Player Matchup

Chaac
Chaac
Cousatte
Chaac
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 29L
1,342 Elo+
Party 1
Fenrir
Fenrir
FartinDemonTrtl
Fenrir
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
20W - 34L
1,342 Elo+
Party 1
Neith
Neith
Oopieman
Neith
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,244 Elo+
Party 1
Cthulhu
Cthulhu
holtbe
Cthulhu
Level 43
God Stats
8W - 8L
1,592 SR
Queue Stats
21W - 34L
1,342 Elo+
Party 1
Scylla
Scylla
umburon
Scylla
Level 86
God Stats
1W - 3L
1,213 SR
Queue Stats
1W - 4L
1,170 Elo+
Party 1
Team Averages
Level 55
1,461 SR
1,288 Elo+

VS

Team Averages
Level 119
1,485 SR
1,463 Elo+
Scylla
Scylla
 
Scylla
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Wreckitnizer
Bastet
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
39W - 31L
1,442 Elo+
Solo
Terra
Terra
abuelo59negri
Terra
Level 105
God Stats
11W - 3L
1,623 SR
Queue Stats
158W - 133L
1,482 Elo+
Solo
Artemis
Artemis
crankmyplank
Artemis
Level 112
God Stats
1W - 2L
1,325 SR
Queue Stats
27W - 37L
1,391 Elo+
Party 2
Maman Brigitte
Maman Brigitte
socal_geo
Maman Brigitte
Level 122
God Stats
10W - 7L
1,478 SR
Queue Stats
244W - 230L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Cousatte
Chaac
14
0 / 2 / 2
8,426
421
6,983
15,344
15,061
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
7 / 7 / 2
10,466
523
13,510
25,737
11,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Oopieman
Neith
14
0 / 4 / 2
8,270
414
10,300
14,614
5,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cthulhu
holtbe
Cthulhu
13
2 / 7 / 4
8,044
402
12,900
14,585
10,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
umburon
Scylla
14
1 / 9 / 2
8,512
426
6,715
14,942
5,158
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
6 / 3 / 4
10,223
511
9,678
10,938
5,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
18
13 / 1 / 8
12,278
614
19,185
20,447
10,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 1 / 12
10,812
541
7,242
19,791
20,656
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
crankmyplank
Artemis
14
4 / 5 / 3
9,487
474
13,455
15,475
6,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Maman Brigitte
socal_geo
Maman Brigitte
19
3 / 0 / 1
12,417
621
9,652
13,431
11,435
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
57
10
Kills
29
29
Deaths
10
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
3
4
2.67
L
Chaac
Cousatte
Chaac
0
2
2
0.5
L
7
7
2
1.14
L
Neith
Oopieman
Neith
0
4
2
0.25
W
Bastet
13
1
8
17
W
3
1
12
9
W
Artemis
crankmyplank
Artemis
4
5
3
1.1
L
Cthulhu
holtbe
Cthulhu
2
7
4
0.57
W
Maman Brigitte
socal_geo
Maman Brigitte
3
0
1
3.5
L
Scylla
umburon
Scylla
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,408
Damage
59,212
85,222
Taken
80,082
48,373
Mitigated
54,451
13,474
Healing
29,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
9,678
613
0
604
10,938
5,226
1,425
5,827
5,111
59,413
0
L
Chaac
Cousatte
Chaac
6,983
1,129
15
5,431
15,344
15,061
0
7,751
7,593
0
54,657
L
13,510
5,085
0
4,931
25,737
11,974
0
5,511
20,226
0
85,844
L
Neith
Oopieman
Neith
10,300
4,634
0
1,492
14,614
5,802
0
2,353
12,261
0
55,582
W
Bastet
19,185
7,300
0
8,302
20,447
10,187
738
3,438
17,009
0
85,248
W
7,242
761
4,180
5,310
19,791
20,656
450
7,176
12,615
29,113
0
W
Artemis
crankmyplank
Artemis
13,455
5,073
0
2,875
15,475
6,947
1,070
3,174
12,301
0
52,282
L
Cthulhu
holtbe
Cthulhu
12,900
480
220
585
14,585
10,378
0
5,104
9,481
42,211
0
W
Maman Brigitte
socal_geo
Maman Brigitte
9,652
1,669
0
7,948
13,431
11,435
395
0
13,431
102,690
286
L
Scylla
umburon
Scylla
6,715
671
0
800
14,942
5,158
54
5,567
9,375
52,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,718
Gold Earned
55,217
376
Minions Killed
450
0
Camps Cleared
0
1,884,360
Distance Traveled
1,940,837
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,223
511
88
4
0
368,796
0
L
Chaac
8,426
421
74
4
0
391,979
0
L
Fenrir
10,466
523
110
6
0
382,325
1
L
Neith
8,270
414
66
3
0
371,128
0
W
Bastet
12,278
614
115
6
0
425,462
0
W
Terra
10,812
541
26
1
0
410,036
0
W
Artemis
9,487
474
69
3
0
351,223
0
L
Cthulhu
8,044
402
43
2
0
379,630
0
W
Maman Brigitte
12,417
621
152
8
0
385,320
7
L
Scylla
8,512
426
83
4
0
359,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role