Player Matchup

Discordia
Discordia
TheLittleDip
Discordia
Level 42
God Stats
2W - 1L
1,798 SR
Queue Stats
87W - 100L
1,449 Elo+
Solo
Athena
Athena
jarjarrr
Athena
Level 18
God Stats
5W - 4L
1,571 SR
Queue Stats
7W - 12L
1,388 Elo+
Party 1
Artemis
Artemis
soytrevor
Artemis
Level 117
God Stats
6W - 4L
1,734 SR
Queue Stats
368W - 349L
1,483 Elo+
Party 1
Tyr
Tyr
west_ez117
Tyr
Level 39
God Stats
17W - 15L
1,531 SR
Queue Stats
75W - 85L
1,452 Elo+
Party 1
Susano
Susano
xedark
Susano
Level 67
God Stats
1W - 1L
1,792 SR
Queue Stats
183W - 183L
1,528 Elo+
Solo
Team Averages
Level 57
1,685 SR
1,460 Elo+

VS

Team Averages
Level 67
1,532 SR
1,491 Elo+
Chernobog
Chernobog
Antares1060
Chernobog
Level 68
God Stats
3W - 2L
1,486 SR
Queue Stats
363W - 358L
1,487 Elo+
Solo
Arachne
Arachne
BootyBazam561
Arachne
Level 89
God Stats
11W - 3L
1,500 SR
Queue Stats
75W - 61L
1,530 Elo+
Solo
Discordia
Discordia
HOOD-4x
Discordia
Level 77
God Stats
2W - 1L
1,342 SR
Queue Stats
230W - 220L
1,456 Elo+
Solo
Surtr
Surtr
RampartMain5181
Surtr
Level 36
God Stats
5W - 6L
1,588 SR
Queue Stats
176W - 171L
1,482 Elo+
Solo
Ares
Ares
z1orav3n
Ares
Level 63
God Stats
2W - 0L
1,744 SR
Queue Stats
235W - 223L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
TheLittleDip
Discordia
12
3 / 4 / 1
7,622
508
8,728
7,722
2,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Athena
jarjarrr
Athena
10
0 / 3 / 0
6,332
422
2,521
14,291
11,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
soytrevor
Artemis
12
0 / 5 / 0
6,593
440
7,411
12,276
4,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 2 / 1
7,040
469
4,849
14,775
11,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Susano
xedark
Susano
14
3 / 3 / 3
8,206
547
9,787
15,750
6,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Antares1060
Chernobog
15
4 / 1 / 4
9,496
633
12,821
11,286
5,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
15
7 / 3 / 3
9,460
631
8,515
11,427
4,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Discordia
HOOD-4x
Discordia
14
5 / 2 / 2
8,679
579
11,852
8,293
2,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
0 / 0 / 2
8,653
577
6,154
9,189
8,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ares
12
1 / 1 / 3
7,944
530
6,121
14,613
12,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
7
Kills
17
17
Deaths
7
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Antares1060
Chernobog
4
1
4
6
W
Arachne
7
3
3
2.83
W
Discordia
HOOD-4x
Discordia
5
2
2
3
W
0
0
2
1
L
Discordia
TheLittleDip
Discordia
3
4
1
0.88
L
Athena
jarjarrr
Athena
0
3
0
0
L
Artemis
soytrevor
Artemis
0
5
0
0
L
1
2
1
0.75
L
Susano
xedark
Susano
3
3
3
1.5
W
Ares
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,296
Damage
45,463
64,814
Taken
54,808
36,474
Mitigated
34,161
11,021
Healing
15,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Antares1060
Chernobog
12,821
8,179
0
4,073
11,286
5,221
316
1,024
10,262
0
84,329
W
Arachne
8,515
5,525
0
3,873
11,427
4,665
0
1,583
9,844
0
73,252
W
Discordia
HOOD-4x
Discordia
11,852
976
0
500
8,293
2,847
384
3,134
5,159
57,862
0
W
6,154
1,239
0
2,552
9,189
8,839
30
468
8,721
3,866
47,969
L
Discordia
TheLittleDip
Discordia
8,728
475
0
988
7,722
2,912
10
4,164
3,558
52,551
0
L
Athena
jarjarrr
Athena
2,521
459
327
2,359
14,291
11,133
0
4,711
9,580
16,422
0
L
Artemis
soytrevor
Artemis
7,411
2,400
0
1,020
12,276
4,248
0
2,302
9,974
0
57,625
L
4,849
249
0
955
14,775
11,419
0
3,946
10,829
0
32,881
L
Susano
xedark
Susano
9,787
2,612
0
5,372
15,750
6,762
0
3,734
12,016
0
69,711
W
Ares
6,121
556
0
4,647
14,613
12,589
225
5,411
9,202
29,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,793
Gold Earned
44,232
378
Minions Killed
431
0
Camps Cleared
0
1,506,604
Distance Traveled
1,544,262
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,496
633
133
9
0
293,441
0
W
Arachne
9,460
631
92
6
0
346,699
1
W
Discordia
8,679
579
87
6
0
302,219
0
W
Surtr
8,653
577
83
6
0
290,101
0
L
Discordia
7,622
508
96
6
0
276,289
0
L
Athena
6,332
422
27
2
0
305,245
3
L
Artemis
6,593
440
87
6
0
252,985
1
L
Tyr
7,040
469
54
4
0
324,601
1
L
Susano
8,206
547
114
8
0
347,484
1
W
Ares
7,944
530
36
2
0
311,802
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role