Player Matchup

Hou Yi
Hou Yi
Endlesstrials
Hou Yi
Level 149
God Stats
1W - 2L
1,777 SR
Queue Stats
32W - 26L
1,570 Elo+
Solo
Janus
Janus
Fray3rs
Janus
Level 84
God Stats
9W - 6L
1,567 SR
Queue Stats
201W - 207L
1,471 Elo+
Party 1
Ares
Ares
I Mikasa x
Ares
Level 115
God Stats
1W - 3L
1,291 SR
Queue Stats
222W - 224L
1,492 Elo+
Party 1
Nike
Nike
KaiiZzeR971
Nike
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,540 Elo+
Party 1
Ravana
Ravana
dan thee man149
Ravana
Level 42
God Stats
3W - 2L
1,724 SR
Queue Stats
53W - 70L
1,413 Elo+
Solo
Team Averages
Level 101
1,572 SR
1,497 Elo+

VS

Team Averages
Level 112
1,493 SR
1,438 Elo+
Chiron
Chiron
ForDivine
Chiron
Level 150
God Stats
2W - 0L
1,574 SR
Queue Stats
8W - 9L
1,390 Elo+
Party 3
Serqet
Serqet
ItzXyfen
Serqet
Level 59
God Stats
3W - 2L
1,432 SR
Queue Stats
132W - 131L
1,427 Elo+
Party 2
Bacchus
Bacchus
SupeRTouMi o
Bacchus
Level 129
God Stats
4W - 4L
1,346 SR
Queue Stats
235W - 241L
1,444 Elo+
Party 3
Vamana
Vamana
Tinizioo
Vamana
Level 64
God Stats
10W - 6L
1,563 SR
Queue Stats
145W - 150L
1,425 Elo+
Party 2
Hades
Hades
tifredioux24110
Hades
Level 159
God Stats
5W - 2L
1,550 SR
Queue Stats
199W - 200L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,011
456
3,743
6,275
2,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
Fray3rs
Janus
10
0 / 3 / 0
5,585
508
4,072
5,956
1,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 3 / 1
5,208
473
4,802
9,963
6,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 1 / 0
6,589
599
8,525
12,066
11,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
1 / 3 / 0
5,192
472
1,913
7,023
2,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ForDivine
Chiron
11
2 / 0 / 2
6,661
606
4,582
5,187
1,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serqet
ItzXyfen
Serqet
11
5 / 0 / 3
6,905
628
4,974
9,204
3,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
SupeRTouMi o
Bacchus
8
1 / 1 / 3
5,766
524
3,196
8,902
5,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Vamana
Tinizioo
Vamana
11
0 / 2 / 1
6,818
620
6,516
11,697
9,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
4 / 0 / 4
7,023
638
7,814
7,937
3,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
3
Kills
12
13
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Chiron
ForDivine
Chiron
2
0
2
3
L
Janus
Fray3rs
Janus
0
3
0
0
L
0
3
1
0.17
W
Serqet
ItzXyfen
Serqet
5
0
3
6.5
L
2
1
0
2
W
Bacchus
SupeRTouMi o
Bacchus
1
1
3
2.5
W
Vamana
Tinizioo
Vamana
0
2
1
0.25
L
1
3
0
0.33
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,055
Damage
27,082
41,283
Taken
42,927
24,012
Mitigated
24,126
6,088
Healing
19,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,743
1,660
0
0
6,275
2,256
0
2,308
3,967
0
29,111
W
Chiron
ForDivine
Chiron
4,582
2,092
301
1,871
5,187
1,854
504
703
4,484
0
52,567
L
Janus
Fray3rs
Janus
4,072
400
0
1,210
5,956
1,713
0
3,142
2,736
46,774
0
L
4,802
100
0
1,615
9,963
6,331
0
3,540
6,423
13,823
0
W
Serqet
ItzXyfen
Serqet
4,974
1,470
0
3,093
9,204
3,780
0
1,522
7,618
0
33,601
L
8,525
1,741
0
2,459
12,066
11,075
0
0
11,540
283
45,637
W
Bacchus
SupeRTouMi o
Bacchus
3,196
410
128
2,371
8,902
5,870
0
1,526
7,352
14,610
0
W
Vamana
Tinizioo
Vamana
6,516
4,601
0
4,901
11,697
9,075
0
169
11,528
0
51,713
L
1,913
803
0
804
7,023
2,637
673
2,020
5,003
0
27,484
W
7,814
755
596
5,784
7,937
3,547
0
4,809
2,902
52,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,585
Gold Earned
33,173
249
Minions Killed
337
0
Camps Cleared
0
1,043,704
Distance Traveled
1,115,374
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,011
456
43
4
0
192,358
5
W
Chiron
6,661
606
85
8
0
185,207
0
L
Janus
5,585
508
81
7
0
218,375
0
L
Ares
5,208
473
12
1
0
220,785
0
W
Serqet
6,905
628
67
6
0
282,142
0
L
Nike
6,589
599
73
7
0
213,117
0
W
Bacchus
5,766
524
14
1
0
224,960
4
W
Vamana
6,818
620
82
7
0
197,332
0
L
Ravana
5,192
472
40
4
0
199,069
0
W
Hades
7,023
638
89
8
0
225,733
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role