Player Matchup

Freya
Freya
LockCaroleUp
Freya
Level 106
God Stats
10W - 9L
1,525 SR
Queue Stats
103W - 111L
1,499 Elo+
Solo
Baron Samedi
Baron Samedi
POCHEDB
Baron Samedi
Level 125
God Stats
8W - 5L
1,664 SR
Queue Stats
58W - 55L
1,568 Elo+
Solo
Janus
Janus
Reus17
Janus
Level 188
God Stats
11W - 16L
1,496 SR
Queue Stats
134W - 157L
1,467 Elo+
Solo
Thor
Thor
Yäki
Thor
Level 157
God Stats
10W - 14L
1,484 SR
Queue Stats
365W - 334L
1,554 Elo+
Solo
Terra
Terra
nickie_thegoat23
Terra
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 141L
1,542 Elo+
Solo
Team Averages
Level 138
1,534 SR
1,526 Elo+

VS

Team Averages
Level 130
1,541 SR
1,546 Elo+
Surtr
Surtr
 
Surtr
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
DesManSer
Cthulhu
Level 158
God Stats
5W - 4L
1,679 SR
Queue Stats
200W - 147L
1,596 Elo+
Solo
Freya
Freya
DubFlavors
Freya
Level 135
God Stats
10W - 6L
1,718 SR
Queue Stats
76W - 64L
1,573 Elo+
Party 1
Scylla
Scylla
OneTankyBoi
Scylla
Level 82
God Stats
2W - 5L
1,404 SR
Queue Stats
188W - 165L
1,581 Elo+
Solo
Tsukuyomi
Tsukuyomi
OsakaKanjoo
Tsukuyomi
Level 123
God Stats
2W - 3L
1,403 SR
Queue Stats
20W - 26L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 1
3,944
657
2,325
4,593
1,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
POCHEDB
Baron Samedi
7
0 / 0 / 0
3,926
654
1,681
4,373
1,612
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Janus
Reus17
Janus
7
2 / 1 / 1
4,485
748
3,557
3,749
1,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thor
Yäki
Thor
8
1 / 0 / 0
4,282
714
2,468
4,103
1,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

1
0 / 0 / 0
2,793
466
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
5
0 / 1 / 0
3,448
575
2,156
5,853
2,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
DesManSer
Cthulhu
8
0 / 0 / 0
4,520
753
3,033
3,801
1,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Freya
7
1 / 0 / 0
4,306
718
2,583
3,061
1,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
7
0 / 0 / 0
4,043
674
684
3,111
744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
OsakaKanjoo
Tsukuyomi
6
0 / 2 / 1
3,672
612
992
3,459
983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
3
Kills
1
1
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
0
1
0
0
W
Cthulhu
DesManSer
Cthulhu
0
0
0
0
W
Freya
1
0
0
1
L
0
0
1
0.5
W
Scylla
0
0
0
0
W
Tsukuyomi
OsakaKanjoo
Tsukuyomi
0
2
1
0.25
L
Baron Samedi
POCHEDB
Baron Samedi
0
0
0
0
L
Janus
Reus17
Janus
2
1
1
2.5
L
Thor
Yäki
Thor
1
0
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,031
Damage
9,448
16,818
Taken
19,285
5,618
Mitigated
6,560
7,553
Healing
6,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
2,156
710
0
2,376
5,853
2,177
0
1,489
4,286
177
18,279
W
Cthulhu
DesManSer
Cthulhu
3,033
301
0
500
3,801
1,583
0
1,556
2,120
25,238
0
W
Freya
2,583
1,060
0
2,002
3,061
1,073
0
1,692
1,369
22,460
0
L
2,325
645
0
2,480
4,593
1,522
0
2,051
2,542
22,271
0
W
Scylla
684
44
0
750
3,111
744
0
1,060
1,943
26,488
0
W
Tsukuyomi
OsakaKanjoo
Tsukuyomi
992
180
0
1,157
3,459
983
0
1,391
2,004
0
12,153
L
Baron Samedi
POCHEDB
Baron Samedi
1,681
112
0
1,446
4,373
1,612
0
3,016
1,340
22,268
0
L
Janus
Reus17
Janus
3,557
328
0
1,030
3,749
1,104
0
747
3,002
24,857
0
L
Thor
Yäki
Thor
2,468
828
0
2,489
4,103
1,380
0
519
3,584
0
22,272
L
0
0
108
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,430
Gold Earned
19,989
165
Minions Killed
180
0
Camps Cleared
0
540,941
Distance Traveled
685,438
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
3,448
575
25
4
0
136,021
0
W
Cthulhu
4,520
753
50
8
0
136,147
0
W
Freya
4,306
718
29
5
0
123,254
0
L
Freya
3,944
657
35
6
0
123,748
0
W
Scylla
4,043
674
51
9
0
137,707
0
W
Tsukuyomi
3,672
612
25
4
0
152,309
0
L
Baron Samedi
3,926
654
34
6
0
122,241
0
L
Janus
4,485
748
41
7
0
132,025
0
L
Thor
4,282
714
55
9
0
153,336
0
L
Terra
2,793
466
0
0
0
9,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role