Player Matchup

Geb
Geb
BTownTheBrave
Geb
Level 106
God Stats
2W - 0L
1,900 SR
Queue Stats
40W - 35L
1,523 Elo+
Party 1
Aphrodite
Aphrodite
BenjiTheBard
Aphrodite
Level 114
God Stats
1W - 0L
1,472 SR
Queue Stats
81W - 56L
1,598 Elo+
Party 1
Baba Yaga
Baba Yaga
KarmasKiss
Baba Yaga
Level 159
God Stats
1W - 0L
1,448 SR
Queue Stats
9W - 7L
1,559 Elo+
Party 2
Cernunnos
Cernunnos
RealTimStrategy
Cernunnos
Level 102
God Stats
11W - 9L
1,508 SR
Queue Stats
358W - 374L
1,479 Elo+
Solo
Osiris
Osiris
WildMelloYello
Osiris
Level 165
God Stats
1W - 0L
1,347 SR
Queue Stats
8W - 10L
1,388 Elo+
Party 2
Team Averages
Level 129
1,535 SR
1,510 Elo+

VS

Team Averages
Level 85
1,535 SR
1,449 Elo+
Bacchus
Bacchus
ABLEAWESOME
Bacchus
Level 67
God Stats
1W - 1L
1,765 SR
Queue Stats
122W - 107L
1,539 Elo+
Solo
Gilgamesh
Gilgamesh
Cell and Molec
Gilgamesh
Level 107
God Stats
1W - 3L
1,392 SR
Queue Stats
155W - 158L
1,455 Elo+
Solo
Hel
Hel
DionysusLO
Hel
Level 134
God Stats
9W - 8L
1,483 SR
Queue Stats
576W - 585L
1,435 Elo+
Solo
Medusa
Medusa
Mitzi11195
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,260 Elo+
Solo
Zeus
Zeus
Totaljerk01
Zeus
Level 89
God Stats
1W - 3L
1,533 SR
Queue Stats
124W - 134L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 12
11,564
723
12,066
27,762
29,691
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
BenjiTheBard
Aphrodite
19
3 / 2 / 23
11,724
733
20,667
24,428
17,130
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baba Yaga
KarmasKiss
Baba Yaga
20
14 / 4 / 13
14,459
904
27,027
14,021
8,266
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
RealTimStrategy
Cernunnos
20
8 / 2 / 19
13,695
856
40,303
21,312
14,337
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
7 / 10 / 11
11,236
702
14,741
26,201
34,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ABLEAWESOME
Bacchus
17
2 / 6 / 13
10,081
630
12,995
24,583
33,742
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
Cell and Molec
Gilgamesh
16
3 / 6 / 9
10,320
645
21,292
34,512
42,883
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
8 / 6 / 8
11,053
691
14,626
27,085
19,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Mitzi11195
Medusa
14
1 / 9 / 9
8,961
560
11,826
20,088
10,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
6 / 7 / 8
10,916
682
23,850
18,210
9,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
67
34
Kills
20
21
Deaths
34
78
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Bacchus
ABLEAWESOME
Bacchus
2
6
13
1.42
W
2
3
12
2.67
W
Aphrodite
BenjiTheBard
Aphrodite
3
2
23
7.25
L
Gilgamesh
Cell and Molec
Gilgamesh
3
6
9
1.25
L
8
6
8
2
W
Baba Yaga
KarmasKiss
Baba Yaga
14
4
13
5.13
L
Medusa
Mitzi11195
Medusa
1
9
9
0.61
W
Cernunnos
RealTimStrategy
Cernunnos
8
2
19
8.75
L
6
7
8
1.43
W
7
10
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,804
Damage
84,589
113,724
Taken
124,478
104,001
Mitigated
115,846
51,172
Healing
50,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
ABLEAWESOME
Bacchus
12,995
923
2,249
3,341
24,583
33,742
0
13,414
10,973
19,751
0
W
12,066
1,160
3,948
5,951
27,762
29,691
613
14,701
12,695
19,582
0
W
Aphrodite
BenjiTheBard
Aphrodite
20,667
3,454
16,873
15,847
24,428
17,130
1,091
11,398
13,030
35,312
0
L
Gilgamesh
Cell and Molec
Gilgamesh
21,292
3,478
2,031
9,633
34,512
42,883
22
14,493
19,578
89
37,713
L
14,626
2,706
18,199
13,643
27,085
19,127
23
12,509
14,348
21,257
0
W
Baba Yaga
KarmasKiss
Baba Yaga
27,027
1,159
886
2,733
14,021
8,266
1,615
6,239
7,782
51,521
0
L
Medusa
Mitzi11195
Medusa
11,826
3,228
0
34
20,088
10,394
0
9,876
10,031
0
19,351
W
Cernunnos
RealTimStrategy
Cernunnos
40,303
22,826
1,235
3,092
21,312
14,337
4,214
8,765
12,547
0
76,494
L
23,850
2,664
244
990
18,210
9,700
0
9,468
8,546
50,451
0
W
14,741
5,365
0
607
26,201
34,577
595
10,457
15,744
0
18,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,678
Gold Earned
51,331
171
Minions Killed
132
0
Camps Cleared
0
1,513,586
Distance Traveled
1,321,901
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,081
630
13
1
0
277,579
0
W
Geb
11,564
723
8
1
0
357,339
0
W
Aphrodite
11,724
733
27
2
0
330,322
0
L
Gilgamesh
10,320
645
24
2
0
303,608
0
L
Hel
11,053
691
21
1
0
265,881
0
W
Baba Yaga
14,459
904
63
4
0
278,260
0
L
Medusa
8,961
560
13
1
0
246,981
0
W
Cernunnos
13,695
856
71
4
0
294,467
0
L
Zeus
10,916
682
61
4
0
227,852
0
W
Osiris
11,236
702
2
0
0
253,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role