Player Matchup

Hachiman
Hachiman
Silver I
Gartman
Hachiman
Silver I
Level 124
God Stats
15W - 23L
1,456 SR
Queue Stats
165W - 200L
1,253 MMR
Solo
Artio
Artio
Gold V
Higuythehigh781
Artio
Gold V
Level 93
God Stats
17W - 18L
1,628 SR
Queue Stats
278W - 308L
1,258 MMR
Solo
Baron Samedi
Baron Samedi
Silver IV
mario246820
Baron Samedi
Silver IV
Level 84
God Stats
3W - 7L
1,511 SR
Queue Stats
26W - 37L
1,259 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 100
1,532 SR
1,257 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 120
1,489 SR
1,236 MMR
Hercules
Hercules
Silver I
Not_Gabo_01
Hercules
Silver I
Level 128
God Stats
1W - 3L
1,229 SR
Queue Stats
42W - 45L
898 MMR
Party 1
Thor
Thor
Silver I
Pi3rZu
Thor
Silver I
Level 109
God Stats
2W - 0L
1,524 SR
Queue Stats
14W - 6L
1,545 MMR
Party 1
Anubis
Anubis
Gold IV
milongpipe
Anubis
Gold IV
Level 124
God Stats
11W - 6L
1,715 SR
Queue Stats
261W - 273L
1,265 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Gartman
Hachiman
11
0 / 2 / 1
8,074
673
6,801
7,801
2,151
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 4 / 1
8,038
670
4,541
15,093
13,918
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
mario246820
Baron Samedi
11
1 / 6 / 0
8,630
719
7,184
11,458
4,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
PoseidonKaliScyllaArachneNeith

VS

Bans
BastetBacchusUllrMulanHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Not_Gabo_01
Hercules
13
4 / 1 / 8
10,221
852
5,926
12,384
12,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

Thor
Pi3rZu
Thor
12
3 / 0 / 8
9,742
812
11,578
7,383
3,521
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
milongpipe
Anubis
14
5 / 0 / 7
10,385
865
11,824
5,682
3,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
1
Kills
12
12
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Gartman
Hachiman
0
2
1
0.25
L
0
4
1
0.13
W
Hercules
Not_Gabo_01
Hercules
4
1
8
8
W
Thor
Pi3rZu
Thor
3
0
8
7
L
Baron Samedi
mario246820
Baron Samedi
1
6
0
0.17
W
Anubis
milongpipe
Anubis
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,526
Damage
29,328
34,352
Taken
25,449
20,816
Mitigated
19,522
12,022
Healing
6,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Gartman
Hachiman
6,801
2,998
313
2,251
7,801
2,151
0
2,545
5,162
0
31,708
L
4,541
542
361
6,192
15,093
13,918
0
6,772
7,809
13,251
0
W
Hercules
Not_Gabo_01
Hercules
5,926
1,320
0
3,231
12,384
12,951
0
5,770
6,614
51
18,933
W
Thor
Pi3rZu
Thor
11,578
1,590
0
925
7,383
3,521
733
3,187
4,196
0
43,075
L
Baron Samedi
mario246820
Baron Samedi
7,184
265
1,027
1,878
11,458
4,747
0
3,152
8,161
35,416
0
W
Anubis
milongpipe
Anubis
11,824
152
0
2,706
5,682
3,050
819
3,073
2,609
59,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,742
Gold Earned
30,348
108
Minions Killed
156
0
Camps Cleared
0
617,012
Distance Traveled
697,155
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,074
673
41
3
0
205,938
5
L
Artio
8,038
670
13
1
0
227,781
0
W
Hercules
10,221
852
26
2
0
239,843
1
W
Thor
9,742
812
47
4
0
232,307
0
L
Baron Samedi
8,630
719
54
5
0
183,293
0
W
Anubis
10,385
865
83
7
0
225,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role