Player Matchup

Cupid
Cupid
JUANCHORRO
Cupid
Level 127
God Stats
1W - 3L
1,276 SR
Queue Stats
446W - 404L
1,542 Elo+
Solo
Mercury
Mercury
LegitBoyo
Mercury
Level 120
God Stats
54W - 40L
1,638 SR
Queue Stats
96W - 87L
1,521 Elo+
Party 1
Charon
Charon
MuchDoge26
Charon
Level 124
God Stats
6W - 14L
1,431 SR
Queue Stats
85W - 81L
1,508 Elo+
Party 1
Aphrodite
Aphrodite
insetterror868
Aphrodite
Level 102
God Stats
2W - 1L
1,768 SR
Queue Stats
84W - 91L
1,465 Elo+
Party 1
Zeus
Zeus
yusefdx96
Zeus
Level 139
God Stats
3W - 2L
1,669 SR
Queue Stats
677W - 617L
1,567 Elo+
Solo
Team Averages
Level 122
1,556 SR
1,521 Elo+

VS

Team Averages
Level 127
1,565 SR
1,544 Elo+
Hercules
Hercules
Derzzie
Hercules
Level 150
God Stats
8W - 14L
1,409 SR
Queue Stats
410W - 351L
1,585 Elo+
Party 2
Zhong Kui
Zhong Kui
HIITHARD3R
Zhong Kui
Level 103
God Stats
5W - 3L
1,628 SR
Queue Stats
139W - 116L
1,592 Elo+
Party 3
Chernobog
Chernobog
Joshua__Yuuki
Chernobog
Level 142
God Stats
16W - 9L
1,616 SR
Queue Stats
921W - 902L
1,488 Elo+
Solo
Danzaburou
Danzaburou
Mar1ahSavge
Danzaburou
Level 103
God Stats
48W - 30L
1,690 SR
Queue Stats
292W - 266L
1,469 Elo+
Party 3
Janus
Janus
Straines
Janus
Level 137
God Stats
20W - 21L
1,481 SR
Queue Stats
533W - 454L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
11
3 / 2 / 0
6,645
604
5,701
8,342
3,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
LegitBoyo
Mercury
12
4 / 3 / 2
6,707
610
6,987
10,429
4,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charon
MuchDoge26
Charon
9
0 / 1 / 0
5,521
502
3,894
8,366
4,124
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
insetterror868
Aphrodite
9
0 / 0 / 5
6,023
548
2,026
7,088
4,965
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
11
0 / 4 / 2
5,652
514
5,888
6,097
2,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Derzzie
Hercules
12
1 / 0 / 2
7,260
660
4,852
8,683
4,655
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
HIITHARD3R
Zhong Kui
12
6 / 2 / 2
6,807
619
5,819
7,791
7,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
Joshua__Yuuki
Chernobog
12
1 / 2 / 5
7,096
645
4,679
7,231
2,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Mar1ahSavge
Danzaburou
10
1 / 2 / 2
6,107
555
4,964
6,960
2,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Straines
Janus
11
1 / 1 / 7
6,474
589
6,241
8,000
2,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
7
Kills
10
10
Deaths
7
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hercules
Derzzie
Hercules
1
0
2
2
W
Zhong Kui
HIITHARD3R
Zhong Kui
6
2
2
3.5
L
Cupid
3
2
0
1.5
W
Chernobog
Joshua__Yuuki
Chernobog
1
2
5
1.75
L
Mercury
LegitBoyo
Mercury
4
3
2
1.67
W
Danzaburou
Mar1ahSavge
Danzaburou
1
2
2
1
L
Charon
MuchDoge26
Charon
0
1
0
0
W
Janus
Straines
Janus
1
1
7
4.5
L
Aphrodite
insetterror868
Aphrodite
0
0
5
2.5
L
Zeus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,496
Damage
26,555
40,322
Taken
38,665
19,069
Mitigated
20,661
10,870
Healing
14,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Derzzie
Hercules
4,852
1,035
0
5,298
8,683
4,655
151
4,107
4,482
0
50,777
W
Zhong Kui
HIITHARD3R
Zhong Kui
5,819
1,213
0
2,006
7,791
7,957
276
2,347
5,388
25,170
0
L
Cupid
5,701
3,786
28
3,551
8,342
3,485
398
2,334
6,008
0
49,389
W
Chernobog
Joshua__Yuuki
Chernobog
4,679
2,819
0
2,289
7,231
2,882
0
2,250
4,837
0
56,669
L
Mercury
LegitBoyo
Mercury
6,987
3,711
0
242
10,429
4,369
0
3,731
6,698
0
49,746
W
Danzaburou
Mar1ahSavge
Danzaburou
4,964
1,952
0
1,803
6,960
2,570
0
1,058
5,848
0
32,759
L
Charon
MuchDoge26
Charon
3,894
1,295
0
2,353
8,366
4,124
0
1,002
7,364
32,283
0
W
Janus
Straines
Janus
6,241
607
0
3,382
8,000
2,597
149
1,642
6,302
49,520
774
L
Aphrodite
insetterror868
Aphrodite
2,026
853
1,296
2,848
7,088
4,965
0
2,465
4,623
16,528
0
L
Zeus
5,888
731
0
552
6,097
2,126
0
2,292
3,805
43,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,548
Gold Earned
33,744
316
Minions Killed
379
0
Camps Cleared
0
1,113,460
Distance Traveled
1,185,751
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,260
660
103
9
0
250,594
0
W
Zhong Kui
6,807
619
36
3
0
226,539
1
L
Cupid
6,645
604
83
8
0
195,153
4
W
Chernobog
7,096
645
105
10
0
238,929
0
L
Mercury
6,707
610
77
7
0
280,004
2
W
Danzaburou
6,107
555
58
5
0
205,744
3
L
Charon
5,521
502
52
5
0
197,683
1
W
Janus
6,474
589
77
7
0
263,945
0
L
Aphrodite
6,023
548
29
3
0
226,249
1
L
Zeus
5,652
514
75
7
0
214,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role