR
Queue Stats
417W - 433L
1,456 Elo+
Party 3
Ymir
Ymir
Exavoi
Ymir
Level 125
God Stats
5W - 2L
1,944 SR
Queue Stats
493W - 473L
1,571 Elo+
Party 1
Danzaburou
Danzaburou
Icebear2
Danzaburou
Level 127
God Stats
10W - 15L
1,448 SR
Queue Stats
484W - 478L
1,482 Elo+
Party 3
Surtr
Surtr
Klopfens
Surtr
Level 158
God Stats
0W - 1L
1,239 SR
Queue Stats
176W - 175L
1,510 Elo+
Party 1
Pele
Pele
real_Kaye86
Pele
Level 148
God Stats
2W - 8L
1,314 SR
Queue Stats
578W - 594L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Clewis55
Sun Wukong
16
6 / 6 / 7
10,588
706
8,817
14,635
11,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
DaeNatt
Nemesis
18
7 / 2 / 10
11,222
748
13,573
11,508
13,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
MasterSedz
Bacchus
17
1 / 4 / 15
11,163
744
11,242
17,608
38,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
3 / 1 / 13
11,506
767
21,985
11,499
5,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ullr
20
6 / 2 / 14
11,661
777
13,524
12,217
6,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DankUSir
Tsukuyomi
17
3 / 4 / 7
10,082
672
11,602
13,903
7,550
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Exavoi
Ymir
15
3 / 6 / 5
9,595
640
9,860
15,759
11,189
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Danzaburou
Icebear2
Danzaburou
14
1 / 4 / 10
9,056
604
9,292
11,424
5,646
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Surtr
Klopfens
Surtr
17
4 / 5 / 10
10,247
683
14,087
20,771
25,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
3 / 4 / 7
10,206
680
9,217
14,915
8,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
53
23
Kills
14
15
Deaths
23
59
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Clewis55
Sun Wukong
6
6
7
1.58
W
Nemesis
DaeNatt
Nemesis
7
2
10
6
L
Tsukuyomi
DankUSir
Tsukuyomi
3
4
7
1.63
L
Ymir
Exavoi
Ymir
3
6
5
0.92
L
Danzaburou
Icebear2
Danzaburou
1
4
10
1.5
L
Surtr
Klopfens
Surtr
4
5
10
1.8
W
Bacchus
MasterSedz
Bacchus
1
4
15
2.13
W
3
1
13
9.5
L
3
4
7
1.63
W
Ullr
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,141
Damage
54,058
67,467
Taken
76,772
74,747
Mitigated
57,898
24,716
Healing
21,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Clewis55
Sun Wukong
8,817
1,939
1,582
2,029
14,635
11,865
0
3,657
10,977
0
16,050
W
Nemesis
DaeNatt
Nemesis
13,573
3,479
433
2,960
11,508
13,142
1,609
1,507
10,001
0
25,673
L
Tsukuyomi
DankUSir
Tsukuyomi
11,602
2,191
1,598
2,565
13,903
7,550
0
5,708
7,928
0
32,489
L
Ymir
Exavoi
Ymir
9,860
1,253
387
1,414
15,759
11,189
0
4,955
10,590
17,243
0
L
Danzaburou
Icebear2
Danzaburou
9,292
3,635
3,096
3,285
11,424
5,646
232
6,129
5,156
0
20,713
L
Surtr
Klopfens
Surtr
14,087
3,410
970
4,215
20,771
25,056
126
9,574
10,861
2,190
18,714
W
Bacchus
MasterSedz
Bacchus
11,242
986
894
3,175
17,608
38,147
216
2,420
15,188
19,365
0
W
21,985
4,907
955
7,333
11,499
5,356
4,265
2,463
9,036
70,293
0
L
9,217
1,290
701
3,333
14,915
8,457
0
6,861
7,807
0
33,500
W
Ullr
13,524
2,544
2,063
3,292
12,217
6,237
1,682
1,513
10,704
0
36,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,140
Gold Earned
49,186
212
Minions Killed
150
0
Camps Cleared
0
1,337,980
Distance Traveled
1,277,275
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,588
706
10
1
0
243,098
0
W
Nemesis
11,222
748
28
2
0
312,879
0
L
Tsukuyomi
10,082
672
37
2
0
267,447
0
L
Ymir
9,595
640
17
1
0
244,328
0
L
Danzaburou
9,056
604
24
2
0
251,337
0
L
Surtr
10,247
683
15
1
0
266,691
0
W
Bacchus
11,163
744
20
1
0
261,587
0
W
Sol
11,506
767
91
6
0
252,871
0
L
Pele
10,206
680
57
4
0
247,472
0
W
Ullr
11,661
777
63
4
0
267,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role