Player Matchup

Medusa
Medusa
Cousatte
Medusa
Level 17
God Stats
8W - 11L
1,504 SR
Queue Stats
18W - 29L
1,359 Elo+
Party 2
Sun Wukong
Sun Wukong
FartinDemonTrtl
Sun Wukong
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 34L
1,359 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Oopieman
Tsukuyomi
Level 23
God Stats
1W - 6L
1,432 SR
Queue Stats
3W - 15L
1,268 Elo+
Party 2
Jormungandr
Jormungandr
holtbe
Jormungandr
Level 43
God Stats
2W - 5L
1,219 SR
Queue Stats
21W - 34L
1,359 Elo+
Party 2
Scylla
Scylla
umburon
Scylla
Level 86
God Stats
1W - 3L
1,263 SR
Queue Stats
1W - 4L
1,241 Elo+
Party 2
Team Averages
Level 55
1,384 SR
1,317 Elo+

VS

Team Averages
Level 77
1,671 SR
1,456 Elo+
Olorun
Olorun
FN Sukz
Olorun
Level 34
God Stats
1W - 0L
1,721 SR
Queue Stats
34W - 60L
1,336 Elo+
Party 1
Martichoras
Martichoras
Weedle69
Martichoras
Level 86
God Stats
5W - 2L
1,766 SR
Queue Stats
59W - 56L
1,482 Elo+
Party 1
Terra
Terra
abuelo59negri
Terra
Level 105
God Stats
11W - 3L
1,586 SR
Queue Stats
158W - 133L
1,476 Elo+
Solo
Nemesis
Nemesis
toasty4327
Nemesis
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 47L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
tomtanty
Sun Wukong
Level 83
God Stats
14W - 4L
1,784 SR
Queue Stats
71W - 77L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cousatte
Medusa
12
2 / 3 / 0
6,947
463
7,103
8,850
3,352
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
FartinDemonTrtl
Sun Wukong
12
2 / 3 / 0
7,463
498
12,130
17,176
13,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Oopieman
Tsukuyomi
13
3 / 4 / 1
7,705
514
6,407
14,596
5,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
holtbe
Jormungandr
11
2 / 3 / 3
6,636
442
8,700
11,282
6,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
umburon
Scylla
11
0 / 6 / 0
6,566
438
4,775
8,991
2,598
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
FN Sukz
Olorun
11
0 / 4 / 1
6,904
460
3,946
10,820
4,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Martichoras
Weedle69
Martichoras
14
4 / 1 / 2
8,987
599
10,950
10,105
4,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
1 / 2 / 3
7,537
502
3,812
15,295
11,958
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
toasty4327
Nemesis
19
13 / 0 / 0
11,363
758
9,063
9,103
4,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
tomtanty
Sun Wukong
14
0 / 2 / 5
8,592
573
9,131
14,995
9,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
9
Kills
18
19
Deaths
9
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Medusa
Cousatte
Medusa
2
3
0
0.67
W
Olorun
FN Sukz
Olorun
0
4
1
0.13
L
Sun Wukong
FartinDemonTrtl
Sun Wukong
2
3
0
0.67
L
Tsukuyomi
Oopieman
Tsukuyomi
3
4
1
0.88
W
Martichoras
Weedle69
Martichoras
4
1
2
5
W
1
2
3
1.25
L
Jormungandr
holtbe
Jormungandr
2
3
3
1.17
W
Nemesis
toasty4327
Nemesis
13
0
0
13
W
Sun Wukong
tomtanty
Sun Wukong
0
2
5
1.25
L
Scylla
umburon
Scylla
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,115
Damage
36,902
60,895
Taken
60,318
31,079
Mitigated
35,046
12,727
Healing
15,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Cousatte
Medusa
7,103
2,958
134
2,154
8,850
3,352
539
3,348
5,502
0
43,824
W
Olorun
FN Sukz
Olorun
3,946
1,707
520
1,752
10,820
4,280
0
2,605
8,215
42,506
222
L
Sun Wukong
FartinDemonTrtl
Sun Wukong
12,130
3,607
0
4,411
17,176
13,382
0
799
16,377
0
59,458
L
Tsukuyomi
Oopieman
Tsukuyomi
6,407
1,794
0
5,552
14,596
5,563
0
99
14,497
0
57,912
W
Martichoras
Weedle69
Martichoras
10,950
3,422
0
2,982
10,105
4,622
187
4,691
5,414
0
67,280
W
3,812
380
1,955
2,877
15,295
11,958
0
5,110
10,185
26,657
0
L
Jormungandr
holtbe
Jormungandr
8,700
1,352
100
337
11,282
6,184
0
3,512
7,770
43,476
0
W
Nemesis
toasty4327
Nemesis
9,063
4,551
0
947
9,103
4,676
0
491
8,612
0
128,101
W
Sun Wukong
tomtanty
Sun Wukong
9,131
1,485
0
4,502
14,995
9,510
0
578
14,417
0
65,451
L
Scylla
umburon
Scylla
4,775
207
0
39
8,991
2,598
0
0
8,991
38,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,317
Gold Earned
43,383
383
Minions Killed
492
0
Camps Cleared
0
1,477,744
Distance Traveled
1,568,343
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,947
463
58
4
0
287,124
0
W
Olorun
6,904
460
66
4
0
269,373
0
L
Sun Wukong
7,463
498
87
6
0
274,055
1
L
Tsukuyomi
7,705
514
95
6
0
329,388
0
W
Martichoras
8,987
599
99
7
0
275,461
0
W
Terra
7,537
502
48
3
0
329,549
0
L
Jormungandr
6,636
442
70
5
0
294,665
0
W
Nemesis
11,363
758
169
11
0
386,160
0
W
Sun Wukong
8,592
573
110
7
0
307,800
0
L
Scylla
6,566
438
73
5
0
292,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role