Player Matchup

Set
Set
Arronex
Set
Level 127
God Stats
0W - 4L
1,162 SR
Queue Stats
690W - 668L
1,474 Elo+
Solo
Fenrir
Fenrir
Jkblazedemon
Fenrir
Level 148
God Stats
1W - 3L
1,573 SR
Queue Stats
112W - 109L
1,595 Elo+
Party 1
Hera
Hera
MmeDesdemona
Hera
Level 157
God Stats
0W - 4L
1,123 SR
Queue Stats
98W - 101L
1,547 Elo+
Solo
Baba Yaga
Baba Yaga
PotatoTherapy
Baba Yaga
Level 176
God Stats
3W - 4L
1,648 SR
Queue Stats
213W - 200L
1,587 Elo+
Party 1
Cupid
Cupid
Termohel
Cupid
Level 155
God Stats
2W - 3L
1,441 SR
Queue Stats
185W - 181L
1,589 Elo+
Party 1
Team Averages
Level 153
1,389 SR
1,558 Elo+

VS

Team Averages
Level 153
1,533 SR
1,560 Elo+
Anhur
Anhur
Gøŕr
Anhur
Level 128
God Stats
3W - 0L
1,743 SR
Queue Stats
148W - 109L
1,605 Elo+
Solo
Nemesis
Nemesis
HuriKain
Nemesis
Level 152
God Stats
2W - 2L
1,222 SR
Queue Stats
243W - 210L
1,626 Elo+
Solo
Nu Wa
Nu Wa
NemesisIRL
Nu Wa
Level 124
God Stats
9W - 16L
1,479 SR
Queue Stats
272W - 252L
1,563 Elo+
Solo
Osiris
Osiris
dingowarrior666
Osiris
Level 218
God Stats
2W - 2L
1,793 SR
Queue Stats
448W - 424L
1,484 Elo+
Solo
Ganesha
Ganesha
g-green-forest
Ganesha
Level 145
God Stats
4W - 8L
1,429 SR
Queue Stats
511W - 492L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
10
2 / 2 / 0
6,290
484
5,431
9,878
3,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
12
1 / 0 / 0
6,825
525
9,230
14,180
12,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 4 / 3
5,883
453
6,164
7,254
2,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Baba Yaga
PotatoTherapy
Baba Yaga
12
1 / 3 / 1
6,871
529
8,429
8,548
3,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cupid
Termohel
Cupid
10
0 / 1 / 0
6,223
479
5,081
8,991
3,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Gøŕr
Anhur
11
3 / 2 / 1
6,655
512
6,737
10,744
3,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
HuriKain
Nemesis
14
5 / 0 / 2
8,198
631
5,900
7,687
2,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
11
2 / 1 / 2
6,546
504
7,980
7,278
2,381
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 1 / 0
6,893
530
7,856
14,610
14,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 1 / 6
6,734
518
1,927
11,788
6,697
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
5
Kills
10
10
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Set
2
2
0
1
W
Anhur
Gøŕr
Anhur
3
2
1
1.75
W
Nemesis
HuriKain
Nemesis
5
0
2
6
L
Fenrir
1
0
0
1
L
1
4
3
0.63
W
Nu Wa
2
1
2
3
L
Baba Yaga
PotatoTherapy
Baba Yaga
1
3
1
0.5
L
Cupid
Termohel
Cupid
0
1
0
0
W
0
1
0
0
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,335
Damage
30,400
48,851
Taken
52,107
24,805
Mitigated
30,048
13,633
Healing
19,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
5,431
2,512
0
1,556
9,878
3,871
0
1,195
8,683
0
48,944
W
Anhur
Gøŕr
Anhur
6,737
2,822
0
1,955
10,744
3,971
0
7,074
3,670
0
39,403
W
Nemesis
HuriKain
Nemesis
5,900
3,177
0
1,938
7,687
2,944
0
1,334
6,353
0
76,048
L
Fenrir
9,230
3,503
0
3,961
14,180
12,646
0
376
13,804
0
50,060
L
6,164
1,542
0
989
7,254
2,132
23
3,038
4,216
41,950
0
W
Nu Wa
7,980
4,788
0
2,833
7,278
2,381
0
1,642
5,636
47,848
0
L
Baba Yaga
PotatoTherapy
Baba Yaga
8,429
690
0
2,091
8,548
3,025
0
592
7,956
55,157
0
L
Cupid
Termohel
Cupid
5,081
2,747
246
4,790
8,991
3,131
35
4,706
4,285
0
48,867
W
7,856
5,068
0
7,363
14,610
14,055
588
0
14,610
0
51,365
W
1,927
186
1,679
3,258
11,788
6,697
0
4,543
7,245
24,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,092
Gold Earned
35,026
392
Minions Killed
361
0
Camps Cleared
0
1,250,394
Distance Traveled
1,210,179
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,290
484
74
6
0
277,639
1
W
Anhur
6,655
512
80
6
0
240,621
2
W
Nemesis
8,198
631
119
9
0
323,684
2
L
Fenrir
6,825
525
83
6
0
238,605
0
L
Hera
5,883
453
61
5
0
253,074
0
W
Nu Wa
6,546
504
82
6
0
201,444
0
L
Baba Yaga
6,871
529
95
7
0
259,627
0
L
Cupid
6,223
479
79
6
0
221,449
0
W
Osiris
6,893
530
77
6
0
188,545
0
W
Ganesha
6,734
518
3
0
0
255,885
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role