Player Matchup

Eset
Eset
Silver II
Jarodmep
Eset
Silver II
Level 147
God Stats
27W - 25L
1,524 SR
Queue Stats
356W - 382L
1,015 MMR
Solo
Mercury
Mercury
Silver V
Nazacrz
Mercury
Silver V
Level 88
God Stats
1W - 4L
1,293 SR
Queue Stats
14W - 24L
1,049 MMR
Solo
Sol
Sol
Silver I
RTV Hype
Sol
Silver I
Level 146
God Stats
4W - 3L
1,827 SR
Queue Stats
39W - 42L
1,067 MMR
Solo
Guan Yu
Guan Yu
Silver III
Shpmn
Guan Yu
Silver III
Level 88
God Stats
3W - 1L
1,784 SR
Queue Stats
53W - 63L
802 MMR
Party 1
Artemis
Artemis
Silver V
WardYourLanes
Artemis
Silver V
Level 137
God Stats
6W - 4L
1,637 SR
Queue Stats
31W - 33L
1,172 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 121
1,613 SR
1,021 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 149
1,496 SR
1,120 MMR
Horus
Horus
Silver II
 
Horus
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Silver III
HesOneShot
Zhong Kui
Silver III
Level 107
God Stats
36W - 34L
1,433 SR
Queue Stats
102W - 111L
1,028 MMR
Solo
Bastet
Bastet
Silver III
SCREEEBB
Bastet
Silver III
Level 146
God Stats
2W - 8L
1,620 SR
Queue Stats
70W - 85L
1,103 MMR
Solo
Hachiman
Hachiman
Silver II
cF FLUX
Hachiman
Silver II
Level 204
God Stats
4W - 10L
1,402 SR
Queue Stats
353W - 370L
1,017 MMR
Solo
Nu Wa
Nu Wa
Silver II
xXxZehelxXx
Nu Wa
Silver II
Level 128
God Stats
4W - 9L
1,527 SR
Queue Stats
395W - 387L
949 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
15
1 / 2 / 4
9,362
585
5,879
6,794
2,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Nazacrz
Mercury
18
4 / 0 / 2
10,667
667
5,830
10,571
4,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 0 / 0
12,110
757
12,778
14,794
6,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Guan Yu
Shpmn
Guan Yu
14
3 / 1 / 7
9,689
606
6,109
14,452
14,527
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Artemis
13
4 / 1 / 4
9,049
566
8,611
9,707
3,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
AnubisPeleArachne

VS

Bans
JanusAo KuangAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
0 / 3 / 1
6,273
392
1,368
6,799
4,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
HesOneShot
Zhong Kui
14
0 / 4 / 0
8,145
509
10,504
16,778
13,985
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
SCREEEBB
Bastet
8
0 / 2 / 1
6,211
388
4,866
9,942
2,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hachiman
cF FLUX
Hachiman
13
2 / 4 / 0
8,497
531
4,989
10,848
3,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 3 / 1
8,522
533
6,199
8,014
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
16
Kills
4
4
Deaths
16
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
3
1
0.17
L
Zhong Kui
HesOneShot
Zhong Kui
0
4
0
0
W
Eset
1
2
4
1.5
W
Mercury
Nazacrz
Mercury
4
0
2
5
W
4
0
0
4
L
Bastet
SCREEEBB
Bastet
0
2
1
0.25
W
Guan Yu
Shpmn
Guan Yu
3
1
7
6.5
W
Artemis
4
1
4
6
L
Hachiman
cF FLUX
Hachiman
2
4
0
0.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,207
Damage
27,926
56,318
Taken
52,381
31,854
Mitigated
27,638
23,953
Healing
15,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
1,368
1,009
637
909
6,799
4,735
0
878
5,921
0
4,273
L
Zhong Kui
HesOneShot
Zhong Kui
10,504
857
0
8,055
16,778
13,985
0
12,338
4,440
67,227
0
W
Eset
5,879
106
1,055
1,477
6,794
2,818
1,460
2,340
4,454
76,843
497
W
Mercury
Nazacrz
Mercury
5,830
2,608
0
1,602
10,571
4,288
2,141
1,773
8,798
0
103,458
W
12,778
5,205
0
10,799
14,794
6,537
408
10,659
4,135
105,530
12,214
L
Bastet
SCREEEBB
Bastet
4,866
1,766
0
1,478
9,942
2,940
0
969
8,973
0
37,302
W
Guan Yu
Shpmn
Guan Yu
6,109
657
825
4,013
14,452
14,527
437
2,573
11,879
0
33,360
W
Artemis
8,611
4,941
0
4,182
9,707
3,684
395
1,227
8,480
0
59,791
L
Hachiman
cF FLUX
Hachiman
4,989
3,342
0
2,607
10,848
3,389
1,506
372
10,476
0
59,681
L
6,199
819
0
1,495
8,014
2,589
0
3,963
4,051
62,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,877
Gold Earned
37,648
594
Minions Killed
398
0
Camps Cleared
0
1,673,558
Distance Traveled
1,413,569
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,273
392
5
0
0
269,936
0
L
Zhong Kui
8,145
509
117
7
0
286,757
0
W
Eset
9,362
585
132
8
0
308,737
1
W
Mercury
10,667
667
160
10
0
407,348
0
W
Sol
12,110
757
185
12
0
308,531
4
L
Bastet
6,211
388
60
4
0
317,558
1
W
Guan Yu
9,689
606
39
2
0
383,283
0
W
Artemis
9,049
566
78
5
0
265,659
6
L
Hachiman
8,497
531
104
7
0
257,264
2
L
Nu Wa
8,522
533
112
7
0
282,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role