Player Matchup

Ishtar
Ishtar
AC-Sasaki-
Ishtar
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 37L
1,406 Elo+
Party 2
Bacchus
Bacchus
I_KILL_FOOLs_
Bacchus
Level 88
God Stats
11W - 10L
1,469 SR
Queue Stats
206W - 217L
1,376 Elo+
Solo
Vulcan
Vulcan
PR-ChuckNorris
Vulcan
Level 139
God Stats
7W - 1L
1,927 SR
Queue Stats
33W - 43L
1,377 Elo+
Party 2
Team Averages
Level 80
1,632 SR
1,386 Elo+

VS

Team Averages
Level 59
1,393 SR
1,249 Elo+
Hel
Hel
Fada2MxMrLx
Hel
Level 38
God Stats
0W - 3L
1,336 SR
Queue Stats
50W - 73L
1,208 Elo+
Solo
Sylvanus
Sylvanus
Skyfantasy1
Sylvanus
Level 63
God Stats
1W - 5L
1,324 SR
Queue Stats
6W - 12L
1,234 Elo+
Party 1
Charybdis
Charybdis
Thunder1718
Charybdis
Level 77
God Stats
2W - 2L
1,518 SR
Queue Stats
7W - 15L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
AC-Sasaki-
Ishtar
12
1 / 1 / 4
8,398
763
3,230
3,852
1,689
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
11
2 / 1 / 4
8,664
788
8,404
9,208
6,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

12
3 / 0 / 2
9,135
830
16,404
3,741
1,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
7,321
666
3,232
10,225
3,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Skyfantasy1
Sylvanus
11
0 / 1 / 2
7,298
663
2,329
11,268
5,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
Thunder1718
Charybdis
10
1 / 3 / 0
7,555
687
5,227
10,163
3,355
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
6
Kills
1
2
Deaths
6
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ishtar
AC-Sasaki-
Ishtar
1
1
4
3
L
0
2
1
0.25
W
Bacchus
2
1
4
4
W
3
0
2
4
L
Sylvanus
Skyfantasy1
Sylvanus
0
1
2
1
L
Charybdis
Thunder1718
Charybdis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,038
Damage
10,788
16,801
Taken
31,656
9,160
Mitigated
12,109
1,836
Healing
9,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
AC-Sasaki-
Ishtar
3,230
525
0
54
3,852
1,689
259
604
3,248
0
19,099
L
3,232
141
1,538
2,574
10,225
3,302
0
7,456
2,769
34,073
0
W
Bacchus
8,404
361
0
1,154
9,208
6,007
441
2,655
6,205
24,880
0
W
16,404
8,726
0
628
3,741
1,464
650
2,070
1,585
61,040
0
L
Sylvanus
Skyfantasy1
Sylvanus
2,329
506
1,329
2,072
11,268
5,452
0
9,116
2,152
11,084
0
L
Charybdis
Thunder1718
Charybdis
5,227
2,823
371
1,323
10,163
3,355
0
8,535
1,628
0
20,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,197
Gold Earned
22,174
137
Minions Killed
89
0
Camps Cleared
0
685,182
Distance Traveled
567,595
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,398
763
42
4
0
214,394
0
L
Hel
7,321
666
44
4
0
196,694
2
W
Bacchus
8,664
788
30
3
0
236,974
0
W
Vulcan
9,135
830
65
6
0
233,814
0
L
Sylvanus
7,298
663
20
2
0
184,237
0
L
Charybdis
7,555
687
25
2
0
186,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role