Player Matchup

Surtr
Surtr
Demons_with_Ryu_
Surtr
Level 87
God Stats
8W - 2L
1,840 SR
Queue Stats
210W - 209L
1,493 Elo+
Party 3
Baron Samedi
Baron Samedi
Hes1TapDud3
Baron Samedi
Level 29
God Stats
6W - 2L
1,852 SR
Queue Stats
31W - 25L
1,455 Elo+
Party 3
Charybdis
Charybdis
Keaimiloaonipaa
Charybdis
Level 39
God Stats
12W - 17L
1,486 SR
Queue Stats
125W - 137L
1,392 Elo+
Solo
Thanatos
Thanatos
friedsnicker68
Thanatos
Level 34
God Stats
38W - 17L
1,752 SR
Queue Stats
59W - 32L
1,644 Elo+
Party 4
Sylvanus
Sylvanus
mediumgumbo
Sylvanus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 12L
1,677 Elo+
Party 4
Team Averages
Level 39
1,686 SR
1,532 Elo+

VS

Team Averages
Level 34
1,626 SR
1,412 Elo+
Guan Yu
Guan Yu
ELANOMASCADO24
Guan Yu
Level 35
God Stats
0W - 1L
1,657 SR
Queue Stats
45W - 59L
1,367 Elo+
Solo
Thanatos
Thanatos
Vahagnmels
Thanatos
Level 46
God Stats
10W - 7L
1,815 SR
Queue Stats
123W - 118L
1,513 Elo+
Party 2
Chernobog
Chernobog
oophillipoo
Chernobog
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 41L
1,359 Elo+
Party 1
Cthulhu
Cthulhu
takezz
Cthulhu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 49L
1,287 Elo+
Party 1
He Bo
He Bo
vrto
He Bo
Level 29
God Stats
3W - 3L
1,660 SR
Queue Stats
56W - 51L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 0
9,631
642
16,313
13,822
10,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Hes1TapDud3
Baron Samedi
13
1 / 1 / 8
7,630
509
4,355
9,405
4,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Keaimiloaonipaa
Charybdis
14
3 / 2 / 3
8,848
590
7,108
12,376
5,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
14
6 / 3 / 7
8,639
576
15,706
15,397
8,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
mediumgumbo
Sylvanus
14
6 / 1 / 8
9,565
638
10,481
15,028
16,397
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 2
7,388
493
5,336
17,412
19,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Thanatos
Vahagnmels
Thanatos
13
3 / 4 / 1
7,697
513
9,633
18,066
6,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
oophillipoo
Chernobog
13
1 / 2 / 1
7,087
472
5,348
8,970
3,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
takezz
Cthulhu
11
0 / 3 / 5
6,964
464
7,911
17,541
13,416
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

He Bo
vrto
He Bo
12
3 / 8 / 2
7,437
496
12,950
14,057
4,072
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
18
Kills
8
8
Deaths
18
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
L
1
1
2
2
W
Baron Samedi
Hes1TapDud3
Baron Samedi
1
1
8
5
W
Charybdis
Keaimiloaonipaa
Charybdis
3
2
3
2.25
L
Thanatos
Vahagnmels
Thanatos
3
4
1
0.88
W
Thanatos
6
3
7
3.17
W
Sylvanus
mediumgumbo
Sylvanus
6
1
8
10
L
Chernobog
oophillipoo
Chernobog
1
2
1
0.75
L
Cthulhu
takezz
Cthulhu
0
3
5
0.83
L
He Bo
vrto
He Bo
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,963
Damage
41,178
66,028
Taken
76,046
44,606
Mitigated
46,762
36,805
Healing
22,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,313
6,689
0
5,587
13,822
10,085
600
631
13,191
3,063
81,003
L
5,336
1,125
136
4,924
17,412
19,176
0
1,683
15,729
0
60,377
W
Baron Samedi
Hes1TapDud3
Baron Samedi
4,355
370
466
2,171
9,405
4,510
345
4,367
5,038
44,359
0
W
Charybdis
Keaimiloaonipaa
Charybdis
7,108
2,465
0
6,496
12,376
5,291
659
2,957
9,419
0
79,122
L
Thanatos
Vahagnmels
Thanatos
9,633
2,817
0
8,409
18,066
6,949
0
2,972
15,094
0
68,854
W
Thanatos
15,706
2,385
0
12,485
15,397
8,323
0
5,140
10,257
0
80,535
W
Sylvanus
mediumgumbo
Sylvanus
10,481
2,774
4,217
5,383
15,028
16,397
104
7,766
7,262
33,374
0
L
Chernobog
oophillipoo
Chernobog
5,348
3,224
0
1,891
8,970
3,149
0
1,622
7,348
0
47,233
L
Cthulhu
takezz
Cthulhu
7,911
990
362
4,031
17,541
13,416
0
4,454
13,087
31,667
0
L
He Bo
vrto
He Bo
12,950
1,234
0
2,571
14,057
4,072
0
5,638
8,419
47,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,313
Gold Earned
36,573
457
Minions Killed
412
0
Camps Cleared
0
1,496,963
Distance Traveled
1,553,929
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,631
642
123
8
0
314,544
0
L
Guan Yu
7,388
493
118
8
0
301,424
6
W
Baron Samedi
7,630
509
68
5
0
294,405
0
W
Charybdis
8,848
590
137
9
0
259,098
0
L
Thanatos
7,697
513
92
6
0
327,015
0
W
Thanatos
8,639
576
94
6
0
348,858
0
W
Sylvanus
9,565
638
35
2
0
280,058
0
L
Chernobog
7,087
472
89
6
0
316,746
0
L
Cthulhu
6,964
464
37
2
0
311,127
3
L
He Bo
7,437
496
76
5
0
297,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role