Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Besqi
Chaac
Level 53
God Stats
2W - 0L
1,551 SR
Queue Stats
90W - 105L
1,437 Elo+
Party 1
Hun Batz
Hun Batz
FloydinHell
Hun Batz
Level 128
God Stats
2W - 1L
1,179 SR
Queue Stats
193W - 182L
1,529 Elo+
Solo
Xing Tian
Xing Tian
Nyamate1
Xing Tian
Level 36
God Stats
11W - 10L
1,496 SR
Queue Stats
20W - 31L
1,353 Elo+
Party 1
Scylla
Scylla
R4y5
Scylla
Level 100
God Stats
1W - 0L
1,335 SR
Queue Stats
2W - 0L
1,710 Elo+
Solo
Team Averages
Level 71
1,412 SR
1,506 Elo+

VS

Team Averages
Level 76
1,489 SR
1,431 Elo+
Cernunnos
Cernunnos
Bigreddog90
Cernunnos
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
71W - 68L
1,427 Elo+
Solo
Achilles
Achilles
JennsHott
Achilles
Level 69
God Stats
7W - 10L
1,429 SR
Queue Stats
190W - 198L
1,404 Elo+
Solo
Maman Brigitte
Maman Brigitte
Lady Mewcat
Maman Brigitte
Level 117
God Stats
38W - 45L
1,403 SR
Queue Stats
545W - 593L
1,430 Elo+
Solo
Merlin
Merlin
MikeLikeToStrike
Merlin
Level 61
God Stats
74W - 78L
1,465 SR
Queue Stats
147W - 173L
1,440 Elo+
Solo
Sylvanus
Sylvanus
daphenstein
Sylvanus
Level 65
God Stats
4W - 3L
1,646 SR
Queue Stats
343W - 361L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
7 / 2 / 8
10,269
1,284
14,269
11,038
4,911
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Besqi
Chaac
15
5 / 1 / 7
9,547
1,193
9,421
13,225
9,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hun Batz
FloydinHell
Hun Batz
15
4 / 0 / 9
10,186
1,273
9,240
5,248
2,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
Nyamate1
Xing Tian
16
1 / 0 / 14
10,639
1,330
6,017
12,949
13,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
R4y5
Scylla
15
3 / 1 / 11
9,808
1,226
9,699
4,973
2,007
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

324

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bigreddog90
Cernunnos
14
3 / 5 / 1
9,565
1,196
10,398
13,559
6,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
JennsHott
Achilles
10
0 / 1 / 0
7,577
947
250
1,589
1,181
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Maman Brigitte
Lady Mewcat
Maman Brigitte
13
1 / 6 / 1
8,576
1,072
8,502
12,845
6,576
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 2 / 1
8,486
1,061
11,854
9,065
5,040
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
daphenstein
Sylvanus
14
0 / 6 / 3
9,578
1,197
8,592
19,107
24,420
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
10
20
Kills
4
4
Deaths
20
49
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
7
2
8
5.5
W
Chaac
Besqi
Chaac
5
1
7
8.5
L
Cernunnos
Bigreddog90
Cernunnos
3
5
1
0.7
W
Hun Batz
FloydinHell
Hun Batz
4
0
9
8.5
L
Achilles
JennsHott
Achilles
0
1
0
0
L
Maman Brigitte
Lady Mewcat
Maman Brigitte
1
6
1
0.25
L
0
2
1
0.25
W
Xing Tian
Nyamate1
Xing Tian
1
0
14
8
W
Scylla
R4y5
Scylla
3
1
11
8.5
L
Sylvanus
daphenstein
Sylvanus
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,646
Damage
39,596
47,433
Taken
56,165
32,456
Mitigated
43,501
9,235
Healing
8,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
14,269
8,563
0
989
11,038
4,911
0
6,026
5,012
19
29,324
W
Chaac
Besqi
Chaac
9,421
1,275
0
3,623
13,225
9,714
0
10,119
2,638
0
17,747
L
Cernunnos
Bigreddog90
Cernunnos
10,398
4,449
0
2,272
13,559
6,284
0
4,836
8,573
0
26,534
W
Hun Batz
FloydinHell
Hun Batz
9,240
1,135
0
730
5,248
2,739
0
2,573
2,375
0
26,678
L
Achilles
JennsHott
Achilles
250
40
0
0
1,589
1,181
0
417
1,172
0
326
L
Maman Brigitte
Lady Mewcat
Maman Brigitte
8,502
205
186
1,147
12,845
6,576
0
3,225
9,620
27,701
0
L
11,854
613
0
1,242
9,065
5,040
0
2,905
6,160
36,730
0
W
Xing Tian
Nyamate1
Xing Tian
6,017
852
0
2,345
12,949
13,085
0
8,978
3,221
11,310
0
W
Scylla
R4y5
Scylla
9,699
1,160
0
1,548
4,973
2,007
0
2,808
2,015
24,085
0
L
Sylvanus
daphenstein
Sylvanus
8,592
2,236
1,312
2,643
19,107
24,420
0
6,032
12,775
14,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,449
Gold Earned
43,782
186
Minions Killed
162
6
Camps Cleared
5
854,785
Distance Traveled
614,437
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,269
1,284
31
4
2
159,175
0
W
Chaac
9,547
1,193
26
3
0
174,305
0
L
Cernunnos
9,565
1,196
35
4
2
146,481
0
W
Hun Batz
10,186
1,273
65
8
4
199,561
0
L
Achilles
7,577
947
0
0
0
27,150
0
L
Maman Brigitte
8,576
1,072
62
8
2
152,694
0
L
Merlin
8,486
1,061
48
6
1
149,750
0
W
Xing Tian
10,639
1,330
18
2
0
167,329
0
W
Scylla
9,808
1,226
46
6
0
154,415
0
L
Sylvanus
9,578
1,197
17
2
0
138,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role