Player Matchup

Cthulhu
Cthulhu
ActiveSumo347
Cthulhu
Level 62
God Stats
12W - 4L
1,557 SR
Queue Stats
114W - 97L
1,447 Elo+
Party 1
Hades
Hades
NotPixelated877
Hades
Level 62
God Stats
5W - 5L
1,365 SR
Queue Stats
100W - 94L
1,443 Elo+
Party 1
Medusa
Medusa
Smashkid02
Medusa
Level 24
God Stats
6W - 3L
1,894 SR
Queue Stats
45W - 54L
1,372 Elo+
Party 1
Team Averages
Level 49
1,605 SR
1,421 Elo+

VS

Team Averages
Level 46
1,676 SR
1,451 Elo+
Ares
Ares
Ess Valetz
Ares
Level 29
God Stats
18W - 13L
1,735 SR
Queue Stats
107W - 103L
1,452 Elo+
Party 2
Hera
Hera
Lord Pena3896
Hera
Level 65
God Stats
6W - 7L
1,566 SR
Queue Stats
289W - 284L
1,472 Elo+
Party 2
Danzaburou
Danzaburou
Noshadowtime
Danzaburou
Level 45
God Stats
1W - 3L
1,727 SR
Queue Stats
4W - 7L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
3 / 1 / 9
8,444
844
6,924
11,916
11,699
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
10 / 2 / 6
10,202
1,020
12,976
10,776
6,636
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Smashkid02
Medusa
12
3 / 3 / 8
8,729
873
10,367
7,714
3,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 3
7,560
756
4,740
16,231
9,116
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
1 / 6 / 3
8,008
801
6,493
8,980
3,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Noshadowtime
Danzaburou
11
4 / 4 / 1
8,504
850
9,128
8,941
4,132
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
16
Kills
6
6
Deaths
16
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
3
1
9
7.5
L
1
6
3
0.42
L
1
6
3
0.42
L
Danzaburou
Noshadowtime
Danzaburou
4
4
1
1.13
W
10
2
6
6.5
W
Medusa
Smashkid02
Medusa
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,267
Damage
20,361
30,406
Taken
34,152
21,545
Mitigated
16,881
5,094
Healing
2,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
6,924
424
326
340
11,916
11,699
24
4,582
7,334
19,535
209
L
4,740
335
0
1,944
16,231
9,116
0
8,966
7,265
10,417
0
L
6,493
1,475
0
250
8,980
3,633
0
6,089
2,891
32,527
0
L
Danzaburou
Noshadowtime
Danzaburou
9,128
3,402
0
590
8,941
4,132
0
5,030
3,911
0
33,741
W
12,976
729
380
3,831
10,776
6,636
0
4,386
6,390
37,564
0
W
Medusa
Smashkid02
Medusa
10,367
3,240
0
217
7,714
3,210
124
2,538
5,176
0
36,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,375
Gold Earned
24,072
112
Minions Killed
99
0
Camps Cleared
0
597,262
Distance Traveled
504,245
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,444
844
26
3
0
199,458
0
L
Ares
7,560
756
9
1
0
161,577
2
L
Hera
8,008
801
52
5
0
170,749
0
L
Danzaburou
8,504
850
38
4
0
171,919
0
W
Hades
10,202
1,020
40
4
0
203,095
0
W
Medusa
8,729
873
46
5
0
194,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role